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Old 2013-05-16, 16:35   Link #31
Jazzrat
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Join Date: Jun 2004
Quote:
Originally Posted by Vexx View Post
I agree there's nothing wrong with a strong character being attractive/hot/whatever. There's just the murky line of, say, Red Sonja - a very strong character who wears flimsy chain bikini in her comic books (though she dressed more practically in her written fiction). There's even a rationale for it (touched by the gods after being touched by villains) but it makes her an easy target for ridicule.

TL;DR…
practical stylist versus comic boom
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I think before judging female character attire/armor ridiculous or not is the theme and setting. If a game is built around a realism then you can't have women in bikini plate and expect people to not get disconnected from the immersion.

Where else high fantasy stuff gets away with it better because it's crazy enough that trying to apply logic in design is like yelling at kids for being kids.

An easy example (atleast what i could think of right now) of bad design choice is Motoko Kusanagi's original attire in the early GitS episodes where she was running around in a bikini and a jacket while everyone else is dress normally. Later on, they fix it by putting a pant on her and the 2nd SAC had her in normal clothing that fits into the world she's in.
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