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Old 2013-03-18, 18:59   Link #3761
Rising Dragon
Goat Herder
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Join Date: Jun 2008
Age: 36
Luckily they've already got updates available for the patches and SKSE. Creation Kit, not so much, though it doesn't seem to break anything if you save a mod using it currently. The staff on the official forums did say they'll have an update for it within a day, though.
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Old 2013-03-18, 19:18   Link #3762
sa547
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I see. I'll get started now.

By far the only pet peeve with my current playthrough is Lucia and Sofie having gone nutso on me, probably because I should've bought a different home first instead of having them go to Breezehome only to get borked ("I can't wait!" "Gotta get my things...").

"Resetting" Hearthfire (temporary deactivation and a new gamesave, before reactivation) doesn't help; in the sudden absence of Hearthfire it only introduces a serious alias assignment error -- and thus screwing up gamesaves from that point onward -- that could possibly cause the game to CTD, even if that DLC is reactivated.
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Old 2013-03-18, 19:19   Link #3763
Akito Kinomoto
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Join Date: Oct 2009
Location: Blooming Blue Rose
Age: 33
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"Updating"? What? Is patch 1.9 available for console already?
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Old 2013-03-18, 19:28   Link #3764
Rising Dragon
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I don't know about the console version, but the 1.9 update on the PC is out of beta today.
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Old 2013-03-18, 20:30   Link #3765
saravis
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Join Date: Apr 2006
Quote:
Originally Posted by sa547 View Post
New update is out now, which means I have to update the rest of the game, plus unofficial patches and SKSE.

Hope it works with my third playthrough.
Dagnabbit, I just finished with my 2nd playthrough, I was hoping I could hit some other games before the update hit. Well, it'd probably be a good idea to give the modders some time to update their content as necessary.
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Old 2013-03-18, 20:47   Link #3766
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Lovely, guess I'll check how it whacked me this week. I don't object to patches, I just know things get wacky for a week or two.
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Old 2013-03-19, 19:00   Link #3767
Rising Dragon
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So has anyone tried out the Command Dragon mod yet? It basically gives you control over a dragon you've hit with Bend Will. From what I saw you have control over its combat and breath/ball attacks, can fly freely, and has real-time fast travel. Plus it alters the Call Dragon shout to easily fly via Odahviing.

I want to test it out myself, but naturally that's really hard to do legitimately.
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Old 2013-03-20, 08:12   Link #3768
sa547
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^
I did, and it was a thrill to have the dragon do at your bidding, belching ice or fire on enemies. However, because you're exposed, it's necessary to wear combat armor, and you're limited to magical spells or staffs for added firepower.

Also, unless protected properly, never try to engage a dragon against another.

---------
Okay, so I came back from playing with 1.9 enabled. Figuring that I could lose more if I did, I decided not to clean the .ESM files.

However, I don't know what, but Skyrim tends to hang up whenever I enter the door from the Thieves' Guild HQ to the Ragged Flagon. Or that I hang up in mid-load while going through the door. Must be that I'm maxing out the game with 156 mods enabled, but they're mostly non-cosmetic; maybe it could be Papyrus acting up because of a broken function.

----------
There's some good news, though, as I came across this Japanese Skyrim blog, with my mod featured in their everyday feed:
http://skyrim.2game.info/detail.php?id=28515
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Old 2013-03-21, 15:28   Link #3769
Who
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All the damn time.

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Old 2013-03-21, 16:11   Link #3770
Kyero Fox
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Join Date: Jul 2006
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Age: 35
HGaaaaaaaaahahahaha Perfect! Fin PERFECT!
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Old 2013-03-21, 19:55   Link #3771
sa547
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Just as I was done updating to 1.9.29 when Beth committed a brainfart on a little detail -- NPCs sleeping with their eyes open -- and released an update.
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Old 2013-03-21, 20:01   Link #3772
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
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Age: 66
Great comic up there ... well, I seem to have survived the update relatively unscathed. My characters are still functioning and no crashes so far.
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Old 2013-03-22, 11:44   Link #3773
sa547
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Damn, I'm getting unexpected CTDs since the update. I did update anything else, but it's annoying to find myself halfway across the map, having dealt death on those trying to block me along the way, only to be doused with cold water of a CTD.

