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Old 2011-05-26, 15:26   Link #810
OceanBlue
Not an expert on things
 
 
Join Date: Jun 2007
Quote:
Originally Posted by Duo Maxwell View Post
Tips: Use smart casting for her E (shift + E when targeting your enemy).
I basically just binded smartcast to QWER when I played Cass...

Actually, I'm using smartcast a lot more now. It's really convenient. I have it on QWE for Lux, QW for Annie, and sometimes I'll even set it for melee champs with gap closers if I'm being really aggressive.

Also, new champ details and Xypherous is answering a lot of questions about her in General Discussion. Basically, I'm definitely buying her.
Quote:
There once was a Piltovian man named Corin Reveck who had a daughter named Orianna, whom he loved more than anything else in the world. Though Orianna had incredible talent for dancing, she was deeply fascinated by the champions of the League of Legends. This fascination compelled her to begin training to become such a champion. It is unfortunate that her sheltered, wide-eyed naivete led her to take unnecessary and dangerous chances which ultimately led to her tragic demise. Orianna's death shattered Corin, driving him into deep depression and an obsession with techmaturgy. He could not stand the void his daughter's death left in his life, so he decided to build a replacement – one that would complete Orianna's dream of joining the League. What was created is the clockwork killing machine that Corin named after his daughter. Knowing that she was destined to be a champion and seeing the way the times were changing, he created The Ball as her pet and protector. This nearly symbiotic creation uses a different type of techmaturgy, relying more heavily on electricity than clockwork.

Orianna and The Ball now fight as Champions in the League of Legends, using the Clockwork Girl's sometimes misguided morality as a compass. She tries in earnest to fit in with those around her. However, no matter how hard she tries, Orianna can never be human and there is always something unnerving and alien about her. Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it's as if there's nothing inside, that Orianna is just a soulless clockwork shell – a dangerous and deadly one at that. However, all along she remains the perfect daughter in her father's eyes.

“Dance with me, my pet. Dance with me into oblivion.”

Abilities:

Passive – Clockwork Windup: Orianna’s autoattack deal additional magic damage every hit, subsequent attacks on the same target within a few seconds will add more damage per hit. This bonus stacks up to three times.

Command - Attack: Orianna commands her ball to fly towards target location, dealing damage to targets hit but doing reduced damage for each additional target hit. Her ball remains behind at that location afterwards.

Command – Dissonance: Orianna commands her ball to emit a magnetic pulse, dealing damage to units around it. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies.

Command – Protect
(Passive): The allied champion the ball is attached to gains bonus Armor and Magic Resistance.
(Active): Orianna commands her ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through and shielding the allied champion when it arrives.

Command – Shockwave: Orianna commands her ball to emit a shockwave after a short delay, flinging affected enemies in the vicinity into the air a set distance towards, and possibly over, her ball.
... To be honest though, her design isn't what I'd thought it'd be, but that's just aesthetics, and I still definitely want to play this champ. Her skill set seems like a harder version of Lux without the snare [which Lux really needs to pull off her combo], so I'm wondering how she'll be in lane] but QWE seems like a really good combo.
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