You have to realize that alternate costumes in a 2d fighting game is only really alternate colors. If you gave character A a cape and a helmet you would have to reanimate so much shit it's not funny. It's why 3D fighters have always had completely different costumes whereas 2d is palette swaps, sometimes it takes upto months just to animate 1 character like for KOFXIII which has much better animation than an ASW game.
The way Skullgirls is doing things is pretty innovative though.
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