And in case you got the wrong idea, Hayate has a Book doesn't she?
*runs*
Actualy, that ast bit was a remainder of your post that slipped past my quote marks. Turning Yami no Sho into Death Note (or even the thought of Hayate having a 'long lost brother') is a big no-no in my book.
Quote:
Originally Posted by Kha
Fate: Kai-san? What are you doing here? Me: Nuuuuuuuu...
Bulls eye.
Quote:
Originally Posted by Aaron008R
Major holdup on the progress...
I'm in editing the middle parts. Tesla (mainly) explains Aurion's style, skills, and limitations to Agito while watching him give Hayate a hard time...
[Bob]Crack overload weakens PF greatly, here's my chance at a shot of stardom.[/Bob]
PF: Huh? What's this? This looks a bit out of context from what I previously wrote ... Wait ... Is this ...?
Aaron/Aurion:KISAMA!!
Permanence Impact >>>>>>>>>>>>>>>>>>>>> PF/Bob
EPICNESS does not escape PF, even in crack, clearly.
At this rate, Aurion is probably going to be...
Quote:
Originally Posted by PhoenixFlare
@Aaron: Since you asked for more spoilers, here they are.
Note: Actual chapter may not follow currently inserted dialogue/details/pattern to the letter.
Spoiler for Chapter Seven:
ess it?"
Right, that's about it for now.
Paradox? You have my interest piqued...
And do my eye spy a possible Kakei to your Leona?
Quote:
Originally Posted by LoweGear
Man, the drama potential for a Fate vs. Tesla scenario is OFF THE ROOF
Spoiler:
Quote:
Originally Posted by LoweGear
Now I was a proponent of HayAurion, but even this is...
...
DOES NOT COMPUTE
Hayate/Aurion is ONE thing, (( something I don't mind shipping, should Aaron give in )), but a Hayaurion where the reason Hayate loves him as a man is because he is at the same time her father-figure is...
Quote:
Originally Posted by FlameSparkZ
Eh?
Don't tell me that the seiyuu that voice Friagne is the same that voice Jail?
No, but they're close enough imo.
Both are first-rate grandiose perverts after all, with a weird obsession of their own.
Quote:
Originally Posted by Keroko
Wow, I didn't expect my double doze of crack to be recieved so well.
Guess I'll have to start writing more Jail&Co related stories now.
Quote:
Originally Posted by Keroko
Natsuki's blasts aren't exactly ranking up to what we've seen Nanohaverse elites do though.
Otome dog-fights create craters and breaks cliffs into pieces and the strongest can pretty much lift buildings and still homerun with them, that's about strong to cover up for their one-trick-pony mid-range attacks.
Besides, Otomes can always equip themselves with Meteor Breakers.
Quote:
Originally Posted by Keroko
Friagne?
Spoiler for Jail in DestinyS:
In DestinyS, my own plot device intend to reveal that Jail is a forced-awakening Orphan, and is very much incomplete (( as opposed to the other Orphans with perfect recollection of their past as Alhazredian/etc )) with only fragments of the Alhazred memories in him each time awakened since the original "Jail" did not die during the war 150 years ago. The current Jail is actually the several 'hundredth' version of 'fake' Jail that had been constantly cloned, killed, recloned (( no Project F, basically resetted Jail each time )) until an acceptable version of Jail was born to the High Council, which is why despite being found 150 years ago, Jail did not make a presence to the world until 25 years ago.
Each version of Jail goes through different 'life experience experiments' from mingling with normal society to being trapped 24/7 like a experimental rat to see which maximizes the effects of the memories inside him... and let's just say the choice of genetic bases for his Numbers each originate from a part of his 'life', though the first 3 Numbers are of the same 'life.'
And this is where the Suzuka = Tre, Honoka = Uno, and the other girl = Due crack came from.
The HC's biggest flaw was never realizing that despite Jail not having a perfect recollection of the 'origin' memories, each version of Jail remembers every life he had upon forced awakening, everytime he's killed and reborn again, though he hides it. Basically the main reason why he's mentally a little off, since his life is basically one of 'clone, experiment, evaluate, kill, reclone, repeat.'
And the original, is of course, the man who looks like The Hunter. The reason there are difference in looks is because of Jail's own modifications on himself, along with whatever mild errors the High Council did in the past to his 'cloning' him.
__________________
Night~and~Gale: ~ The Final Mythology of the Man who Defied Destiny.
The sleeping lion shall awaken beyond the depths of time, crossing ten billion lights, come to Terra.
I also find it interesting that the Trigun Movie was announced on the same day.
That's nice!
Quote:
Originally Posted by Keroko
No, you see the main difference is not only the size, but also the way Keroko-chan aquired her taint. It was a combination of an active Linker Core, consious resistance and sheer dumb luck. However, once she survived it, Keroko synchronized with the essence. Transforming her now would unbalance the situation, and most certainly bring her life in danger.
Long story short: Jail's expiriments had to go through the easy route, hence pre-corruption synchronization was essential.
In other words, Keroko was an exception, thanks to luck. Explanation makes sense.
Quote:
Actually, Kha's harem was mostly cracklulz (same goes for Hikki's). Last I recall he's loyal to Fate in what passes as least crackish for Kha. Arcas has a harem of OC's, what makes Koji dangerous is that his harem extends to CC's, and is part of Kerokanon.
Haha, that's a good point.
Would a girl OC with a girl harem be OK?
(It was Lowe-aniki's idea. Really. )
Quote:
Originally Posted by Kha
So Keroko Limiter Break is a Trap?
...So that explains it.
Quote:
Originally Posted by USB500
*pats Erio*
Yeah, the news was quite a shock. I've been a fan of the series (and Lina Inverse is and ) and here hoping to see more of her (and Naga, too. ).
At that point of time I didnt go on anime girls - only recently have I been corrupted.
My favorite Slayers characters are all male: Xelloss, Zelgadis, even Gaurry for the lolz. Not saying that I dont like Lina, though.
Quote:
Where???? *digs the thread for the said picture*
It was the hawt!Frieda in lab coat pic.
Quote:
I'm sure Lowe-aniki wasn't talking about Frieda.
We were, actually. You just missed the conversation, which started when you posted Frieda's rebuilt profile.
Quote:
Originally Posted by FieryAeon
If I can still somehow find it of course. The other alternative is to buy the DVD in local stores, and the prices here aren't cheap.
It should be findable... it is a popular series.
Quote:
I think most of the links are actually compiled by Goose.
So that's what's going on. I didnt think about checking Goose's links.
Quote:
Mini skirt+lots of skin+megane=lots of win!! Approved!
Could this be the formula for WIN? Though I dont mind the megane part.
Quote:
Originally Posted by Wild Goose
Yeah, I update the OFM links. I do not have either the time or the mental bandwidth. My weekends are all shot to hell. I barely have enough time at night to work.
And Reiji apparently has it in for me.
I'm taking a break from Cadia. Don't expect me back until Sunday. Or monday. Or even Wednesday.
I've hit my limit.
We wont go anywhere. Take your time.
Quote:
Originally Posted by PhoenixFlare
[Bob]Crack overload weakens PF greatly, here's my chance at a shot of stardom.[/Bob]
Spoiler for Sekuhara?:
Even as the person sang, there was a gentle touch on the back of her neck. She was startled by the unexpected appearance, and even more so by the physical contact. Nobody had ever done that before, and the sensation felt surprisingly unfamiliar and yet at the same time … desirable.
Leona turned slowly, and her eyes fell upon a middle-aged man, his dark blue hair flaring slightly in the front, and his eyes as deep as the ocean and as black as polished onyx. There was a mysterious glitter, an inquisitive nature to his gaze, but his smile was kind, compassionate even.
“I’m sorry if that sounded terrible. I can’t remember the last time I’ve sang a song,” Aurion said softly. “A Maiden’s Sigh is a good, if a little melancholic, choice to practice.”
Leona could not speak and only stared speechlessly at the man. Aurion casually continued through the conversation. “You don’t mind if I sit, do you?” But, he took it without waiting for her reply.
Several moments of awkwardness passed where nothing was said. Leona continued to stare at him, unable to form an appropriate response; Aurion, on the other hand, stretched and lounged easily on the bench. Feeling terribly uncomfortable, Leona choked, “W-why have you come, Aurion-san?”
“Oh, nothing,” he said simply. “I just wanted to get to know you better.”
Leona became silent; she did not like the sound of it at all.
“I-I’m sorry, Aurion-san,” Leona muttered. “I have things that I must attend to now. So, if you’ll excuse me ...” Leona rose from her seat. Yet, just as she stood up, she felt the tingle of something materializing, of magic saturating the air ...
And promptly, ribbons of glowing energy formed and wrapped themselves around her, binding her tightly from her chest downwards. Leona was so surprised that she was unable to react to it. She could not move at all.
“Wh-what is this?” Leona cried.
“Delayed Bind,” Aurion answered smoothly, a devious smile on his face. Then, in a highly conspiratorial tone, he continued, “I placed it when I touched your neck.” He winked mischievously.
Leona hesitated. “W-why are you doing this?”
“I told you, I wanted to know you better,” he said. His face was so near that Leona could see the contours of his face perfectly. Aurion might be in his fifties, but there was a deep-seated masculine charm, a beatifying flawlessness, that was difficult to dispel once a person held them.
No! This is wrong! Leona told herself firmly. “Aurion-san, I don’t think this is appropriate. I need to continue with my work ...” Leona strained against the binds, raising her own magic against the fetters that chained her, trying to break free.
Very unexpectedly, Aurion made a simple gesture, and spoke: “Struggle Bind.”
A number of golden chains flashed in the air, and with an almost loving affection, overlaid themselves over the previous binds. Unlike other forms of capture spells, Struggle Bind was able to drain the magic of the person bound to it, thereby preventing them from breaking free easily. And even now, Leona could feel her magic dissipating, her resolution breaking ...
“Aurion-san ... no ...” Leona pleaded. With her powers vanishing, she was unable to escape until Aurion release her from his magic.
With a silent, casual motion, Aurion raised himself from bench and stood in front of Leona, his eyes burning intensely. He advanced slowly, methodically, approaching Leona with each deliberate and steady step. And when he was directly in front of her, such that their eyes meet and their nose almost touching, Leona was forced to yield, retreating to her back. She could move no more; the bench was directly behind her, and so she was forced to seat. “Aurion-san ... no ...” she said again.
“No?” Aurion repeated in a voice that betrayed no emotion, his eyes still fixed on the azure-haired woman before her. His expression was unreadable.
“Yes, no ...” Leona said, closing her eyes as if in prayer. “Please, release me ...”
There was no response. When she opened her eyes, Leona was shocked to find herself gazing into those mysterious onyx pupils. There was a familiar pull, a mesmerizing enticement, that seemed to draw her inner self out. She could not escape from those gaze, from those binds, or from his proximity.
And he was so close that Leona could distinctly hear his steady breathing, feel the heat of his face, and most of all, experience an almost unquenchable desire to give in. Such was the true magic of Aurion Dauer, one that she had not expected to come across.
“You are beautiful, Leona,” Aurion spoke, his voice husky. He had one hand on the bench at the side of her face, as if creating a boundary that would separate illusion from reality. “So very beautiful ...”
He moved his face closer, and in that, Leona felt her heart quavered. Her lips trembled even as she could not utter a word, and the sight of his moving lips, moving ever so slowly forward, sent ripples of unbridled desire up her spines.
“You are beautiful, Leona,” he repeated. “And yet beneath you hide secrets deep and well-protected ...”
His face moved past hers, and onto the right of her face. He was close to her ears, his breathing slightly faster.
“Those secrets ...” he whispered, the cold breath washing over her cheeks and neck awakening a powerful yearning within her.
