2017-10-02, 21:43
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#80
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Komrades of Kitamura Kou
Join Date: Jul 2004
Age: 39
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Well here's what I think about each chapter individually.
And then we have chapter 6...
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Originally Posted by dniv
In response to this post and your last post, I pretty much agree with everything you've said. I think I just ended up liking it more. I also agree about which characters were likable and which ones weren't. The thing is:
Spoiler for for those who have finished the game:
I'm not totally sure I agree with you though about Rantaro not being likable. If he had lived longer, he would have probably gotten some good character development. Considering how he literally had no time to get character development, we only saw one aspect of him, the douchebag aspect. I think I would have also wished that they'd not teased us with the bringing characters back to life, and then didn't follow through on it. That would have been quite interesting if they'd actually gone the length on that.
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Quote:
Originally Posted by Klashikari
That aspect was never an issue to me as I said several times. It is just that Kodaka could go even deeper with that subject considering case 6. But at the very least, it was something that still makes a lot of sense with Danganronpa franchise.
But then again, its execution wasn't really flawless, which explains why so many people hated that ending.
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Well the reason that was the game that came to mind was that the endings were thematically the same...
Spoiler for Spoilers for two games.:
In the end both writers declined to give a straight path to the "truth" because both games relied on the idea of pitting "truth against lies" and which one the viewer ultimately believed in. That being said, the problem with what Ryukishi did is that he never gave any semblance of an answer, whether truth or lies, and asked the reader to make one themselves. That is to say, IMHO, he never really pointed in a direction and told us to navigate from there, especially since that cast pretty much went on to kill the metaworld representation of the viewers who tried to search for this truth. The notebook was ultimately never opened, and the mystery remains unknown to all but Ryukishi to this day.
OTOH, Kodaka at least attempted to point to a certain truth despite the rebellion of his characters refusing to die in this twisted game of hope vs despair. This becomes even more apparent that Kodaka did have a distinct truth in mind, something that perhaps a good part of the fanbase failed to see, when he insisted back during the Japanese release that one should play/remember the prologue after finishing the game. I did and I have to agree with the sentiment of you and other people who took the prologue seriously because it is likely to be absolutely true: that the mastermind lied on a large chunk of things.
I am now inclined to believe that this entire Truman Show setting is false.
Last edited by MeoTwister5; 2017-10-02 at 21:57.
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