Thread: Xbox One
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Old 2014-01-27, 03:32   Link #2358
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
Originally Posted by Jazzrat View Post
I've skipped PS3 so i missed out a lot of JRPGs.. but when did traditional JRPGs had frame rate issues?

While 60 fps is a standard that most gamers and games strive to achieve, it always gave way for bigger and flashier explosion in most cases. Only developers that prize gameplay over presentation opt to maintain 60 fps constant in very few cases.
Blue Dragon on the 360 had a ridiculous number of slowdowns and Valkyria Chronicles on the PS3 also had a few. One thing to point out though is that these games came early in the console life cycle which means that developers weren't yet at the point where they had fully mastered the hardware.
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