2016-01-19, 02:40 | Link #101 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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So Squadsight is a default skill all sniper has now, but is no longer as OP as it was in EW. Also, instead of the old stationary vs mobility type sniper with one skill for gun damage, now the stationary and mobility type snipers seems to merge With Death from Above.
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2016-01-21, 09:32 | Link #104 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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[XCOM Official Site] Long War Studios Preparing XCOM 2 Content for Launch
Quote:
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2016-01-28, 04:21 | Link #107 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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This needs to be modded in as the game's OP:
Also, there'll be more XCOM 2 streams by Feral Interactive and Firaxis later today.
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2016-01-30, 15:10 | Link #108 | |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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The three Day-1 mods that Long War Studios will be releasing:
1. Submachine guns, provides extra mobility and stealth at the cost of reduced damage: 2. Muton Centurion: 3. Officer system that allows any soldier to gain a new additional set of abilities, at the cost of being able to deploy only one per mission: Also the mod tools they just displayed.... I don't think I've seen any game with mod support this extensive before Here's a summary from NeoGaf: Quote:
[iDigitalTimes] XCOM 2 At PAX South: Firaxis Says “We’re Giving Them Everything"
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Last edited by LoweGear; 2016-01-30 at 15:58. |
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2016-02-02, 02:18 | Link #109 |
Electrosphere
Join Date: Mar 2011
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So after Beaglerush 12+ hours stream on the review build, I've noticed quite some good bits of info:
-Aside from the Blacksite, destroying a Codex trough the skulljacker event will take 2 bars off the Avatar project counter. -Plasma Grenades are OP, those things reliable destroy ANY cover. -There's a way to do a new version of the Beaglerush Maneuver -The Meme Beacon WILL save your bacon, so always carry at least two of those things -Deadeye is useless (currently Pure Sniper build for the Sharpshooter needs a buff) -Building one armor/weapon unlocks them for ALL soldiers |
2016-02-02, 03:50 | Link #110 | ||
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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Quote:
On the actual tactic itself, while it is more effective than the Beaglerush Maneuver, it also requires soldiers to have the Kill Zone perk, and the only class that can reliably get that are Sharpshooters. Quote:
In last night's stream however, he hasn't actually reached that point yet (his highest-ranking sniper only reached Captain rank, and he didn't have all the aim stacking he might've had due to his early-game bad luck). So Deadeye is pretty much the kind of perk that only pays off in the late game.
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2016-02-03, 08:21 | Link #112 |
勇者
Join Date: Dec 2006
Location: Tesla Leicht Institute
Age: 34
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I actually pre-ordered this game and feel fucking confident. I usually have some doubt but I have utmost confidence about it after hearing everything about the game. I know that pre-ordering game is not the smartest thing but for once I will give in.
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2016-02-03, 23:52 | Link #115 |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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I did as well. Normally I feel the same way about pre-ordering, but in the case of XCOM 2 I made an exception because I enjoyed the first game and I've seen so much of the gameplay for the sequel that I have good confidence that it's going to be great. And since I planned getting it day one anyway, I might as well just preorder since it's the same thing in the end.
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2016-02-04, 01:33 | Link #116 |
Secret Society BLANKET
Graphic Designer
Join Date: Oct 2006
Location: 3 times the passion of normal flamenco
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So the Devs will have their very own Character Pool you can use for free, featuring... well, the Devs themselves.
Here's an album of the full character pool for those interested.
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2016-02-05, 11:24 | Link #120 | |
勇者
Join Date: Dec 2006
Location: Tesla Leicht Institute
Age: 34
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Quote:
Aside from my friend, Yoshinori Ono died as well.
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Tags |
turn-based strategy, xcom, xcom 2 |
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