2014-11-15, 20:58 | Link #1121 |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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So how do I play this exactly? I keep trying to git gud but still ends up doing badly
I have a couple of questions: - What determines battle rank? Is it the total turn to accomplish? - Why do sometimes my unit doesn't do any damage (like only depleting 1-10 of their hp)? Is it because I'm not in the range? - What's the point of engineer and how do I utilize snipers? ;_;
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2014-11-15, 22:30 | Link #1122 | |
WE ARE.... PENN STATE....
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Not sure what you mean by the damage question. Engineers can repair vehicles, remove mines, heal friendly infantry, and repair broken barricades. Those actions would preclude you from taking shots, but if you need them to, they act the same as scouts, essentially. Snipers have very short movement ranges. You need to place them in the right spot to start and get them into position quickly. When you trigger their firing mode, you get a sniper scope view that you can zoom in and out. Aiming for the head, like with any class, causes more damage.
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2014-11-15, 22:45 | Link #1123 | |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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2014-11-15, 23:40 | Link #1124 | ||
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Though yes, the most important function of engineers is keeping the Edelweiss (and later the Shamrock) repaired. Quote:
- Use the Attack Boost order on your unit and then aim for the head (least effective). - Use a flamethrower, since it ignores defense. You need to get your Shocktroopers to Level 11 to have those though. - Use a grenade. The upside of course is that the same defensive boost applies to your own units, so they can take the same amount of punishment from enemy fire when crouched.
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2014-11-15, 23:59 | Link #1125 | |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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2014-11-16, 00:23 | Link #1126 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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In that case, it's a question of height and range. Different weapons have different effective ranges, and machineguns have the worst damage drop off. Also, for some reason shooting at enemies at significantly higher places deals less damage.
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2014-11-16, 00:26 | Link #1127 | |
Observer/Bookman wannabe
Join Date: Oct 2006
Location: Singapore
Age: 39
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On engineers, repairing sandbags and disarming mines do not use up an action. You can do those in addition to a) repairing a tank b) heal someone c) attack using grenades or the rifle
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2014-11-16, 04:06 | Link #1128 | |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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Also just realized that we can use mouse to control the camera and targeting makes thing much more easier than switching around with wasd and directional keys
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2014-11-16, 06:09 | Link #1129 | |
Observer/Bookman wannabe
Join Date: Oct 2006
Location: Singapore
Age: 39
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Last edited by yezhanquan; 2014-11-16 at 06:44. |
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2014-11-16, 14:31 | Link #1130 |
GT-R Fanatic
Join Date: Jun 2007
Location: Toronto, Canada
Age: 35
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For some reason, the game can't recognize the rotation x and y axis for XBCD configured 360 controllers.
Anyway, for this playthrough (I got up to around the first desert mission on the PS3 version years ago), I'm going to give the English dub a shot, as I went solely with the Japanese audio the last time around.
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2014-11-16, 20:05 | Link #1131 | |
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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Also just managed to beat chapter 7 hopefully there won't be anything like this after this ;_;
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2014-11-16, 23:49 | Link #1134 |
Senior Member
Join Date: Apr 2012
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Using anti-armor orders, as mentioned above, can be more effective than trying to move a Lancer into position. One of my favorite tactics is to get a sniper into a nest of some kind and add a Demolition Order. You can knock out tanks from half way across the map, safe from their anti-personnel turrets or the covering fire of any nearby infantry.
You can use the same method for Scouts as well if there is no decent sniper nest, since they have tremendous move ranges they can sweep around behind tanks fairly well. Later on in the game, Shocktroopers can take out a tank radiator without needing any Orders at all. |
2014-11-17, 02:24 | Link #1136 |
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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One thing that I've found, and which Durante and his bros have apparently confirmed:
At FPS rates of 60 and higher, interception fire appears markedly more effective, and does a lot to mitigate scout rushing. I suspect that's because at 60 FPS everyone's shooting twice as fast. Certainly I note that I've been playing as though the game is running at 30 FPS like the PSP games. Also the gun sounds seem oddly muted. Is there a patch or something for that?
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2014-11-18, 06:13 | Link #1139 | |
Senior Member
Join Date: Mar 2008
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I feel like an idiot, I've gotten to the final chapter and only just now realized that the reports are added in the chapter list. So going back and doing the reports with all upgrades and stuff is pretty silly.
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2014-11-18, 09:13 | Link #1140 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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The infamous Scout Rush tactics in fact rely on Orders to succeed: stacking Defense Boost or Caution alongside Awaken Potential on Alicia turns her into a monster.
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