“I wish to know them ... even if it means ...”
PF: Huh? What's this? This looks a bit out of context from what I previously wrote ... Wait ... Is this ...?
Aaron/Aurion:KISAMA!!
Permanence Impact >>>>>>>>>>>>>>>>>>>>> PF/Bob
Even if it means.... even if it means....
... This is brilliant!! NEED MORE NAO!!!!
*runs from Aaron*
Quote:
Here's the updated character list.
Spoiler for GuardianS' cast:
Character List
Special Investigation Corps 56, Intelligence Department
I do hope you don't mind the naming scheme. I am bad at naming people.
I also have trouble naming people, so I can say that your naming is quite awesome. I could never come up with such epic names.
*skips spoilers* I'll wait.
Quote:
Originally Posted by LoweGear
Wow... really give Slayers the makeover it deserves
Though I'd like to think that they'd animate the upcoming series better
I just hope it is widescreen and 720p.
Quote:
She's had lots of... help afterall
*backs away slowly*
They do say that the more they are touched, the more they grow...
*runs*
Quote:
Exactly. Expect her to also provide some commentary on whenever she sees a battle of wit... like when Wesson goes up against Gwen in Command and Conquer 4
Just imagining Julie doing that (and in Catty form ) makes me go
Quote:
... Either that, or you get Trisha instead...
...
*RUNS*
Something tells me that Trisha is worse than Mai with her chainsaw...
Quote:
That'd be an awfully complicated affair, even for Julie (who, like the rest of them can't fly). High jumps maybe, but no flying
Yeah I know they cant fly, that's why I thought maybe a BJ with flying capabilities would be very useful.
Quote:
This is why glasses are so much win: They enhance every girl they are put on
*runs*
Hahah, I loved this comment.
Quote:
Originally Posted by Aaron008R
N-NA-NAN-NANDA KOREGAAAA!!!!!!!
PHOENIXFLAAAAARRREEE!!!!!
T-this is... This is... To a certain degree... Well within Aurion's capabilities in acting out menacing personas... Oh man... This is still EPIC even though it does not compute! Expecially Leona's inner reactions... DOES NOT COMPUTE MORE!!!
KISAMAAA!!!!
Anyway, I was amused. Thanks. :3 And Aurion is still 39 in GuardianS. So he's definitely not in his fifties... >.>
I hereby declare this the best Aurion Reaction Time (tm) ever.
the Original spell i based this on can reflect massive AoE like SG and LoV - perfect for irritating/killing KS wizards in RO PvP- if you can cast it fast enough. serves as a fine way to pwn HWizzies and Profs in RO Privvies...
Spoiler for Off-topic - HW and Prof:
Well...they say HW are to be feared because of their power...but I honestly think Prof-class is more haxx, with Memorize (-50% casting time for the first 5 spells) and Double Casting (Bolt-type spells have a chance of being cast again, instantly), are a serious threat in PVP, not to mention other spells that the have like Soul Burn that has high chance of burning out the target's mana and also dealing damage equal to the target's current amount of mana, but may fail, backfiring on the caster
With the right equipment and cards, they can be nearly invencible (Isillia Card with it's effect active and 2x Siroma Card or Imp Card)
Do ignore this, it's only for RO players
Quote:
Originally Posted by Nightengale
No, but they're close enough imo.
Both are first-rate grandiose perverts after all, with a weird obsession of their own.
That's true
Quote:
Originally Posted by Nightengale
Spoiler for Jail in DestinyS:
In DestinyS, my own plot device intend to reveal that Jail is a forced-awakening Orphan, and is very much incomplete (( as opposed to the other Orphans with perfect recollection of their past as Alhazredian/etc )) with only fragments of the Alhazred memories in him each time awakened since the original "Jail" did not die during the war 150 years ago. The current Jail is actually the several 'hundredth' version of 'fake' Jail that had been constantly cloned, killed, recloned (( no Project F, basically resetted Jail each time )) until an acceptable version of Jail was born to the High Council, which is why despite being found 150 years ago, Jail did not make a presence to the world until 25 years ago.
Each version of Jail goes through different 'life experience experiments' from mingling with normal society to being trapped 24/7 like a experimental rat to see which maximizes the effects of the memories inside him... and let's just say the choice of genetic bases for his Numbers each originate from a part of his 'life', though the first 3 Numbers are of the same 'life.'
And this is where the Suzuka = Tre, Honoka = Uno, and the other girl = Due crack came from.
The HC's biggest flaw was never realizing that despite Jail not having a perfect recollection of the 'origin' memories, each version of Jail remembers every life he had upon forced awakening, everytime he's killed and reborn again, though he hides it. Basically the main reason why he's mentally a little off, since his life is basically one of 'clone, experiment, evaluate, kill, reclone, repeat.'
And the original, is of course, the man who looks like The Hunter. The reason there are difference in looks is because of Jail's own modifications on himself, along with whatever mild errors the High Council did in the past to his 'cloning' him.
Wicked
Quote:
Originally Posted by Jimmy C
No. While their surnames sound the same phonetically, they're spelled with different kanji. Hayate's is "eight gods" while Light's is "Night God".
Well, that pretty much solves it
~~~~
Just saw episode 20 do Shakugan no Shana II and...geez, Destructive Blade, Sabrac is made of HAXX!!!
And I know how to get her to tsun mode: Talk about her age!
*scatters WM particles*
Say it LOUDLY! Say it PROUDLY!
Quote:
Originally Posted by Keroko
*snrk* And here we see one of the rare cases of Aaron doing crack.
Oh how the pure has fallen indeed...
*smirk*
Quote:
Originally Posted by Keroko
The only thing I noticed was that she has no rank. I know she has no affiliation, but that wouldn't change the fact that she'd have a Magic Rank (besides, its hard to h4xxbust something without a rank).
A-ha! I should remove the rankings on all my future characters to avoid detection!
Quote:
Originally Posted by Keroko
Funny you meantioned Teana, whom learned Starlight Breaker at the end of StrikerS.
Bah!
Nanoha has the bigger stick, what could Teana's little pea-shooter do?
Quote:
Originally Posted by Keroko
Oh, and the Normandy's XO is Carth Onasi, and the helm is Atton Rand. Fire and water, those two.
So... When you put the two of them together, you'll get a steamy-hotreaction?
Quote:
Originally Posted by Kha
...there's been a change?
Skane? The Irretortable ?
Quote:
Originally Posted by Reiji Tabibito
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!
Hayate-sama, protect me from the creepy man!!
I make the Angels scream, and the Devil cry.
Quote:
Originally Posted by Reiji Tabibito
I don't know whether to or or or .
It's okay, I have that effect on people.
Quote:
Originally Posted by LoweGear
At least they died -static-
Quote:
Originally Posted by LoweGear
No matter what it takes, we will destroy you!!!!!!
(Although Kane's Wrath only has a NOD campaign, damn...)
And even if we don't, I'll still get pleasure from kicking ass...
Quote:
Originally Posted by LoweGear
*saves*
Your soul is SOOOO beyond redemption
Quote:
Originally Posted by LoweGear
*smoking in crater*
I'mma need a chiropractor soon
Nonsense! You're still young
And since when has pain been a factor ?
Quote:
Originally Posted by LoweGear
You already are
It's always fun when they don't realize they're being manipulated...
Quote:
Originally Posted by LoweGear
And... how exactly do you drift boats Initial-D style?
If you could drift a Bicycle on the highway, anything's possible.
(HnG episode... Something)
Quote:
Originally Posted by LoweGear
Feeding off Saint X's crack eh?
*runs*
...That's just gross.
Quote:
Originally Posted by Saint X
Fuyu seems a bit edgy after seeing this... spandex
What the-?!
Since when?
Quote:
Originally Posted by Saint X
we can't really get Fuyu...
... I don't know how to answer this
Quote:
Originally Posted by Saint X
Even in OC, the power of Chaos now gets interrupted by GN Drives..
Well with 37 of them running around...
Not anymore
Quote:
Originally Posted by FieryAeon
Getting...H20 vibes. Art looks so similar
Huh? It does?
Well, not to me at least... In fact, if anything, it reminds me of Otome wa Boku ni Koishiteru
(Woohoo! I actually spell it out on my own!)
Quote:
Originally Posted by FieryAeon
Not sure if I should look forward to this. Anyway welcome back!
Oh, it's GRRRREEEEAAAATTTT to be back in FULL force
Quote:
Originally Posted by FieryAeon
You really should stop agitating her.
HAHAHAHHAHAHAHAHHAHAHAHA!!!!! Good one Good one !
...
Wait, you're serious?
Quote:
Originally Posted by FieryAeon
SK?
A) Sand King B) Scorpion King C) Shaman King
Quote:
Originally Posted by LoweGear
Subaru: HAZUKASHII SEIRIFU KINSHI!!!!!
Quote:
Originally Posted by Evil Rick
NO, MAN TATH THING HURT A LOT, he... well, it is a Robo, he don't have any loli fetish (The idea sounds interesting though) he wants to capture Vita to... well it's a secret I will post more information soon but as an advice...
ROBO-GATSURALLY has an Emperor
Quote:
Originally Posted by LoweGear
C'mon, Everyone Loves Vita
(actually no, I'm not joking on that part )
And... Emperor huh?
Depends on what kind of 'love' I guess... >.>
Quote:
Originally Posted by LimitedEternal
All that just for a quick recap-breaker? Not much of a grand reentry.
You didn't seriously thought that was my come back entrance right?
Quote:
Originally Posted by LimitedEternal
So...what are we doing with serafuku now???
Display them.
Quote:
Originally Posted by Fuyu no Sora
@Chaos2Frozen: For sanity's sake, I'll do my best to ignore you (Which I've already noticed, is almost impossible >.>)
The 72 hour prologue is over
Quote:
Originally Posted by Kha
But...
*imagines Mai in gondolist uniform*
YES PLEAZE!
*static*
She's here!
"I'll make you wish you had a soul to sell..."
Quote:
Originally Posted by LoweGear
Patrick: COMMANDER!!!!!!!
The man actually got to go on a date with her...
Quote:
Originally Posted by LoweGear
"There is an unknown power hidden inside the human body. If you train as hard as you can, the power revealed will be unlimited!"
Then again, there is a manual that teaches you "Instant-Kill" techniques...
Quote:
Originally Posted by LoweGear
Even if you ignore him, he's still there
No, I'll just yell louder.
Quote:
Originally Posted by LoweGear
Mai: ...
You're still alive are you?
*chainsaw revs*
Quote:
Originally Posted by USB500
Takeru kills USB500 with a headshot.
Hmmm...
If USB dies, do we have to split his female OCs?
Or maybe I could have another auction ~!
Quote:
Originally Posted by USB500
*is killed by Silver Breaker*
...Seriously, he's a walking bullzeye, let's just split the loot already...
Quote:
Originally Posted by Kha
Made me realize Chrono has been snatching at Kha's family even till after StrikerS.
Che~
He's on to us... >.>
Quote:
Originally Posted by USB500
Mister Haraoun, your wife would like to speak with you on the phone.
Chrono: "Why sure , tell her I'll just be right th-"
*Bolt out the window*
Quote:
Originally Posted by USB500
It shall be done!!!!
*is killed before he can run*
SEE?! SEE?!
Let's snag them already!
Quote:
Originally Posted by Kha
[House]"I'd prefer too smart for you to understand." [/House]
House:"I want you all to bring me the thong of Lisa Cuddy!"
Quote:
Originally Posted by Kha
These are dark times (for the League of OC Gentlemen) indeed.
Jeno: "Wait, why have I not heard of this 'league' before ?"
