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Old 2010-10-26, 04:06   Link #971
jwai
Senior Member
 
 
Join Date: Sep 2007
Location: Australia
Age: 38
The Light Tank is actually quite sturdy once you grasp when to retreat it. You nail everything in sight that can possibly damage your tank and let the co-ax Gatling sort out the rest in the enemy phase. If you can't kill all the threats in your own phase, make sure you have a CP spare to retreat. If you do it right, it means that the AI either never has anything that can damage your tank, or is unable to target it because its in reserve or elsewhere. I imagine that kind of hit and run strategy would piss off human opponents though.

I'm back to using Machine Guns that have more ROF. I found the Gunners were missing far too often using the S-type guns, due to having less shots in the spray.

If you're all about the spray and hitting multiple guys, I prefer using flamethrowers for that. Sure, you can't use those for intercepting fire, but I prefer to engage the enemy first rather than defend.
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