Quote:
Originally Posted by Duo Maxwell
I just wonder is that cast list final....it looks kinda small compares to ACE3.
Maybe because it's their first game on the PS3?
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And ACE3 suffered problems from too
large a mech list for its story. It had Turn A and GSEED promoted, neither of which had any story relevancy whatsoever, and also carried previous-game titles like Brainpowered and G Gundam, which didn't get any story relevancy either.
And ACE3 had its mission list nearly cut in half compared to ACE2.
Looks to me like they learned their lesson from ACE3 and have decided to go for a shorter mech list that will all get story precedency. This isn't SRW after all; these are 3D full-action battles in large fields with dynamic movement as opposed to flatboard strategy game fields with "still figures" performing limited 2D-ish actions, thereby using more disc memory.