Gameplay video:
Notable points:
-As expected, the "change gauge" is required for the switch and it depends of the time.
-Each character has their own special gauge.
-Break Limit gauge is your usual "guard" gauge, except it is filling instead of depleting
-The gameplay requies a lot of switch between normal and metafield
-Shannon has a way too obvious chest animation for one of her CG
-Ronove's demon transformation (alucard style?)
-Ange's GERMAN SUPPLEX!