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Old 2021-10-26, 12:30   Link #3
Junior Member
Join Date: Oct 2021
Virtually the entire game follows the same pattern as its predecessor. The plot is loose, lengthy, and extremely inexpressive. We spend 40 hours wandering from village to village, doing all the good deeds that come to hand, while the central plot core they touch in a post facto way. Visit the dungeons that get in the way, where we seem to have nothing to do (at least the script does not justify our presence there), find a kind of new psychic power, and with its help, move further along the storyline. In the end, something begins to happen.

Last edited by westennity; 2021-10-28 at 11:32.
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