Quote:
Originally Posted by FlameSparkZ
If you're thinking of Freyr's golden ship (Skídbladnir)...you're wrong
Please don't make a Cradle-like Lost Logia
@PF: Get on msn! You have been summon by people yonder! And your Aurion sekuhara crack rocks!
@Goose: Get well soon kawan!
Quote:
Originally Posted by LoweGear
I dunno...
Last time in OC, Vita was having a... healthy relationship with Felix over he-
*headshot >>> Lowe*
It was healthy?
Quote:
Originally Posted by LoweGear
Depends. The Cards at default require about two seconds at max for activation, though this can be accelerated depending on how much additional power is pumped into them, which means you'd want to use more magic if you want to henshin faster
Split second changes between multiple forms is starting to sound quite possible on the cards at the moment. (pun intended)
Saul: What on this fucking earth are you doin you maggot?
???: *sees his lips pressed against manly man's*
NOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!
Now that would be damn scary! Even though the fact is Julie is merely acting out one of her personalities.
Quote:
Originally Posted by LoweGear
...
Shiro no Pantsu?
*RUNS FASTER*
Pink! *runs along with Lowe*
Quote:
Originally Posted by FlameSparkZ
The "~su" is what Wendi adds at the end of each phrase
:O kinda cute.
Quote:
Originally Posted by FlameSparkZ
It's best you never see it
Its that scary???
Quote:
Originally Posted by FlameSparkZ
jealousy
Ahhh...rather unusual alliance though.
Quote:
Originally Posted by FlameSparkZ
Yeah...I think it started bacause of that dance in Popotan...never saw it though (the anime that is)
Never heard of that anime myself.
Quote:
Originally Posted by Keroko
I know your pain. Just a few days ago I lost about 14,95 euros (which makes close to 20 dollars) on the latest Negima. One book.
Well the Negima manga in our country are imported from the US. (can't find any local versions) So you can imagine how expensive they are. They're like USD10+ each volume, in our currency its around RM30+. (RM=Ringgit Malaysia, which is our currency)
Quote:
Originally Posted by Keroko
Lack of sleep does that to me.
Lack of sleep makes you write crack? Lack of sleep makes me a zombie who messes up a lot.
Location: In the Netherrealm, thinking who to betray next...
Quote:
Originally Posted by Saint X
Saint X rows silently...
Saint X rows around...
Saint X spots an ideal place...
Saint X drops something...
*Rows fast... Really Fast..*
"Have a Bridget..."
+++===+++===+++
Spoiler for Yo-Yo Sentai... Bri-Ranger??? OH NOES!!!:
Say Thanks to Luciferslilkitty on DA on this one!
"Bridget"
Spoiler for General Information:
Name: Kyrios Dei Rinsael. He said that he'll only say this name to his wife (ooh... Kotona Elegance tendency... name still tentative/unsure/not confirmed according to sources) Alias: "Bridget" Age: 15 Gender: Male Birthday: October 26, Dei Feast of Decem (root: decimal), the Dei God of numbers and Patron Deity of Dei Dark Magic. Hair: Blonde Yellow, unknown length and feminine Eyes: Viewpoint Chroma-Phasing from green to blue and vice versa- eye color changes from green to blue and vice versa depending on where you look at his face. (Kirika has Active Opto-Chroma-Phasing, where she can change her eye color and visual perception voluntarily) Build: Effeminate male Height:
Weight:
Homeworld: Unknown, suspected to come from an N.A.W. One of the Outer fringe worlds of the Green Zone that make up the current A.E.U. (Advanced Esotherics Union) Region, a rather independent group of star systems that border on the Bureau's Yellow 'No-go' zone. Magic System: Dei-Type Dei Magic Grade: Trainee Templar Third Grade / Initiate Templar First Grade Magic Color: White / Gray Mage Rank: BB+, gets promoted to A+ upon the end of Rebuilt/StrikerS. Miltary Rank: Private, Unknown Class, gets promoted to Lieutenant by the End of Rebuilt/StrikerS +2 Months. Threat Level: A+, may go as high as AAA depending on the situation. An over-reaction can even draw S in threat level. Personality: Though raised as a girl due to superstition, he still retains some male attitude. Speaks in a bishonen (almost female- well some bishonen have female seiyuu) way, tone and voice and is in many aspects, effeminate. Does not even try to act up in his clothing, and will be direct to the point when asked about his gender. Likes Teddy Bears, Spaghetti, Jasmine Flowers, and the Blue Color. He has a tendency to get lost in a room, be scared of bugs, and also the matter of being thick- especially with people around him. Mood and Attitude can shift from Male to Female in a blink of an eye. Affiliation: Newly Graduated from the TSAB academy special program for "non-conventional mages"- a group for people with non-descript Magic Types (like Prism, Dei and others- basically anything non-Mid or non-Velka), medi-magical conditions (non-life or life-threatening medicial conditions that affect a person's magical ability, like Sign Blanking- a person's inability to retain a sigil due to weak linker core lattices and weak medial system (magic circuit) flow) and 'magical geniuses' (people who are over-ranked for their age, like Nanoha, Fate and Hayate). Device/s: "Rebounder" and Orbis Device Type:
"Rebounder": Frame Device (Quotes because Frame Devices usually have no names- due to their nature and simplicity)
Orbis: Guide/Aid Device
Description:
"Rebounder": A Trio of Simple Yo-yos, Silver plated and with a neo-metallic sting that allows energy to flow from the templar to the device and vice versa. Inside mechanisms are like the regenerative yo-yo of today, but each component is a module for other magic enhancing components- also includes a "Battery" type Overdrive Engine- the Dei equivalent to the Cartridge System on Mid/Velkan Devices. Has a range of 10 feet. Does not have a standby form but is stored in his side pockets/belt strap when not in use. Can also be used as a sensing instrument, grappling tool, garrote and can also attach itself to his shoes- a makeshift pair of skates. The third yo-yo is rarely used, primarily only during "skating" can he use it as a weapon, as the first two are the "skates", during Overdrive operation, as this third yo-yo is the starter 1/sustainer battery/magneto of Orbis's Overdrive Engine and during casting of Dreamweaver, where this yo-yo is anchored to Orbis during the whirling attack.
Orbis: The metal ring around him when his' core jacket is online. It contains similar mechanisms as his yo-yo- like magic amplification/realization/transmission mechanisms, but also contains an Overdrive Engine- though this is of a Controlled Flow or "Turbocharger" configuration. And like all Guide/Aid Devices (since they are the equivalents of Intelligent/Unison Devices) it has an AI (appropriately) named Roger (yes, taking the form of the Teddy Bear). Standby form is his belt.
Spoiler for Skills and Spells:
Spell/Skill List:
Due to Bridget's unique style of both attack and magic, his spell/skill list has been divided into two parts, Normal and Overdrive. Normal Skills/Spells are those that can be executed with or without magical addition/infusion and can be executed under Overdrive Condition as well. Overdrive Skills require at least one or more Overdrive Engines active to cast/use.
Spoiler for Normal Skills/Spells:
Normal Skills/Spells:
Offensive:
String Arts:
To summarize this complex form of fighting, this is basically, in the Terran mindset, yo-yo tricks that have been adapted for offense, as well as the plain "swinging" around of the yoyo. As long as these are not magically infused, they do not count into the "Es-Type" skills shown below.
A Noted Move:
- Rebound Drift:
Using excellent string control, Bridget leaves a yo-yo either suspended in midair, hanging from the roof or standing on the floor for up to 2 minutes. As soon as a target closes enough to the drifter, he quickly infuses the drifter with magic and does either an instant Strike Sweep or Bind Loop, often followed by Power Slam a millisecond after depending on the situation.
Es-Type Skills:
To summarize, these are the magically infused attacks involving the Yo-yos. Though these skills can be spammed, the most powerful of them, Power Slam, requires that a preliminary Es- skill be used before being casted, as if not done properly, the attack will not even act up- the yo-yo casted that way for a supposed Slam will only be non-magical- as well as having a high degree of accuracy error- the preliminary skill acting as a marker/sight for the attack. Also included in the list of Es- skills is one of the "Impossible" attacks listed by the Dei Canon- impossible being the combination of at least 2 Es- skills and being an AoE Skill, which Dei only limits to those Templars holding melee weapons and have enough secondary (weapon arts like Kendo) mastery, Advanced Guide/Aid Devices and Key Device Users.
- Strike Sweep:
"Es-" Type, "-Tun" based skill ("Estun" means "Destroy Average" in Dei).
Skill Description:
This is basically the magically infused version of the "String Arts", wherein Bridget infuses his mana to deal more damage and allow penetration into AMF shielding- even though most of his attacks are purely kinetic, they never pack enough punch to leave dents in drone metal, whereas magically infused attacks can leave dents and even put holes by chance. This is also one of the preparatory skills before casting Power Slam, more powerful and faster but less accurate than Bind Loop.
- Bind Loop:
"Es-" Type, "-Ka" based skill ("Eska" means "Alter Speed" in Dei).
Skill Description:
The only Magical Bind in Bridget's arsenal. It involves Looping the infused yo-yo string around the target, with the yoyo returning to the user's hand, affecting movement- sometimes stopping the enemy. Since it involves the yo-yos themselves in the attack, Bridget can only bind two at a time, and with each bind dealt, Power Slam's attack rating is halved by one bind and totally is nonexistent by two binds, as he had already used up the other free yo-yo to tie another up. This is also one of the preparatory skills before casting Power Slam, less powerful and slower but more accurate than Strike Sweep.
- Power Slam/Strike:
"Es-" Type, "-Ma" based skill ("Esma" means "Destroy All" in Dei).
Skill Description:
Bridget's Signature Heavy Magical Attack. Involving a preparatory Es- skill such as Strike Sweep and/or Bind Loop, this attack involves 1-10 heavy strikes of the yo-yo on the enemy that was "targeted" by the preparatory attacks. It has a tendency of not just being able to hit the enemy, but also place dents or if critical hits, tear at or put holes in the enemy- though it happens rarely due to the impact nature of the attack. The degree or attack rating of this skill is dependent on the preparatory skill used, as it involves any free-handed yo-yos at that moment, a maximum of two. There are no issues when using Strike Sweep, but during Bind Loop usage, the number of free-handed yo-yos drops to 1 or even none if two are being bound separately. Bridget's common tactic is to use his lefthand yoyo to bind and use the free righthand yoyo to deal the Slams.
Spoiler for How Es- Type Skills are chained:
"I have to guess the range of the target before i really strike it." Bridget spoke as she threw the righthand yoyo out towards the gadget. "Hit or miss it does not matter..."
The yoyo did miss, the mechanical attacker just backing a bit. But...
"Because..." she further continued the line. "As long as i know the distance... I can hit..."
She quickly swung the lefthand yoyo out as she quickly retracted the righthand yoyo back in.
"Hit it with all I've got!!!"
the lefthand yoyo went fast, the drone attempting to bar it with its AMF field- but it simply passed thru.
"Impossible!" Colette and Yu jointly spoke.
"That field weakened us and our attacks, but hers..." Eika thought. "And that strange seal... somethings up!"
And so the lefthand yoyo hits hard, denting the drone's metal body, quickly followed by the just rebounded righthand yoyo, brought to the target full force by the centrifugal motion that Bridget imparted as initial light strike. and then, the heavy yoyo strikes followed one after the other- ten in total, making the drone stagger, land hard on the floor and fizzle out.
- Dreamweaver
"Es-" Type, "-Kai" based skill ("Eskai" means "Destroy Random" in Dei- one of the few 'impossible' attacks- as it involves mixing two or more "Es-Type" attacks.).
