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Old 2008-02-20, 10:09   Link #57
TinyRedLeaf
Moving in circles
 
 
Join Date: Apr 2006
Location: Singapore
Age: 49
Nice! They even included descriptions of the four major currencies. Now I need translations.

One question begets another, but it's not strictly on-topic. I wonder why fantasy worlds based on Medieval Europe tend to end up on a north-south axis rather than on the real world east-west axis. Tolkien's Middle Earth is arranged north-south. D&D's Forgotten Realms (Faerun) is also north-south. Earthsea is an archipelago, but then again, Ursula Le Guin was inspired more by Native American culture rather than Medieval Europe when creating that world.

Europe's east-west axis has an important influence on its historical development. For one thing, it affects its climate, which is broadly similar across the same latitude. That affects agricultural development, which in turn affects cultural development, and so on.

But I'm probably thinking too much again.
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