2017-08-08, 14:52 | Link #192 |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 30
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FINALLY! They finally remove that stupid, pointless struggle to decide if Norscan tribes were worth the effort or not. Replenishment bonuses are top tier for Chaos Warriors and upkeep reduction while encamped helps me actually make hordes instead of going on a 1-2 horde party
Giving the Empire AI the entire Reikland is also beautiful. I always hated seeing how the Empire AI struggled even beating the Secessionists. I didn't like actually being surprised if Empire had more then 3 provinces for once. Ungrim getting speed for Dwarves can make for a viable speed campaign against the Greenskins. Azhag getting research rate is pretty meh since its heavily dependent on buildings/start. Grimgor didn't really matter for fightiness. I'm excited to see the new skill trees for the old legendary lords.
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2017-08-17, 15:35 | Link #194 |
MSN, FNP-C
Join Date: Apr 2010
Location: Ontario, CA
Age: 34
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Ugh, TW:W 2 can't come any faster . On the side note, I'm loving Norsca and their Mammoths, so beastly! Been using Radious's overhaul and unit mods forever, but I wouldn't recommend it right now for Norsca. I played a speed round as Norsca and their end-game Radious units are barely on par to Radious' elite units for most factions. I did enjoy the almost-even battles though. Playing my next one on hard as Wintertooth but with Radious's Mods off. I'm also not a fan of the winter terrain, makes my eyes bleed :x.
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2017-08-18, 22:58 | Link #196 | |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 30
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Tags |
pc game, warhammer |
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