Skill Description:
A very mysterious, powerful yet beautiful attack- a combination of Strike Sweep and Power Slam using not 2 but three yo-yos (both hands and the one attached to the ring during overdrive) that covers the maximum range of Bridget's yo-yos in an almost spherical area- almost because he's standing on a floor- only during airborne does the area become spherical. It is also his only cutting attack, but with a fairly low rate of that occurring- due to the random occurrences of either Sweep or Slam, anything caught up in it are sure to not escape unscathed. Even though this skill needs three Overdrive Engines to execute (Orbis' and the handed Rebounders, four if the intent was (though not intended directly) suicidal), it has been placed here because of it being an Es- skill. To put it simply, it is a whirling storm of hard yoyo impacts and the occasional cutting line. And after execution Bridget will surely faint from being dizzy and tired after such hard execution.
Defensive:
- String Guard:
Skill Description:
His default shield type spell, formed by the looping of his yo-yo's neo-metallic string in one of 4 configurations; a star shape when standing up, a kite shape when airborne, an A-Frame shape when kneeling/prone and finally when he swings his yoyos around in orbit around and around during running/moving. Like most shields, it can only withstand attacks in one direction and is vulnerable to shield breaking attacks.
Skill Details:
+ Lasting time: Instant and Will-Dependent
+ Effects: Deflect/Block any single directional attack, 100% chance, S+ and below skills are affected. Shield breaking attacks only have 40% chance of being blocked.
+ Tax: None
+ Upkeep: None
- Ring (Influence/Tension) Barrier:
Skill Description:
His default barrier, able to block attacks from any direction when powered on. Due to a lack of effective shielding, as his String Guard can only protect so much, this is the only default shield he has on. It has two 'Power Settings", half and full. A "half power" shield can only deflect ranged and cushion melee attacks, but only to a limited degree and power range, though its advantage is that it can be left on for long periods. a "full power" shield can block most shots, but can be taxing on the mage per hit blocked. Sometimes in some situations, this barrier can assist in conjunction with the string guard for better protection- but it is considered a full power setting and thus suffer the same limitations as full power outright.
Skill Details:
Half Power:
+ Lasting time: indefinite
+ Effects: Deflect Ranged Attacks, 25% chance / Reduce 35% of Melee Damage, 25% chance. AA+ and below skills are affected.
+ Tax: 1~5% per hit deflected/cushioned
+ Upkeep: 1%
Full Power
+ Lasting time: indefinite, until the mage runs out of mana/energy
+ Effects: Full deflect/block any attack, 100% chance, S+ and below skills affected
+ Tax: 10~105% per hit deflected/cushioned
+ Upkeep: 10~25%
Overdrive:
It is a special state in which a Dei device undergoes to provide more energy and boost effects for the user- as for Bridget, it increases his energy regeneration rate, and increases his attacks by about 30%. This ability is not able to raise a person's magical ranking, the Overdrive Engine is primarily used to overproduce mana so that some spells that consume huge amounts of energy can be used- and overdriving can have side effects, especially when two or more are in operation- an effect called "Harmonic Resonance" can occur, shutting down or burning the magic circuit of the user- most templars can only handle 2-4 Overdrives at once and 4 is considered suicide. During operation, he can also release 'light particles' that can render any AMF useless within an area around him, which is in reality some of his overproduced mana- the so called Gap Generator or GN ((AMF) Gap Neutralizing) Field- only 1 in 10000 Standard Dei Devices can do this naturally- Gap Generator is supposed to be learned and takes long to master or being to a point that Bridget can do it- and GN Drives wholesale are insanely hard to build. Though in Bridget's case, instead of being refreshed after an overdrive session, it takes him out- well if you're a battery and you have to power at least three motors, wouldn't you be exhausted?
Spoiler for Overdrive Skills/Spells:
Overdrive Skills:
Defensive:
Ka-Type Spells
Requires at least 1 Overdrive Engine Active
- Crystal Coat:
"Ka-" type, "-ite" based skill ("Kaite" means "Self-reflection" in Dei)
Skill Description:
A special Dei-based buff that enables a special barrier that reflects any kind of magic back to the caster, though only two shots can be reflected- and those reflected shots can be evaded by the caster. So in the case of Nanoha firing 10 Accel shooter shots to a target with this buff, only 2 of the 10 will reflect back- with Nanoha dodging/controlling the two, and the other 8 will still hit, unless there is barrier or if the caster recasts this skill or still under the influence of evasion/protection spells- those spells will decide the effect of the other shots. In the case of Divine Buster, if there is only 1 shot lobbed towards a person with this buff, that entire shot is reflected back- with Nanoha evading it. Any AoE spells like Lord of Vermillion will only reflect the initial impact- the succeeding damages may or may not hit dependent on the same circumstances as shown on the first example with Accel Shooter. Upkeep is costly and the downside is that support spells will also return to the caster, until it is dispelled. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Reflect any magic back to the caster 2x.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5% on self cast, 1% when cast on target, but target upkeep about 4%.
- Critical Restoration:
"Ka-" type, "-izel" based skill ("Kaizel" means "Self-restoration" in Dei)
Skill Description:
A powerful chant that enables a Dei Linker (buffer) to store a tremendous amount of restorative energy in their, or in another target's body. This stored energy, like all "Ka-" spells, have a lasting time and will disperse easily and harmlessly when the time limit is up, or unless the target's health is so low that it is almost to the point of death. Then at that certain low life point, like 5% with Bridget's level of this skill, this energy is released, the ensuing rush fast healing injuries, but with an overload of pain as all injury healing is accelerated 1000% faster than natural during this process. The target may faint due to the overload of pain signals unless they are either under the influence of painkillers or some other mental occupation ability. Dei Templars naturally overcome this dire pain by means of their passive "Ka-" type skill "Kaina" or Life Hymn- but reduction is only just slight to keep consciousness in- as for other Magic Types, that is up to the person applied with this buff. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until the effect kicks in.
+ Effects: Total restoration of target HP, but the target must be at the 5% HP mark to it to take effect.
+ Tax: 25% upon cast without this buff on, 80% when cast with this buff still on.
+ Upkeep: 0~25% depending on the mage/target injury/damage upon casting- the more damaged/injured the higher.
- Snap React:
"Ka-" type, "-upe" based skill ("Kaupe" means "Self-rejection/dodge" in Dei)
Skill Description:
A specialist buff that for one moment, heightens the target's senses so much that any form of attack, regardless of kind is evaded for that one moment. Another form of this a ethereal duplication- almost at the point that the target is, in any perspective appearing as a single unit, but in reality, the ethereal pair is what everybody- including caster and target sees, only be dispelling it reveals that the real body is in a different place altogether- giving it the impression of dodging it totally. Bridget's kind of buff under this category is more of a mix of the two, upon when a hit almost lands, the target instantly and momentarily 'dives' into a dimensional pocket- without any notice from any party, avoiding the attack, and also the 'dive' alters the target's space a bit, so that shots with the same "intent wavelength", like Salvoes, or chained attacks simply "pass thru". It is either the shots "pass thru" or totally dodged in action. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn, and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled.
+ Effects: The absolute evasion of one attack- Salvoes count as one if released at the same time/or as a chain.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5%
- Injure Vampirism:
"Ka-" type, "-ahi" based skill ("Kaahi" means "Self-recovery" in Dei)
Skill Description:
One of the strangest buffs in the Dei Canon is the "Kaahi" based skills, for they require real time injury to take effect. It is a personal aura that "captures" not just the life force of the area, but also the life force lost by the live injury and restores it to the user, but as with unconverted and spent life force, only a fraction can be restored to the user- so this buff is only useful when trying to prevent death or at low level injuries- but unlike pure skills of this basing- which only work in the face of just manual damage, Injure Vampirism can work not just in the face of manual damage, but in all kinds of damages, magical, skill or any- really helpful in the face of life degrading spells. But there is a drawback, self-inflicted injuries by any means cannot activate the effect, and hence, a person with this buff on, when buffed by a "Kaiun" based spell, will be replaced by that said spell in place. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Restores 1~7% (nominal) of spent life energy when user is injured or taking damage in any way. Cannot be cast when "Sacrifice Edict" or "Kaiun"- based spells are in effect- any cast over will replace it.
+ Tax:30% upon cast without this buff on, 75% when cast with this buff still on.
+ Upkeep: 10%
- Sacrifice Edict:
"Ka-" type, "-iun" based skill ("Kaiun" means "Self-sacrifice" in Dei)
Skill Description:
"My Life for the Cause..." one of the deeper mantras of a Templar, which not just defines their duty to their Canon, but also their people as well. This Spell, relatively new in the long history of the form, takes this mantra to a literal meaning. This is the inverse of "Kaahi", which means that the person's life force is used to increase damages dealt to an enemy, instead of absorbing health from damage. This is the ultimate act that a templar can do, it is basically their version of the Terran Suicide attack- and also a reason why artificial mages are being promoted, since after being damaged, they can simply be repaired and be sent back, whereas lives are more expensive. But If you think that applying a "Kaizel" based skill would alleviate the problem, that is where you're wrong- because each attack under "Kaiun" influence has the same pain factor as being acted upon by "Kaizel" effects- as soon as your Kaiun wears off and in the process sets off your Kaizel, you will surely faint or even die from the overload of pain regardless of whatever you do- unless you can turn off the release of the neurotransmitters for pain physically- any chemical means is fatal. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". This is a skill of last resort!!! Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or after 5 attacks, skills included, hit or miss.
+ Effects: 1000% increase in attack for 5 attacks, skills included, hit or miss. Cannot be cast when "Injure Vampirism" or "Kaahi"- based spells are in effect- any cast over will replace it.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on. 10% self injury per attack, hit or miss.
+ Upkeep: 0%
- Force Teaching:
"Ka-" type, "-ita" based skill ("Kaita" means "Self-teaching" in Dei)
Skill Description:
"To benefit all" is another internal mantra a templar adheres to, which defines their canon's original intent to be helpful to any magic type- which was lost thru time, countless deaths and aggressions from other Magic Forms, forcing the Dei to become the isolated, xenophobic and warlike group that was highlighted in AlternateS I- that was quickly changed by the formal reintroduction of the Dei Archon by the end of that saga. In the ensuing Renaissance, the entire Canon was rediscovered and along with it, came a way that will enable Linkers to allow themselves to help other users of other form- and this was "Kaita". This is, in the most simplest sense, a forcing spell that forces the buff dynamics to be bent, thus allowing application of "ka-" skills to all allies in the area, regardless of type- it is like removing a limiter in a sense. The only snag is that it can only be applied to other Templars, since it needs a conflict in the target's "Life Hymn" in order for the skill to work, since casting to one's self is equivalent of applying a cancel frequency to one's own frequency. And it naturally does not work on non Dei types. Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Allows the Dei target to "Force buff" anyone, regardless of Magic Type with "Ka-" type skills. Cannot be cast on self.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5%
- Attitude Hymn
"Ka-" type, "-ina" based skill ("Kaina" means "Self/Life Hymn" in Dei)
Skill Description:
The only passive skill that he has, and a vital skill as well, not just to him but variants of this skill to Templars everywhere. This is the basic of all Dei, regardless of being a sigiled natural templar or a sigiless artificial drone, since this skill signifies their very life force in motion, their very spirit, their very identity... and without a Life Hymn, one can not be a force user- according to Dei Canon that is. In Midchildan Medical terms, this signifies to a limited extent the "base frequency of the linker core, or "spark"- depends on who you talk to". And speaking of individual lives, Bridget's is unique, only befitting a person of his composition. True that his Hymn as the same effect as others like Ashton and Rurika, but there are is special set of effects that occur when he's in a certain state- namely being a boy and girl. When his well-being- attitude, behaviour, emotion and reaction are that of a man, the male attitude kicks in, increasing aggression and lowering his self-safety/care for self.The reverse happens when he's in touch with his female side, decreasing anger and more caring for self/others. Those states have drastic effects on his performance during battle so a sudden mood change would spell disaster.
