It is a shame the game still has a very poor design for the perspective and "sprite": the anime style works quite well with the dialogues, but the battle system looks iffy, considering how stiff the animations are (biggest problem is how Toki/Touwa faces the right side as if they were on the X axe, but the enemy is obviously on the background, located diagonnally).
The "framerate" also get shafted hard during the exploration (notably the ponytail movements).
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