Take a visit to the old Everquest world and witness desolate lands and cities galore.
Once a population stabilizes at the upper end levels, the game-devs would have to create reasons for the account holders to roll new characters. Having them redo the same development leveling storyline becomes painful.
WoW suffers a lot from "whine-engineering" .... (wah, its too hard! wah, I have to walk! wah, it hurts to die!) but most of the other MMOs have fallen to those whines as well over time.
sigh.... the never-ending quest for an MMO that emphasizes some thinking and you die hard if you are careless.
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