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Old 2010-10-29, 00:18   Link #92
GN0010 Nosferatu
Where's the monoeye?
 
 
Join Date: Dec 2008
Location: Hargenteen
Age: 35
Quote:
Originally Posted by MakubeX2 View Post
Any annoucement that the game will be Move/Kinect compatible ?
The developers of the game said that they're interested in implementing that type of stuff into the game. But nothing aside from that.


Quote:
Originally Posted by Ryonea View Post
I'm curious to see how the stealth element would be implemented. Since the setting is between MGS2 and MGS4, I think it would be good to see how Raiden learned scouting and traveled around the world. It would be cool if they added that scouting element too (like the "mountain trail" mission in MGS4), but I guess it's not likely to happen.
The stealth will be a bit different from traditional MGS games.
Quote:
Rising's stealth elements will emphasize Raiden's considerable speed and agility through what Matsuyama describes as "hunting stealth." Unlike the "waiting stealth" of previous titles, in which players remained hidden and avoided combat, players in Rising will instead quickly stalk their enemies and use acrobatic maneuvers to stay out of sight while closing in. This ties in with the game's zan-datsu feature, allowing them to prey upon enemies to obtain weapons, items, and energy.

Last edited by GN0010 Nosferatu; 2010-10-29 at 03:16.
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