Quote:
Originally Posted by felix
The basic idea is to have a mechanism that can be ignored, but is disadvantageous to ignore. I'd prefer it simpler as well — but it's tough making something both simple and work with everyone. Can you elaborate on the bold part. Not that I don't understand the basics of what you're saying.
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That's the part that is getting just under my skin, with the challenges. I'm good with the idea of providing a general framework, but I can't think that supplying what to write by linking it to winning is a good thing.