View Single Post
Old 2008-01-15, 14:44   Link #436
Keroko
Adeptus Animus
*Author
 
 
Join Date: Jan 2007
Age: 36
Quote:
Originally Posted by arkhangelsk View Post
And the fact one does need to AIM for best effect rather weakens any concept of fully automated fire control, at least in those commonly tossed out Storage Devices. The fact that Storm Raider requires aiming despite being a specialized weapon+AI for a sniper does no favors to even Intelligent Devices having fully auto aiming functionality.
True, aiming can be concidered a requirement for certain situations. Vice was a sniper, which requires a hell of a lot more acuracy then anything we've seen the others do so far. However, judging by Nanoha's 'metal scope', you could also say that its a matter of personal preference.

Quote:
Originally Posted by arkhangelsk View Post
True. But that's considered an exception. That's why we were so impressed. And even that lasted for a few seconds. In general, it doesn't happen.
Yes, but point in case still is that devices do poses a rather large amount of ergonomics.

Quote:
Originally Posted by arkhangelsk View Post
But it is still a sight. It is not a sight directly on the weapon - given RH's shape such a sight is useless. Most likely the sight was some kind of projection directly into her visual system, but it still blows the idea of full automatic targeting out of the water.
And at the same time it also blows the idea of a gun being superior in terms of aiming clear out of the water.

Quote:
Originally Posted by arkhangelsk View Post
Fast and slow flight velocities are a matter of phrasing. So let's add a reference. Certainly, they are not even CLOSE to the speed of bullets. One will also notice despite their homing characteristics, most often homing rounds are evaded (mainly because they aren't too fast).
About as much as non-homing shots are evaded, really.

Quote:
Originally Posted by arkhangelsk View Post
As for relative speeds among Midchildran rounds, it is IIRC stated that non-homers are faster, which is logical.
Source? I can't recall this ever being stated.

Quote:
Originally Posted by arkhangelsk View Post
As for readiness times, you'll notice that most often, the balls appear. Then there's a pause, THEN they are launched. For example, see A's Ep5. Take SchwalbeFliegen. It takes a full 4 seconds from balls to fire. Take Accel Shooter - takes at least 2-3 seconds, and it was clearly not yet under guidance when launched, and Nanoha is supposed to be extraordinarily good with these weapons. Plasma Lancer took 4 seconds even after they appeared (obviously, Fate's strong suit is not setting up weapons...), and the reorientation after the miss took a whole 4-6 seconds to set.
Which is the case for... oh, just about every spell? Take A's 2, Fate's Arc Saber (a non-homing attack) takes 5 seconds to be fired. A's 5, Signum's Sturm Felle takes 5 seconds, episode 7 has several more spells that don't activate instantly, despite not being homing ones.

Quote:
Originally Posted by arkhangelsk View Post
If you had a LR capability, the amount of enemies that can get close decreases. Further, if they do get close, there's no law saying you can't just point.
LR capaballity?

But 'if they do get close, just point' doesn't exactly require guns.

Quote:
Originally Posted by arkhangelsk View Post
Take that fix, turn it around. Despite the point blank range, a solid hit was nevertheless not achieved. I'm not saying they don't have systems that partially compensate for ergonomics, but bad ergonomics are bad ergonomics. All else being even, a weapon with good ergonomics will hit farther unless fire control becomes completely automated which does not seem to be the case.
Large attacks are obviously harder to control. The targeting system can only help the aim before the target has moved, afterwards its like throwing a rock, no matter how accurate you throw, if your target moves before the rock hits him you'll miss. But really, even if Nanoha had used a gun-based device and aimed manually, would it have made any difference? Vita would still have dodged.

It just occured to me that staff devices may have another function by auto aiming. If the wielder has to focuss aiming down the sight of his device, his concentration is split. By allowing the device to correct the aiming, the user can devide more attention to concentration on the actuall attack, increasing its effciency.
Keroko is offline