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Old 2008-04-24, 22:12   Link #121
Join Date: Dec 2005
Location: event horizon
Aren't MMO RPG more or less adventure games. If you care so much about fighting why bother making it RPG, it's kind of contradicting since in a RPG you would want X high level to beat Y low level; it's one of the big key elements in the game, and powers about everything.

If anyone can defeat the ultimate monster at level 1, what's the point of it all?

As for potion spamming; DOMO doesn't seem to have powerful enough potions, thus I find point and click on any boss suicide. (I still beat'em, I just have to be careful and evasive) What I'm trying to say is that you shouldn't make it sound like all RPG (especially MMOs) have potion spam and point and click battles like in your average single-player RPG.

(BTW, how are you going to bind all of those to just a few keys; what you described sounds awfully complicated)
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