Skill Details
+ Lasting time: Passive Skill
+ Effects: Increase in passive Health/Energy Regeneration Rate, factor dependent on the types of people beside him and the number- a max of a raise to the 8th in any computation of a Kaina-based skill. Increased attack and decreased/0 recovery rate when attitude is more manly/more testosterone/male hormones in the body system (GAR shift), Decreased attack and increased/5x (in addition to the first effect) recovery rate when attitude is more girly/more estrogen/female hormones in the body system (MOE shift).
Buff/Boost:
The "Re-" Type Skills:
Requires at least 2 Rebounder Overdrives or 1 Orbis Overdrive in operation.
Skill Description:
"Re-" type spells, commonly called "Linking" spells, are the epitome of Dei Support Spells, not just because they are like the majority of support spells, ones that strengthen the target, but also, due to the extremely different "wavelength" of Dei Users, they are able to "awaken" the target's "inner abilities" to further improve the tide of battle. What actually happens is that the Linker gives a huge amount of his/her unique mana to the target, about 50-85% of the Templar's mana pool depending on their level, and in a process that is still highly kept secret, manages to "insulate" the target's magical circuit with an "insulation" of that parted mana, protecting the base magic circuit from any outside influence, particularly AMF, since Dei users are naturally highly resistant to such impedances- due to their ever-varied base magical frequency. And being mana in itself, not only does it add to the target's mana pool (restoring the amount, not the percentage- if 85% is about 8500/10000 in the templar, only 8500 units can be restored, even if its 8500/100000), but it's unusual frequency also aids the target, amplifying/canceling wave patterns in the energy flow, resulting in a totally different flow and manner of energy- half the target's and half of the templar's. The resulting "linked" flow enables the activation of "Inner Abilites", namely variant skills of either Dei and the Target. The Device the target has can still normally process the linked flow, so there are no problems in powering down or overloading devices during linked state. Even though the base concept of linking spells is the same, each kind of force user is unique, hence having the 9 "'Paths' of the user". As for Bridget's case, he can only use this when at least two of his 'battery-type' overdrive engines and/or his 'turbocharger-type' overdrive engine are active, since the spells do consume large amounts of energy.
Skill Details - Default
+ Lasting time: Varies from the Target's magical capability and usage, from 5000 and above seconds for a low level (Rank C below), 2500-4500 seconds for a mid level (Rank A to B) and 777 to about 1500 seconds to a high level (AA and above) target. Still subject to duration change.
+ Effects: 35% in amount addition of mana to the target. AMF immunity up to the D-Type/Strength (total stoppage of Magic Linking- the AMF pulse when the Cradle was disabled), 50%-10% AMF resistance to any AMF after D-Type (Magic Evacuation/Vacuum/Degradation kinds). Unlock of certain skills, both passive and active, depending on the target. The names here are tentative, and subject to change.
+ Tax: 50%-85%
+ Upkeep: 0%
To Mid-Types:
- Magic Soul
Reizel: "Spirit of Mage"
Skill Details
+ Additonal Effects: For Mid-Type Ranged Users Only- Like Nanoha. Decreases tax and cooldown when casting spells, "Unlocks" "Split-shot", a shooting effect that splits any single coherent beam into at least 2 homing beams, with the same power output. Imagine Nanoha firing a single Divine Buster shot under the influence of Reizel, the shot speeds and once it nears the target or on command, the shot splits into at least 2 homing beams- a Nanohaverse version of the DiBison's MegaloMax attack, and "Beam Regen", a passive skill that that mimics the charging of Starlight Breaker per beam shot- using latent/free energy from the surroundings- reducing energy consumption by about 40% per shot. Hyperblasts like SLB and Minishots like Accel Shooter are not affected.
- Combat Soul
Reite: "Spirit of Warrior"
Skill Details
+ Additonal Effects: For Mid-Type Melee Users Only- Like Fate. Increases Movement and Attack Speeds, "Unlocks" "Speed Factor", a passive skill that increases damage, depending on the velocity of the blow, "Critical Reaction", a passive skill that heightens the mage's senses, increasing evasion and critical hit rate, and "Echo", an attack effect, that at random, will enable the mage to deal as much as ten times the normal damage per attack, chance dependent.
- Mission Soul
Reina: "Spirit of Priest"
Skill Details
+ Additonal Effects: For Mid-Type Supporters Only- Like Caro. Decreases Mana consumption by about 10%-15% and increases Mana Regeneration by the same amount. "Unlocks" "Force Point", an active spell in which the mage can fire off a pinpoint beam that when it hits, either pushes back the enemy or disables it- if it hits any node in the circuit, "Guardian", another active skill that "summons" 2 "options" (Vic Viper/Gradius ref) to defend the supporter or any allies- the number becomes 4 if the supporter is a non-summoner, since they have no summons to help them- familiars don't count as summons (i think), and also enables a Dei summoner to cast "Anima Maxima" on the supporter's summon when said summon is summoned when the summoner is under the influcence of Reina.
To Velka-Types:
- Knight Soul
Reana: "Spirit of Knight"
Skill Details
+ Additonal Effects: For Velka-Type Melee Users Only- Like Signum/Keroko. Stabbing attacks are faster and more penetrating, Slashing attacks have a wider damage swath, Cleaving attacks have bigger cleave areas and knockback and impact attacks have bigger AoE and have stun tendency. Increases defense and attack at the cost of reducing 5% mana regeneration. Panzer- spells have a 25%-50% reflective tendency.
- Arcane Soul
Reika: "Spirit of Wizard/Warlock"
Skill Details
+ Additonal Effects: For Velka-Type Ranged Users Only- Like Hayate. Decreases Mana consumption by about 10%-15% and increases Mana Regeneration by the same amount. "Unlocks" "Force Impact" (needing German translation for this), a melee skill that enables the mage to use his/her staff as a enegized hammer, knocking the target with a powerful blasted impact, and "Iron Edict" (needing German translation for this), a Velkan only applicable defense spell that improves Panzer- type spells by about 30%.
- Gospel Soul
Reiun: "Spirit of Cleric"
Skill Details
+ Additonal Effects: For Velka-Type Supporters Only- Like Shamal. Improves Healing effectivity by about 20%, reduces mana tax/usage by about 35%, "Unlocks" "Assumptio/n", an all-around support spell, much like the RO spell of the same name, reducing damage by about 50%. and also enables a Dei summoner to cast "Anima Maxima" on the supporter's summon when said summon is summoned when the summoner is under the influcence of Reiun.
To Dei-Types/Others:
- Fighting Soul
Reita: "Spirit of Fighter"
Skill Details
+ Additonal Effects: For Dei-Type Melee Users Only- Like Arisa. Unlocks "Fuusetsu", a small barrier type field that upon application, delays the target and outside perception of time, enabling the Templar to do 3x more hits on amount of time- same time fooling both target and audience. Activates certain elemental effects dependent on the kind of element being used- what exact effects are still being examined.
- Range Soul
Reikyo: "Spirit of Ranger"
Skill Details
+ Additonal Effects: For Dei-Type Ranged Users Only- Like Rurika. Any dodge self-improvement skill with effect duration they use will also affect allies (think of it as the RO skill "wind walk"), with the exception of Kaupe-based/instant single use dodge skills, "Unlocks" "Tri-Shot", an active skill that enables the user to shoot 3 shots at once, instead of the usual double and "Seal Bolt", a special projectile attack that is similar to "Purge" but hits/affect enemies in the projectile path.
- Force Soul
Reone: "Spirit of Mystic"
Skill Details
+ Additonal Effects: For Dei-Type Supporters/Force Users Only- Like Ashton/Suzuka. Improves "Kaina" effectivity by 50%, Improves "Anima Maxima" effect by 25%, reduces casting time by 30%, "Kaizel" type spell effect conditions changed to 25% life limit before effect activation (Ashton's "Life Rebound" kicks in at 15%) and "Unlocks" "Abosolute Transfer", a Dei Transfer type support skill that enables to transfer life and energy from one target to another or empty space, regardless of alignment- can be used both supportively or offensively.
Spoiler for History:
Retrieving Level 7 Information...
30.45% Complete
====
P.S.
@ Keroko: I know you like/love traps... but Don't let Kane Order Keroko-tan T3H ORDER on this post...
That goes the same for you guys...
Busting is okay...
But...
Anyone who wrecks my core beliefs will su-*static*
*rows even faster*
Don't ofense, but I have the game and when I discover Bridget was a man... well ... I get ... just like Jhonny.
O.K. forget that
I like how you put him, pretty cool
Emm... and his special move "Shoot to the moon"?
Location: In the Netherrealm, thinking who to betray next...
Dr. Faust
Spoiler for Story:
Dr. Faust is the chief cientist of the Tecno - Union Empire, althoug it was suposse tath the Empire was comanded to stop his genetic researchs, The Holly Emperor comand Dr. Faust to continue this experiments in the clandestinity (That's how it's writted?), taking as hiden place an old mansion, The body of this twisted cientist seems to be in bad conditions, he carryes in his back, some mechanism of vital support, in his back are attached 4 iron tentacles, but this seems more to be used as a tools and not weapons, most of the powerfull machines in the Tecno - Union army are creations of Dr. Faust, but the most scaryest thing, is that Dr. Faust was the profesor and mentor of Jail Scallieti.
Spoiler for Description:
Name: Dr. Faust
Age: UNKNOW
Origin: The Tecno - Union Empire
Gender: Male
Stature: 2.20 meters
Weight: 215 lbs
Magic: DON'T USE
Weapon: DON'T USE
Rank: Tecno - Union Chief cientist
Current Agenda: A misterius project comanded by the Holly Tecno - Union Emperor, it's about the combination of technology and Black Magic called "The Four Riders of Apocalypse project", it's seems that Vita and the Cyberbot Quattro are vital components of this experiment, his truly function it's still unknow
Spoiler for Powers:
Dr. Faust don't fight, his condition makes him unable to even make a stand, normally he uses a teletransportation system to escape and let his twisted creations do the dirty job.
Spoiler for Weakness:
If his vital suport system is damaged or destroyed, he will die inmidiatly
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
The Power Of Crack Compels You The Power Of Crack Compels You
Make the voices stop
Quote:
Originally Posted by LoweGear
Kha's having much fun with Aika's "Kinshi" ("Not Allowed") catchphrase.
"Hazukashii Seirifu Kinshi" basically means "Embarrasing comments are not allowed".
Ah, I see
Quote:
Originally Posted by LoweGear
Double Cast-Off plus... Fusion test?
MOST EXCELLENT IDEA EVER
*Double Rider Kick >>> Lowe*
Final Fusion....APPROVED
*RUNS*
Quote:
Originally Posted by Kha
Gotta thank LimitedEternal for finding the most WINRAR pic for the OC thread. There's another of Vita, forgot to save it.
I hope they make one for each character
Quote:
Originally Posted by Kha
It's an ARIA thing, like what Lowe says.
Looks like ARIA is the next infection here in OC....
Quote:
Originally Posted by LoweGear
What... Gap Generators?
*RUNS*
Better start bringing out some MRLS units...
Quote:
Originally Posted by Aaron008R
3Aces: Thank you~!
Erm....you're welcome....
cute...so so cute.....
Quote:
Originally Posted by Aaron008R
Cool idea.
Thanks
Quote:
Originally Posted by Keroko
Wow, I didn't expect my double doze of crack to be recieved so well.
