Quote:
Originally Posted by erneiz_hyde
But it exists anyway, Kirito did it. A "sword skill" will let you do the skills without fail anyways if you can manage to activate them. And most game with dual-wielding that allows parry do so with a chance-based occurence. Real-time games like Skyrim disables blocking/parry altogether when dual-wielding, but comes with potentially more than double the damage.
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If the designers think it's too hard for most players, make it a hard-to-get skill. What's so weird about that?
And there's no auto-parry in this game. You have to move your sword into the path of the enemy attack.