Quote:
Originally Posted by hyl
Some type of games games like horror rely on both on the visual as audio effects to create suspense though
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Not only that, the audio can be essential to playing the game.
In
Amnesia: The Dark Descent, your first warning sign against monsters is the growling sound they make, and its followed by foreboding music that pretty much tells you that you need to hide. I've read of deaf people playing this game, and it plays like a trial-and-error jump scare horror for them, not to mention their character dies a pitiful number of times.