I think most of us have gained a slight resistance to large amounts of crack
Quote:
Originally Posted by Keroko
She'll need to take lots of classes from Sasami before that'll work.
Better Sasami than, say...Akane....
Quote:
Originally Posted by LoweGear
But... Yo-Yo Sentai?!?!?!?!?!
Asagi: OMOCHIKAERI!!!!!
Now you've done it
*runs*
Ryotaro: Ne, Mayu-chan? How have you managed to keep her under cotnrol all these years?
Quote:
Originally Posted by Kha
[Lowe Vision]
...
...
...
Fate, Nekomimi and looking absolutely delectable: "Kha-chan... Arigatou~~!"
Will try since there are so many people recommending it.
Quote:
Originally Posted by Erio
So that's what's going on. I didnt think about checking Goose's links.
Heh reminds me that I still have to read up Alphas. (Finished the rest. )
Quote:
Originally Posted by Erio
Could this be the formula for WIN? Though I dont mind the megane part.
Not the ultimate formula. But definitely a winning one.
Quote:
Originally Posted by Erio
I just hope it is widescreen and 720p.
Oh yes. I personally love 720p files myself. Quality freak. I'm even downloading Menclave's 720p mkv version for G 00, which as you should know, is a lot larger than the usual fare.
Quote:
Originally Posted by Erio
They do say that the more they are touched, the more they grow...
*runs*
There seems to be quite a few variations for that. One says that it only grows bigger if the person the girl likes touches them. *runs as well*
Quote:
Originally Posted by Erio
Just imagining Julie doing that (and in Catty form ) makes me go
Nekomimi-fetish much? *cough*
Quote:
Originally Posted by Chaos2Frozen
Destruction is Imminent...
~*~*~*~*~*~*~*~*~*~
"First I WHIP it out!"
"Then I THRUST it!"
"WITH! GREAT! FORCE!"
"Every angle..!"
"It penetrates!"
"Until...!"
"With great strength...!"
"I... RAM it in!"
~*~*~*~*~*~*~*~*~*~
-_-' Should have anticipated you coming up with something like this. There goes peace and quiet!
Quote:
Originally Posted by Chaos2Frozen
Huh? It does?
Well, not to me at least... In fact, if anything, it reminds me of Otome wa Boku ni Koishiteru
(Woohoo! I actually spell it out on my own!)
:O I still have problems spelling that to be honest.
Quote:
Originally Posted by Chaos2Frozen
Oh, it's GRRRREEEEAAAATTTT to be back in FULL force
Not sure whether to be happy or do a face palm.
Quote:
Originally Posted by Chaos2Frozen
HAHAHAHHAHAHAHAHHAHAHAHA!!!!! Good one Good one !
...
Wait, you're serious?
Erm...yes...no. I'm not sure.
Quote:
Originally Posted by Chaos2Frozen
A) Sand King B) Scorpion King C) Shaman King
Quote:
Originally Posted by Chaos2Frozen
The "adult only" is quite prominent you know?
Quote:
Originally Posted by Chaos2Frozen
Haven't I seen this before?
This place is going to start getting Chaostic again.
I believe Goose explained it the best he could without spoiling it .
Quote:
Originally Posted by FlameSparkZ
N-nani kore?
Emili: "Keroko-kun?" *stares* "Aww, kawaii desu ne." *turns to Glen* "Can I have one? Glen: "...he's not a toy." Emili: "PLZ OMG PLZ." Glen: "...only if you take care of him properly." Emili: "Yay! :3" Keroko-kun: "What the fu-" Keroko-chan: *laughs at the absurdity of it all*
Quote:
Originally Posted by krisslanza
Is that some kind of curse or chant around here?
I had... I forget who but I know someone was chanting that at me I think
It's our incantation.
Quote:
Originally Posted by Sheba
Spoiler:
The women's locker room if it is Yuuno
...what I wouldn't give to be that ferret for the last ten seconds of his life.
Quote:
Originally Posted by PhoenixFlare
Like it? I LOVE IT!
Emili-Glen is nice! It's always good to have "moral support" before engaging. Though it looks like Franz is at the receiving end of Naomi's foul humor.
Fast-paced action throughout, and Omega is shaping out to be quite a tough enemy. I thought Caro would've summoned Voltaire when the situation gets out of hand, but guess she didn't (By the way, was the thing chasing them a Mutalisk? The three-pointed glaive sounds familiar. ). And Garyuu Yoda-speak is a bit funny, but that is offset by GARIO'S magnificent entrance!
It's a great surprise that his most powerful attack was stopped, but it does make for a good opening for the OFM's dynamic entrance.
Onwards, to the next chapter we will!
Moral support is always good
As for Omega, get used to seeing him in different forms. This is the first of many.
And yes, that was a Mutalisk chasing them .
...and although extremely powerful, White Lightning Devastator is actually not GARio's most powerful; his final attack is a secret :3 .
Quote:
Originally Posted by PhoenixFlare
Spoiler for GuardianS' cast:
Character List
Special Investigation Corps 56, Intelligence Department
I do hope you don't mind the naming scheme. I am bad at naming people.
I like the names at any rate .
Quote:
Originally Posted by Aaron008R
...
.......
.........
Oh man... OH MAN!!!
That was one BIG DAMNED AWESOME fight!!!
The interactions at the start was solid and fitting. though I got surprised when I read that Caro and Lu looked alike...
Spoiler for I imagined they'd be like this...:
Garyuu going Yoda was but badass, anyways.
And of course, Erio PWNZ hard here even though he eventually lost!
Not to mention the INCREDIBLY BADASS entrance of the OFM with an equally BADASS song!
I'm liking it a lot! Nice job!
lol I'm glad you liked it.
As for the Lu/Erio/Caro... eh, that's sorta existent. Sort of.
Quote:
Originally Posted by Aaron008R
It's a process.
1) Slot open.
2) Slot in.
3) Close hatch.
4) Conversion. (takes about as long as those in the show)
And in the case of switching...
1) Revert back to arm.
2) Slot open.
3) Remove card.
4) Slot in new card.
5) Close hatch
6) Conversion. (takes about as long as those in the show)
No shortcuts since Reishiki is already chock-full of functions for anything else to be built in. As well as the fact that the system is still in prototype stages...
Is it fine enough?
Good thing you posted that. Now when/if Aurion gets into a fight and needs to use those, I know how it works.
Quote:
Originally Posted by Saint X
Saint X rows silently...
Saint X rows around...
Saint X spots an ideal place...
Saint X drops something...
*Rows fast... Really Fast..*
"Have a Bridget..."
+++===+++===+++
Spoiler for Yo-Yo Sentai... Bri-Ranger??? OH NOES!!!:
Say Thanks to Luciferslilkitty on DA on this one!
"Bridget"
Spoiler for General Information:
Name: Kyrios Dei Rinsael. He said that he'll only say this name to his wife (ooh... Kotona Elegance tendency... name still tentative/unsure/not confirmed according to sources) Alias: "Bridget" Age: 15 Gender: Male Birthday: October 26, Dei Feast of Decem (root: decimal), the Dei God of numbers and Patron Deity of Dei Dark Magic. Hair: Blonde Yellow, unknown length and feminine Eyes: Viewpoint Chroma-Phasing from green to blue and vice versa- eye color changes from green to blue and vice versa depending on where you look at his face. (Kirika has Active Opto-Chroma-Phasing, where she can change her eye color and visual perception voluntarily) Build: Effeminate male Height:
Weight:
Homeworld: Unknown, suspected to come from an N.A.W. One of the Outer fringe worlds of the Green Zone that make up the current A.E.U. (Advanced Esotherics Union) Region, a rather independent group of star systems that border on the Bureau's Yellow 'No-go' zone. Magic System: Dei-Type Dei Magic Grade: Trainee Templar Third Grade / Initiate Templar First Grade Magic Color: White / Gray Mage Rank: BB+, gets promoted to A+ upon the end of Rebuilt/StrikerS. Miltary Rank: Private, Unknown Class, gets promoted to Lieutenant by the End of Rebuilt/StrikerS +2 Months. Threat Level: A+, may go as high as AAA depending on the situation. An over-reaction can even draw S in threat level. Personality: Though raised as a girl due to superstition, he still retains some male attitude. Speaks in a bishonen (almost female- well some bishonen have female seiyuu) way, tone and voice and is in many aspects, effeminate. Does not even try to act up in his clothing, and will be direct to the point when asked about his gender. Likes Teddy Bears, Spaghetti, Jasmine Flowers, and the Blue Color. He has a tendency to get lost in a room, be scared of bugs, and also the matter of being thick- especially with people around him. Mood and Attitude can shift from Male to Female in a blink of an eye. Affiliation: Newly Graduated from the TSAB academy special program for "non-conventional mages"- a group for people with non-descript Magic Types (like Prism, Dei and others- basically anything non-Mid or non-Velka), medi-magical conditions (non-life or life-threatening medicial conditions that affect a person's magical ability, like Sign Blanking- a person's inability to retain a sigil due to weak linker core lattices and weak medial system (magic circuit) flow) and 'magical geniuses' (people who are over-ranked for their age, like Nanoha, Fate and Hayate). Device/s: "Rebounder" and Orbis Device Type:
"Rebounder": Frame Device (Quotes because Frame Devices usually have no names- due to their nature and simplicity)
Orbis: Guide/Aid Device
Description:
"Rebounder": A Trio of Simple Yo-yos, Silver plated and with a neo-metallic sting that allows energy to flow from the templar to the device and vice versa. Inside mechanisms are like the regenerative yo-yo of today, but each component is a module for other magic enhancing components- also includes a "Battery" type Overdrive Engine- the Dei equivalent to the Cartridge System on Mid/Velkan Devices. Has a range of 10 feet. Does not have a standby form but is stored in his side pockets/belt strap when not in use. Can also be used as a sensing instrument, grappling tool, garrote and can also attach itself to his shoes- a makeshift pair of skates. The third yo-yo is rarely used, primarily only during "skating" can he use it as a weapon, as the first two are the "skates", during Overdrive operation, as this third yo-yo is the starter 1/sustainer battery/magneto of Orbis's Overdrive Engine and during casting of Dreamweaver, where this yo-yo is anchored to Orbis during the whirling attack.
Orbis: The metal ring around him when his' core jacket is online. It contains similar mechanisms as his yo-yo- like magic amplification/realization/transmission mechanisms, but also contains an Overdrive Engine- though this is of a Controlled Flow or "Turbocharger" configuration. And like all Guide/Aid Devices (since they are the equivalents of Intelligent/Unison Devices) it has an AI (appropriately) named Roger (yes, taking the form of the Teddy Bear). Standby form is his belt.
Spoiler for Skills and Spells:
Spell/Skill List:
Due to Bridget's unique style of both attack and magic, his spell/skill list has been divided into two parts, Normal and Overdrive. Normal Skills/Spells are those that can be executed with or without magical addition/infusion and can be executed under Overdrive Condition as well. Overdrive Skills require at least one or more Overdrive Engines active to cast/use.
Spoiler for Normal Skills/Spells:
Normal Skills/Spells:
Offensive:
String Arts:
To summarize this complex form of fighting, this is basically, in the Terran mindset, yo-yo tricks that have been adapted for offense, as well as the plain "swinging" around of the yoyo. As long as these are not magically infused, they do not count into the "Es-Type" skills shown below.
A Noted Move:
- Rebound Drift:
Using excellent string control, Bridget leaves a yo-yo either suspended in midair, hanging from the roof or standing on the floor for up to 2 minutes. As soon as a target closes enough to the drifter, he quickly infuses the drifter with magic and does either an instant Strike Sweep or Bind Loop, often followed by Power Slam a millisecond after depending on the situation.
