2010-05-29, 15:29 | Link #102 | |
Senior Member
Join Date: Jul 2008
Location: Washington DC
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ARCADIA KOF XIII PLAYERS' GUIDE
If someone wants to sub these I can send the raw file! SonicTempest's quick translation regarding China Team Blog : Quote:
http://e3.gamersguidetolife.com/2010...med-games.html I hope they get the netcode right this time! Last edited by videoman190; 2010-05-29 at 22:38. |
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2010-05-30, 17:15 | Link #104 | |
Senior Member
Join Date: Jul 2008
Location: Washington DC
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Quote:
But is less likely that the game will be made the same time as the arcade version so it might be a few months after in the fall or even next year! |
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2010-06-10, 20:44 | Link #106 |
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Join Date: Jul 2008
Location: Washington DC
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It goes like this:
You can perform Ex moves which will cost one power stock (Which they are power up versions of the special moves) The Hyperdrive (HD) gauge fills up automatically. You can perform drive cancels when the HD gauge is at half way(You can cancel any move with this one. and finaliy HyperDrive mode you can perform this when the gauge is full! In this mode you can cancel any move and you perfom the NeoMax DM (which is the character's ultimate move!) when you have at least 2 power stocks! If you want to know more you can go to the cyberfanatix.com or orochinagi.com they know more about this game than I do! The official King of Fighters XIII website is updated. Character Section Added with the Team Story of the Women Fighters Team and a blog update that discusses about about Ikari Team’s Gameplay! Ralf's Neomax Leona's NeoMax Clark's NeoMax |
2010-06-22, 00:43 | Link #111 |
Senior Member
Join Date: Nov 2009
Location: Malaysia
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But isn't it that majority of normal DMs also do similar damage? Neo-Max might be damaging but different characters have different range (Ash and Clark has to do it at extremely close range) and function (Elizabeth's Neo-Max is a counter attack, Chin's flames can be controlled).
Last edited by kiak666; 2010-06-22 at 01:33. |
2010-06-22, 23:44 | Link #114 | |
Hu Tao
Join Date: Oct 2006
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Quote:
In my opinion, a harder to land/use DM should does more damage to other easy to use DM as a reward for your effort to master it. For example: Why would you want to use Clark SDM when other characters SDM can hit their prey in easier fashion and less punishing (and time consuming) knowing that all SDM does similar damage cap. |
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2010-06-23, 00:37 | Link #115 | |
Senior Member
Join Date: Nov 2009
Location: Malaysia
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Quote:
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2010-06-24, 11:32 | Link #117 |
Trombe!
Join Date: Jul 2007
Location: England.
Age: 33
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More NeoMaxes! The Yagami Team this time, Iori, Mature, and Vice.
EDIT: This is an old version of the Iori video that was quickly removed. You can see a character named Saiki on the P2 team.
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Last edited by Rayneing; 2010-06-24 at 11:56. |
2010-06-25, 08:28 | Link #118 | |
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Join Date: Jul 2008
Location: Washington DC
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The first reference video starring Ash
KOF XIII TECHNICAL REFERENCE VIDEO CHAPTER 1: ASH CRIMSON Athe the Blog Tranlation of the Yagami Team Quote:
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2010-06-28, 08:21 | Link #120 |
Senior Member
Join Date: Jan 2009
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Well, even in their physical perfection, the Street Fighter cast has a rough humanity about them that the average gamer can relate to....
.... whereas almost EVERYBODY in the King of Fighters universe is an impossibly beautiful and skinny supermodel bishounen/bishoujo that almost everybody who is not a supermodel has a hard time relating to.
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Tags |
arcade, fighting, playmore, ps3, snk, xbox360 |
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