Quote:
Originally Posted by Hemisphere
VERITA was good; Genrin 2 and Ikusa Megami 0 were even better.
This is probably painting the industry with a general brush, and it's not something I'll admit is applicable to all companies, but most of them are now merchandise-driven over content-driven. Merchandise is what fuels their gears now, and while I can understand the need to adapt with the market, some companies have put so much importance in merchandise that the final product just ends up as a shallow, forgettable advertisement for all the cash-in products they release.
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In the end its all about money. Oh well. That wouldn't stop me from playing them
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