Es-Type Skills:
To summarize, these are the magically infused attacks involving the Yo-yos. Though these skills can be spammed, the most powerful of them, Power Slam, requires that a preliminary Es- skill be used before being casted, as if not done properly, the attack will not even act up- the yo-yo casted that way for a supposed Slam will only be non-magical- as well as having a high degree of accuracy error- the preliminary skill acting as a marker/sight for the attack. Also included in the list of Es- skills is one of the "Impossible" attacks listed by the Dei Canon- impossible being the combination of at least 2 Es- skills and being an AoE Skill, which Dei only limits to those Templars holding melee weapons and have enough secondary (weapon arts like Kendo) mastery, Advanced Guide/Aid Devices and Key Device Users.
- Strike Sweep:
"Es-" Type, "-Tun" based skill ("Estun" means "Destroy Average" in Dei).
Skill Description:
This is basically the magically infused version of the "String Arts", wherein Bridget infuses his mana to deal more damage and allow penetration into AMF shielding- even though most of his attacks are purely kinetic, they never pack enough punch to leave dents in drone metal, whereas magically infused attacks can leave dents and even put holes by chance. This is also one of the preparatory skills before casting Power Slam, more powerful and faster but less accurate than Bind Loop.
- Bind Loop:
"Es-" Type, "-Ka" based skill ("Eska" means "Alter Speed" in Dei).
Skill Description:
The only Magical Bind in Bridget's arsenal. It involves Looping the infused yo-yo string around the target, with the yoyo returning to the user's hand, affecting movement- sometimes stopping the enemy. Since it involves the yo-yos themselves in the attack, Bridget can only bind two at a time, and with each bind dealt, Power Slam's attack rating is halved by one bind and totally is nonexistent by two binds, as he had already used up the other free yo-yo to tie another up. This is also one of the preparatory skills before casting Power Slam, less powerful and slower but more accurate than Strike Sweep.
- Power Slam/Strike:
"Es-" Type, "-Ma" based skill ("Esma" means "Destroy All" in Dei).
Skill Description:
Bridget's Signature Heavy Magical Attack. Involving a preparatory Es- skill such as Strike Sweep and/or Bind Loop, this attack involves 1-10 heavy strikes of the yo-yo on the enemy that was "targeted" by the preparatory attacks. It has a tendency of not just being able to hit the enemy, but also place dents or if critical hits, tear at or put holes in the enemy- though it happens rarely due to the impact nature of the attack. The degree or attack rating of this skill is dependent on the preparatory skill used, as it involves any free-handed yo-yos at that moment, a maximum of two. There are no issues when using Strike Sweep, but during Bind Loop usage, the number of free-handed yo-yos drops to 1 or even none if two are being bound separately. Bridget's common tactic is to use his lefthand yoyo to bind and use the free righthand yoyo to deal the Slams.
Spoiler for How Es- Type Skills are chained:
"I have to guess the range of the target before i really strike it." Bridget spoke as she threw the righthand yoyo out towards the gadget. "Hit or miss it does not matter..."
The yoyo did miss, the mechanical attacker just backing a bit. But...
"Because..." she further continued the line. "As long as i know the distance... I can hit..."
She quickly swung the lefthand yoyo out as she quickly retracted the righthand yoyo back in.
"Hit it with all I've got!!!"
the lefthand yoyo went fast, the drone attempting to bar it with its AMF field- but it simply passed thru.
"Impossible!" Colette and Yu jointly spoke.
"That field weakened us and our attacks, but hers..." Eika thought. "And that strange seal... somethings up!"
And so the lefthand yoyo hits hard, denting the drone's metal body, quickly followed by the just rebounded righthand yoyo, brought to the target full force by the centrifugal motion that Bridget imparted as initial light strike. and then, the heavy yoyo strikes followed one after the other- ten in total, making the drone stagger, land hard on the floor and fizzle out.
- Dreamweaver
"Es-" Type, "-Kai" based skill ("Eskai" means "Destroy Random" in Dei- one of the few 'impossible' attacks- as it involves mixing two or more "Es-Type" attacks.).
Skill Description:
A very mysterious, powerful yet beautiful attack- a combination of Strike Sweep and Power Slam using not 2 but three yo-yos (both hands and the one attached to the ring during overdrive) that covers the maximum range of Bridget's yo-yos in an almost spherical area- almost because he's standing on a floor- only during airborne does the area become spherical. It is also his only cutting attack, but with a fairly low rate of that occurring- due to the random occurrences of either Sweep or Slam, anything caught up in it are sure to not escape unscathed. Even though this skill needs three Overdrive Engines to execute (Orbis' and the handed Rebounders, four if the intent was (though not intended directly) suicidal), it has been placed here because of it being an Es- skill. To put it simply, it is a whirling storm of hard yoyo impacts and the occasional cutting line. And after execution Bridget will surely faint from being dizzy and tired after such hard execution.
Defensive:
- String Guard:
Skill Description:
His default shield type spell, formed by the looping of his yo-yo's neo-metallic string in one of 4 configurations; a star shape when standing up, a kite shape when airborne, an A-Frame shape when kneeling/prone and finally when he swings his yoyos around in orbit around and around during running/moving. Like most shields, it can only withstand attacks in one direction and is vulnerable to shield breaking attacks.
Skill Details:
+ Lasting time: Instant and Will-Dependent
+ Effects: Deflect/Block any single directional attack, 100% chance, S+ and below skills are affected. Shield breaking attacks only have 40% chance of being blocked.
+ Tax: None
+ Upkeep: None
- Ring (Influence/Tension) Barrier:
Skill Description:
His default barrier, able to block attacks from any direction when powered on. Due to a lack of effective shielding, as his String Guard can only protect so much, this is the only default shield he has on. It has two 'Power Settings", half and full. A "half power" shield can only deflect ranged and cushion melee attacks, but only to a limited degree and power range, though its advantage is that it can be left on for long periods. a "full power" shield can block most shots, but can be taxing on the mage per hit blocked. Sometimes in some situations, this barrier can assist in conjunction with the string guard for better protection- but it is considered a full power setting and thus suffer the same limitations as full power outright.
Skill Details:
Half Power:
+ Lasting time: indefinite
+ Effects: Deflect Ranged Attacks, 25% chance / Reduce 35% of Melee Damage, 25% chance. AA+ and below skills are affected.
+ Tax: 1~5% per hit deflected/cushioned
+ Upkeep: 1%
Full Power
+ Lasting time: indefinite, until the mage runs out of mana/energy
+ Effects: Full deflect/block any attack, 100% chance, S+ and below skills affected
+ Tax: 10~105% per hit deflected/cushioned
+ Upkeep: 10~25%
Overdrive:
It is a special state in which a Dei device undergoes to provide more energy and boost effects for the user- as for Bridget, it increases his energy regeneration rate, and increases his attacks by about 30%. This ability is not able to raise a person's magical ranking, the Overdrive Engine is primarily used to overproduce mana so that some spells that consume huge amounts of energy can be used- and overdriving can have side effects, especially when two or more are in operation- an effect called "Harmonic Resonance" can occur, shutting down or burning the magic circuit of the user- most templars can only handle 2-4 Overdrives at once and 4 is considered suicide. During operation, he can also release 'light particles' that can render any AMF useless within an area around him, which is in reality some of his overproduced mana- the so called Gap Generator or GN ((AMF) Gap Neutralizing) Field- only 1 in 10000 Standard Dei Devices can do this naturally- Gap Generator is supposed to be learned and takes long to master or being to a point that Bridget can do it- and GN Drives wholesale are insanely hard to build. Though in Bridget's case, instead of being refreshed after an overdrive session, it takes him out- well if you're a battery and you have to power at least three motors, wouldn't you be exhausted?
Spoiler for Overdrive Skills/Spells:
Overdrive Skills:
Defensive:
Ka-Type Spells
Requires at least 1 Overdrive Engine Active
- Crystal Coat:
"Ka-" type, "-ite" based skill ("Kaite" means "Self-reflection" in Dei)
Skill Description:
A special Dei-based buff that enables a special barrier that reflects any kind of magic back to the caster, though only two shots can be reflected- and those reflected shots can be evaded by the caster. So in the case of Nanoha firing 10 Accel shooter shots to a target with this buff, only 2 of the 10 will reflect back- with Nanoha dodging/controlling the two, and the other 8 will still hit, unless there is barrier or if the caster recasts this skill or still under the influence of evasion/protection spells- those spells will decide the effect of the other shots. In the case of Divine Buster, if there is only 1 shot lobbed towards a person with this buff, that entire shot is reflected back- with Nanoha evading it. Any AoE spells like Lord of Vermillion will only reflect the initial impact- the succeeding damages may or may not hit dependent on the same circumstances as shown on the first example with Accel Shooter. Upkeep is costly and the downside is that support spells will also return to the caster, until it is dispelled. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Reflect any magic back to the caster 2x.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5% on self cast, 1% when cast on target, but target upkeep about 4%.
- Critical Restoration:
"Ka-" type, "-izel" based skill ("Kaizel" means "Self-restoration" in Dei)
Skill Description:
A powerful chant that enables a Dei Linker (buffer) to store a tremendous amount of restorative energy in their, or in another target's body. This stored energy, like all "Ka-" spells, have a lasting time and will disperse easily and harmlessly when the time limit is up, or unless the target's health is so low that it is almost to the point of death. Then at that certain low life point, like 5% with Bridget's level of this skill, this energy is released, the ensuing rush fast healing injuries, but with an overload of pain as all injury healing is accelerated 1000% faster than natural during this process. The target may faint due to the overload of pain signals unless they are either under the influence of painkillers or some other mental occupation ability. Dei Templars naturally overcome this dire pain by means of their passive "Ka-" type skill "Kaina" or Life Hymn- but reduction is only just slight to keep consciousness in- as for other Magic Types, that is up to the person applied with this buff. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until the effect kicks in.
+ Effects: Total restoration of target HP, but the target must be at the 5% HP mark to it to take effect.
+ Tax: 25% upon cast without this buff on, 80% when cast with this buff still on.
+ Upkeep: 0~25% depending on the mage/target injury/damage upon casting- the more damaged/injured the higher.
- Snap React:
"Ka-" type, "-upe" based skill ("Kaupe" means "Self-rejection/dodge" in Dei)
Skill Description:
A specialist buff that for one moment, heightens the target's senses so much that any form of attack, regardless of kind is evaded for that one moment. Another form of this a ethereal duplication- almost at the point that the target is, in any perspective appearing as a single unit, but in reality, the ethereal pair is what everybody- including caster and target sees, only be dispelling it reveals that the real body is in a different place altogether- giving it the impression of dodging it totally. Bridget's kind of buff under this category is more of a mix of the two, upon when a hit almost lands, the target instantly and momentarily 'dives' into a dimensional pocket- without any notice from any party, avoiding the attack, and also the 'dive' alters the target's space a bit, so that shots with the same "intent wavelength", like Salvoes, or chained attacks simply "pass thru". It is either the shots "pass thru" or totally dodged in action. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn, and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled.
+ Effects: The absolute evasion of one attack- Salvoes count as one if released at the same time/or as a chain.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5%
- Injure Vampirism:
"Ka-" type, "-ahi" based skill ("Kaahi" means "Self-recovery" in Dei)
Skill Description:
One of the strangest buffs in the Dei Canon is the "Kaahi" based skills, for they require real time injury to take effect. It is a personal aura that "captures" not just the life force of the area, but also the life force lost by the live injury and restores it to the user, but as with unconverted and spent life force, only a fraction can be restored to the user- so this buff is only useful when trying to prevent death or at low level injuries- but unlike pure skills of this basing- which only work in the face of just manual damage, Injure Vampirism can work not just in the face of manual damage, but in all kinds of damages, magical, skill or any- really helpful in the face of life degrading spells. But there is a drawback, self-inflicted injuries by any means cannot activate the effect, and hence, a person with this buff on, when buffed by a "Kaiun" based spell, will be replaced by that said spell in place. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Restores 1~7% (nominal) of spent life energy when user is injured or taking damage in any way. Cannot be cast when "Sacrifice Edict" or "Kaiun"- based spells are in effect- any cast over will replace it.
