Fatal/Fake Beginner's guide and Character Comparision(translated from another frorum and edited for eaiser understanding):
Basic Controls:
or
: attack
: Dodge. Move forward as well as sideways to dodge many attacks.
Down: Squat
Up: Jump
Forward Forward: Dash
Up Forward Forward: Jump Dash
Backwards: Guard when being attacked
Just Defense: Beserker/Assassin's special ability. Tap backwards(guard) key when being attacked to heal mana/hp
Blocking: Archer's special ability. Tap forwards when being attacked to counter attack
Counter: Hit attack when your opponent does. A weapon clash will occur and the one who hit attack first will be stunned for a looong time.
Directional Keys: I'll use numbers to represent the directions:
789
456
123
The directions assume you're facing the right.
e.g. 4=backwards 6 =forwards
For just defense I'll put up a replay to demonstrate it. See attatched url at bottom of post to locate the replays
(file name: just defense)
Now onto the character comparision:
Spoiler for saber:
moves:
: Roll. Invincible during the progess(unless attacked by throwing moves).
: Stab. Slow but powerful. Good at wasting opponent's defense gauge.
: Uppercut. Bashes the opponent into air for juggle.
: Sword dances(air). Can use when guarding(cancels gurad status and immediately retaliate)
: Wind Pressure. Medium ranged, but can be dodged by jumping over air. Very slow.
: Sword Dances(land). Very quick to use and will dash forward for a bit no matter the distance. If a hit landed you can input the same command for extra hit.
Noble Phantasms:
: Wind Enchantment On and Off. When enchantment is on damage and hit count is increased. Cost 1 mana to turn on.
: Beam Cannon a.k.a. Excalubur. When wind enchantment is on it needs to be turned off first, giving your opponent time to dodge. Very powerful, if you can hit them, that is.Recommend you turn off wind enchantment before you unleash this. Cost 4 mana.
: Avalon. Throws Avalon out. Whoever attacks you during the period avalon is visible eats 12k damage(if you don't know how much damage it is, it's almost enough to kill assassin in 1 hit). Super powerful, but who will fall for that? Cost 5 mana.
Strategy:
Favourite character of many players(and watchers), and this gave birth to many fan made combos that's easy to use and powerful. Make good use of down A since it's fast, medium ranged, and can attack dodging enemies. Saber's aireal moves also packs a lot of damage, so whenever there's a chance you can do uppercut, do it! Avoid direct clashes with opponents as Saber is not really great at things like that.
Expert's commnets: Keep a good distance from your enemy, and dash towards them whenever you got a chance to land a few hits. Use Sword Dance EX(Sword Dance with C) whenever you have the mana, It's such a fast move that it's almost unblockable. Even if it's blocked it'll allow you already closed in and can down A to keep pressure on your opponent.
Rank: B
Spoiler for archer:
: Kick. Not very powerful and slow to initiate(unless you include it in a combo.)
Sword Dances. Very quick to use. Knocks opponent up for air combos.
:
Arrow shot. First one shoots horizontally, second one upwards and last one shoots three arrows. (costs 1 mana for last one)
:
Arrow shot in air. First one is air to ground, second air to air and last one shoots three arrows(air to ground). (costs 1 mana for last one)
:
Throw blades. First one throws blades directly, second one uses a 'boomarag' style to attack, and third one throws two blades(which boomrags back for another 2 more hits). (costs 1 mana for last one)
Noble Phantasms:
Ro Aias. Summons a huge petal shaped shield, hold
to maintain it for 4 seconds.
Can block Excalibur(and other NP, provided if it lasts long enough)Deals 1620 damage if they run into it.
Broken Phantasm. Shoots upwards if on ground. Can unleash in air and it shoots downwards
x2
Initiate Reality Marble. a.k.a. UBW.
(The following are moves you can do in UBW)
Summon swords and shoot enemies. You can replace right with left for a delayed one.
Excalibur. Drains ALL the time gauge in UBW though.
Gae Bolg. Drains the time gauge in UBW though.
x2
Rule Breaker. Takes 2 command mantra away from your opponent when hit. Does not drain UBW gauge.
Strategy:
Shoot arrows and throw blades to keep your enemy at bay. When enemy closes in use blocking to counter your opponent. Archer is basically a character created for blocking. (If you don't know how scary blocking is, set difficulty to fatal and fight archer...) Basically shoot and throw blades when at long range, and abuse blocking to the max when in close combat. If you have extra mana, UBW...A simple yet useful combo in UBW is ABC6D. If you have the chance you can try excalibur or gae bolg, which are both very powerful.
Expert's commnets: Archer exists for blocking--when you've mastered blocking chances are you can beat almost everyone. Problem is--can
you master blocking?
Rank: A+
Another replay of Archer in action is uploaded. Check file archer blocking.rar
next up: beserker
Still under construction.
P.S. sorry for the double posting
url for replays:
http://www.savefile.com/projects.php?pid=508222