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Old 2018-05-06, 17:47   Link #973
Exitus Acta Probat
*Graphic Designer
Join Date: Jul 2006
Location: Permanent retirement from raws-hunting
Age: 32
1. Well, I'm ready to graduate to the Monarch, even though the latter promises to be a meh (almost an understatement, really) ship compared to its T8 counterparts. The End of WWII in Europe event slashed the hull price to 9.9M credits (down from 11M), so I might as well grind like a Miley Cyrus backup dancer during this week.

2. The Hatsuharu disappoints me a LOT now. The guns are horrid, the stealth is not that great (no Concealment mod slot, only the CE skill), the torps are kinda slow (two triple launchers, which makes it even more painful when you remember playing the Akatsuki not too long ago) and I'm having trouble finding the right way to play this ship, especially since this weekend was another example of destroyerpocalypse (many of today's matches had 4-5 DDs on each side) that just ruins my day at every corner. This ship just can't win a DD bar fight to save its own skin and I'm afraid the Shiratsuyu won't redeem the pain I just went through. Sure, the Shira has TRB and two quadruple launchers, but the gunnery is still not that good (it gains one single-gun turret, but the traverse speed is so slow it feels like the turrets are hand-cranked by domesticated sloths) and the top speed is barely acceptable. Honestly, if it weren't for the fact that the Shiratsuyu is a stepping stone to the Akizuki, I'd seriously consider dropping this line. I have more than enough FXP to get the Shira, but I'm not going to allocate it. Yet.

3. The Farragut is an odd mixture of exhilaration and annoyance. The guns are obviously the main attraction: in the right circumstances and once well-ensconced in a large puff of smoke, this thing becomes a little machine gun that can irritate BBs and give depression to enemy DDs. The annoyance: the torps suck more than a black hole and I seldom get ample island cover nowadays: I'm frequently forced to sail on wide, open seas, to support my teammates, rather than hug islands and play like a micro-Atlanta...and that means sprinting and drifting around like an Initial D reject, avoiding enemy BB shells that are zipping left and right (I'm more of a ninja-type DD player, so the Farragut is pulling me out of my comfort zone). I have enough FXP to get to the Mahan (which has a 9.2km torp upgrade, but those are really slow, soft-punching torps), but I think I'll just grind the remainder; I should only have ~15K XP to go anyway.

4. Got the New Orleans back thanks to the End of WWII in Europe price reduction promo. Completely forgot I had a free "Congratulatory" perma-camo (unlockable through last year's anniversary campaign) for it, and I wonder what will happen to it once the split goes live. I suppose it'll accompany the NO to its new tier. Anyway, I'm fully ready for the split now.

5. Today was dreadful. 7 consecutive losses in the Hatsuharu, either due to my inability grasp that ship or teams that went artic rodent mode or just spat in Common Sense-chan's face. The following match with my Yorck broke that bad spell, though. Nevertheless, I'm considering laying off the DDs for a little bit.
<< -- Click to enter my GFX thread.

-- Permanently retired from the raw-hunting business --

Last edited by Renegade334; 2018-05-06 at 18:13.
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