lighting needs a great amount of work, and render in perspective view, so it gives more depth.
if you're using max 5, i suggest you use the GI light tracer. or if you are lazy, you can setup a light dome with a key light to simular global illumination. if you're using a 3rd party renderer for lazy people (like me) like brazil, or finalrender, use that. i have a great deal of experience with finalrender, if you need help, you can PM me. the models look cool though. ^_^
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