2013-04-09, 16:55 | Link #41 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Dark Souls II gameplay to debut tomorrow
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2013-04-10, 14:35 | Link #42 |
Dictadere~!
Join Date: Oct 2010
Location: On the front lines, fighting for inderpendence.
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That was absolutely amazing. It may sound superficial, but one of the things that really made me jump with glee was the fact that now clothing actually moves as opposed to remain stone-still. Among other things, the graphics, the enemies, new mechanics, and most of all...
A "You Are Dead" message that doesn't take a dillion seconds to go away.
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2013-04-10, 21:37 | Link #47 |
Senior Member
Join Date: Mar 2012
Location: Where the Sky Touches the Sea
Age: 30
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If it is 2014 then it is certainly next gen with a slight chance of current gen releases if it is early 2014. It certainly looks really good so far, looks like it will be even harder then the previous games if we get more of what we saw in that 12 minutes.
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2013-04-10, 22:17 | Link #48 | |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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On the plus side they're also thinking of changing the multiplayer to Demon Souls' style server-based gameplay, which is really great news.
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2013-04-11, 00:10 | Link #51 |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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Hmmm, mixed feelings on that one. I have fond memories of touching the Tower of Latria archstone thinking, "Hmm wonder where this'll lead me," followed by me marvelling at the creepiness of the world before stepping off a ledge to my death. So a Nexus-like branched world setup might not be so bad.
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2013-04-11, 10:00 | Link #52 | |
Senior Member
Join Date: Mar 2012
Location: Where the Sky Touches the Sea
Age: 30
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I don't really care for the multiplayer in any of the Souls games, the fighting is always weird and their are some things that just right out win against other human players.
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2013-04-11, 15:02 | Link #53 | |
癸亥 (guǐhŕi)
Graphic Designer
Join Date: Jun 2010
Location: (ノ◕ヮ◕)ノ
Age: 40
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Yui Tanimura says PC version of role-playing game "not very well done," promises From Software won't repeat mistakes with sequel.
Source: http://www.gamespot.com/news/dark-so...rector-6406838 Quote:
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2013-04-11, 15:20 | Link #54 |
大巧不工
Join Date: Dec 2003
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Dark Souls II:
Where developers spend all their effort into finding new ways for the players to die. There was a very brief moment of dual wielding in the beginning, I wonder if the dual wield system would be refined. Dual wielding seem perfect against clumsy enemies. I still have nightmares of the fortress . |
2013-04-11, 19:29 | Link #55 | |
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Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Dark Souls II 'Despair' Trailer. Dark Souls II ‘Despair’ trailer, screenshots Quote:
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2013-04-12, 13:50 | Link #56 | |
Junior Member
Join Date: Apr 2013
Location: Over there.
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2013-04-12, 16:57 | Link #57 | |
NO ESCAPE FROM NYAAA
Artist
Join Date: Jan 2004
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And then I got meat cleaver, and happily chain knocked-down those things to oblivion.
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2013-05-29, 06:40 | Link #59 | |
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Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Dark Souls II Could Have An American Eagle Shield Or A Bloody Handprint Shield
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North America Europe Asia
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