Gonna have to configure for autosave upon pause, even if it's not recommended; I hate getting cockblocked.

BTW, apparently some angry Russian tries to compromise Nexus.

-----------------
All right, it's out now, for those who can't or don't want to buy Dragonborn.
Peregrine Highwatch Player Home
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Old 2013-04-15, 13:50   Link #3774
sa547
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Join Date: Oct 2007
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Announced:
http://www.bethblog.com/2013/04/15/m...next-adventure

This means there will be no more DLCs, only maintenance updates, and looks like they'll leave most of the worldbuilding to modders.

Personally, there's too many loose ends.
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Old 2013-04-15, 16:11   Link #3775
Vexx
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 66
Quote:
Originally Posted by sa547 View Post
Announced:
http://www.bethblog.com/2013/04/15/m...next-adventure

This means there will be no more DLCs, only maintenance updates, and looks like they'll leave most of the worldbuilding to modders.

Personally, there's too many loose ends.
Erk ... I wish I didn't have so much trouble with some of the interesting looking world mods (e.g. the Moonpath to Elsweyr mod blows up my game seemingly no matter how I try it)
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Old 2013-04-15, 16:56   Link #3776
GN0010 Nosferatu
Where's the monoeye?
 
 
Join Date: Dec 2008
Location: Hargenteen
Age: 35
Quote:
Originally Posted by sa547 View Post
Announced:
http://www.bethblog.com/2013/04/15/m...next-adventure

This means there will be no more DLCs, only maintenance updates, and looks like they'll leave most of the worldbuilding to modders.

Personally, there's too many loose ends.
Lame.
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Old 2013-04-15, 17:57   Link #3777
cronnoponno
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Join Date: Apr 2011
Dang, I'm both happy and sad.

No more DLC for Skyrim is a huge bummer, I really had fun with Dragonborn....however I don't have to FREAKING UPDATE MY MODS AND WAIT A YEAR FOR THE GOOD ONES TO UPDATE TO PLAY THE DAMN GAME-throws computer out of the window-.

What happened to that Redguard stuff?
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Old 2013-04-15, 21:27   Link #3778
sa547
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Age: 47
There's some speculation that they're working on a bigger project. Damn, we're been enticed with some signs of further possible expansion, and then they came out with this announcement from out of the blue.

We're left hanging with the Thalmor issue unresolved, and other parts of the TES universe still unexplored and waiting to be given the Skyrim treatment. I enjoyed this game because it let me do more than any other sandbox game.
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Old 2013-04-15, 21:32   Link #3779
Rising Dragon
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Given the Thalmor thing, I imagine they're saving that for a future game. The next entry in the single player series may very well be set in the Summerset Isle.
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Old 2013-04-15, 22:44   Link #3780
barcode120x
MSN, FNP-C
 
 
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
Quote:
Originally Posted by cronnoponno View Post
Dang, I'm both happy and sad.

No more DLC for Skyrim is a huge bummer, I really had fun with Dragonborn....however I don't have to FREAKING UPDATE MY MODS AND WAIT A YEAR FOR THE GOOD ONES TO UPDATE TO PLAY THE DAMN GAME-throws computer out of the window-.

What happened to that Redguard stuff?
QFT. The other series were the same (though, not as buggy of couse) where the game was left to the modders. I think it's a smart choice. If they kept on adding P2P DLC, people would keep complaining about how it wasn't worth the $ to buy the DLC. There would be continuous high expectations of DLCs where no one would really be satisfied and if they want to keep their consumer base for future series (if there are any), then the stoppage of DLCs is probably the beginning. Modding is quite extensive already and will make the game live long especially by those that are really good at it.
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