+ Tax:30% upon cast without this buff on, 75% when cast with this buff still on.
+ Upkeep: 10%
- Sacrifice Edict:
"Ka-" type, "-iun" based skill ("Kaiun" means "Self-sacrifice" in Dei)
Skill Description:
"My Life for the Cause..." one of the deeper mantras of a Templar, which not just defines their duty to their Canon, but also their people as well. This Spell, relatively new in the long history of the form, takes this mantra to a literal meaning. This is the inverse of "Kaahi", which means that the person's life force is used to increase damages dealt to an enemy, instead of absorbing health from damage. This is the ultimate act that a templar can do, it is basically their version of the Terran Suicide attack- and also a reason why artificial mages are being promoted, since after being damaged, they can simply be repaired and be sent back, whereas lives are more expensive. But If you think that applying a "Kaizel" based skill would alleviate the problem, that is where you're wrong- because each attack under "Kaiun" influence has the same pain factor as being acted upon by "Kaizel" effects- as soon as your Kaiun wears off and in the process sets off your Kaizel, you will surely faint or even die from the overload of pain regardless of whatever you do- unless you can turn off the release of the neurotransmitters for pain physically- any chemical means is fatal. Can only be cast on self or on other Dei users, unless under the influence of "Force Teaching". This is a skill of last resort!!! Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or after 5 attacks, skills included, hit or miss.
+ Effects: 1000% increase in attack for 5 attacks, skills included, hit or miss. Cannot be cast when "Injure Vampirism" or "Kaahi"- based spells are in effect- any cast over will replace it.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on. 10% self injury per attack, hit or miss.
+ Upkeep: 0%
- Force Teaching:
"Ka-" type, "-ita" based skill ("Kaita" means "Self-teaching" in Dei)
Skill Description:
"To benefit all" is another internal mantra a templar adheres to, which defines their canon's original intent to be helpful to any magic type- which was lost thru time, countless deaths and aggressions from other Magic Forms, forcing the Dei to become the isolated, xenophobic and warlike group that was highlighted in AlternateS I- that was quickly changed by the formal reintroduction of the Dei Archon by the end of that saga. In the ensuing Renaissance, the entire Canon was rediscovered and along with it, came a way that will enable Linkers to allow themselves to help other users of other form- and this was "Kaita". This is, in the most simplest sense, a forcing spell that forces the buff dynamics to be bent, thus allowing application of "ka-" skills to all allies in the area, regardless of type- it is like removing a limiter in a sense. The only snag is that it can only be applied to other Templars, since it needs a conflict in the target's "Life Hymn" in order for the skill to work, since casting to one's self is equivalent of applying a cancel frequency to one's own frequency. And it naturally does not work on non Dei types. Only two "Ka- type" spells can be active on Bridget at any one time, with the exception of Force Teaching, his passive skill Attitude Hymn and when applied by/to others.
Skill Details
+ Lasting time: 777 seconds or until dispelled
+ Effects: Allows the Dei target to "Force buff" anyone, regardless of Magic Type with "Ka-" type skills. Cannot be cast on self.
+ Tax: 20% upon cast without this buff on, 65% when cast with this buff still on.
+ Upkeep: 5%
- Attitude Hymn
"Ka-" type, "-ina" based skill ("Kaina" means "Self/Life Hymn" in Dei)
Skill Description:
The only passive skill that he has, and a vital skill as well, not just to him but variants of this skill to Templars everywhere. This is the basic of all Dei, regardless of being a sigiled natural templar or a sigiless artificial drone, since this skill signifies their very life force in motion, their very spirit, their very identity... and without a Life Hymn, one can not be a force user- according to Dei Canon that is. In Midchildan Medical terms, this signifies to a limited extent the "base frequency of the linker core, or "spark"- depends on who you talk to". And speaking of individual lives, Bridget's is unique, only befitting a person of his composition. True that his Hymn as the same effect as others like Ashton and Rurika, but there are is special set of effects that occur when he's in a certain state- namely being a boy and girl. When his well-being- attitude, behaviour, emotion and reaction are that of a man, the male attitude kicks in, increasing aggression and lowering his self-safety/care for self.The reverse happens when he's in touch with his female side, decreasing anger and more caring for self/others. Those states have drastic effects on his performance during battle so a sudden mood change would spell disaster.
Skill Details
+ Lasting time: Passive Skill
+ Effects: Increase in passive Health/Energy Regeneration Rate, factor dependent on the types of people beside him and the number- a max of a raise to the 8th in any computation of a Kaina-based skill. Increased attack and decreased/0 recovery rate when attitude is more manly/more testosterone/male hormones in the body system (GAR shift), Decreased attack and increased/5x (in addition to the first effect) recovery rate when attitude is more girly/more estrogen/female hormones in the body system (MOE shift).
Buff/Boost:
The "Re-" Type Skills:
Requires at least 2 Rebounder Overdrives or 1 Orbis Overdrive in operation.
Skill Description:
"Re-" type spells, commonly called "Linking" spells, are the epitome of Dei Support Spells, not just because they are like the majority of support spells, ones that strengthen the target, but also, due to the extremely different "wavelength" of Dei Users, they are able to "awaken" the target's "inner abilities" to further improve the tide of battle. What actually happens is that the Linker gives a huge amount of his/her unique mana to the target, about 50-85% of the Templar's mana pool depending on their level, and in a process that is still highly kept secret, manages to "insulate" the target's magical circuit with an "insulation" of that parted mana, protecting the base magic circuit from any outside influence, particularly AMF, since Dei users are naturally highly resistant to such impedances- due to their ever-varied base magical frequency. And being mana in itself, not only does it add to the target's mana pool (restoring the amount, not the percentage- if 85% is about 8500/10000 in the templar, only 8500 units can be restored, even if its 8500/100000), but it's unusual frequency also aids the target, amplifying/canceling wave patterns in the energy flow, resulting in a totally different flow and manner of energy- half the target's and half of the templar's. The resulting "linked" flow enables the activation of "Inner Abilites", namely variant skills of either Dei and the Target. The Device the target has can still normally process the linked flow, so there are no problems in powering down or overloading devices during linked state. Even though the base concept of linking spells is the same, each kind of force user is unique, hence having the 9 "'Paths' of the user". As for Bridget's case, he can only use this when at least two of his 'battery-type' overdrive engines and/or his 'turbocharger-type' overdrive engine are active, since the spells do consume large amounts of energy.
Skill Details - Default
+ Lasting time: Varies from the Target's magical capability and usage, from 5000 and above seconds for a low level (Rank C below), 2500-4500 seconds for a mid level (Rank A to B) and 777 to about 1500 seconds to a high level (AA and above) target. Still subject to duration change.
+ Effects: 35% in amount addition of mana to the target. AMF immunity up to the D-Type/Strength (total stoppage of Magic Linking- the AMF pulse when the Cradle was disabled), 50%-10% AMF resistance to any AMF after D-Type (Magic Evacuation/Vacuum/Degradation kinds). Unlock of certain skills, both passive and active, depending on the target. The names here are tentative, and subject to change.
+ Tax: 50%-85%
+ Upkeep: 0%
To Mid-Types:
- Magic Soul
Reizel: "Spirit of Mage"
Skill Details
+ Additonal Effects: For Mid-Type Ranged Users Only- Like Nanoha. Decreases tax and cooldown when casting spells, "Unlocks" "Split-shot", a shooting effect that splits any single coherent beam into at least 2 homing beams, with the same power output. Imagine Nanoha firing a single Divine Buster shot under the influence of Reizel, the shot speeds and once it nears the target or on command, the shot splits into at least 2 homing beams- a Nanohaverse version of the DiBison's MegaloMax attack, and "Beam Regen", a passive skill that that mimics the charging of Starlight Breaker per beam shot- using latent/free energy from the surroundings- reducing energy consumption by about 40% per shot. Hyperblasts like SLB and Minishots like Accel Shooter are not affected.
- Combat Soul
Reite: "Spirit of Warrior"
Skill Details
+ Additonal Effects: For Mid-Type Melee Users Only- Like Fate. Increases Movement and Attack Speeds, "Unlocks" "Speed Factor", a passive skill that increases damage, depending on the velocity of the blow, "Critical Reaction", a passive skill that heightens the mage's senses, increasing evasion and critical hit rate, and "Echo", an attack effect, that at random, will enable the mage to deal as much as ten times the normal damage per attack, chance dependent.
- Mission Soul
Reina: "Spirit of Priest"
Skill Details
+ Additonal Effects: For Mid-Type Supporters Only- Like Caro. Decreases Mana consumption by about 10%-15% and increases Mana Regeneration by the same amount. "Unlocks" "Force Point", an active spell in which the mage can fire off a pinpoint beam that when it hits, either pushes back the enemy or disables it- if it hits any node in the circuit, "Guardian", another active skill that "summons" 2 "options" (Vic Viper/Gradius ref) to defend the supporter or any allies- the number becomes 4 if the supporter is a non-summoner, since they have no summons to help them- familiars don't count as summons (i think), and also enables a Dei summoner to cast "Anima Maxima" on the supporter's summon when said summon is summoned when the summoner is under the influcence of Reina.
To Velka-Types:
- Knight Soul
Reana: "Spirit of Knight"
Skill Details
+ Additonal Effects: For Velka-Type Melee Users Only- Like Signum/Keroko. Stabbing attacks are faster and more penetrating, Slashing attacks have a wider damage swath, Cleaving attacks have bigger cleave areas and knockback and impact attacks have bigger AoE and have stun tendency. Increases defense and attack at the cost of reducing 5% mana regeneration. Panzer- spells have a 25%-50% reflective tendency.
- Arcane Soul
Reika: "Spirit of Wizard/Warlock"
Skill Details
+ Additonal Effects: For Velka-Type Ranged Users Only- Like Hayate. Decreases Mana consumption by about 10%-15% and increases Mana Regeneration by the same amount. "Unlocks" "Force Impact" (needing German translation for this), a melee skill that enables the mage to use his/her staff as a enegized hammer, knocking the target with a powerful blasted impact, and "Iron Edict" (needing German translation for this), a Velkan only applicable defense spell that improves Panzer- type spells by about 30%.
- Gospel Soul
Reiun: "Spirit of Cleric"
Skill Details
+ Additonal Effects: For Velka-Type Supporters Only- Like Shamal. Improves Healing effectivity by about 20%, reduces mana tax/usage by about 35%, "Unlocks" "Assumptio/n", an all-around support spell, much like the RO spell of the same name, reducing damage by about 50%. and also enables a Dei summoner to cast "Anima Maxima" on the supporter's summon when said summon is summoned when the summoner is under the influcence of Reiun.
To Dei-Types/Others:
- Fighting Soul
Reita: "Spirit of Fighter"
Skill Details
+ Additonal Effects: For Dei-Type Melee Users Only- Like Arisa. Unlocks "Fuusetsu", a small barrier type field that upon application, delays the target and outside perception of time, enabling the Templar to do 3x more hits on amount of time- same time fooling both target and audience. Activates certain elemental effects dependent on the kind of element being used- what exact effects are still being examined.
- Range Soul
Reikyo: "Spirit of Ranger"
Skill Details
+ Additonal Effects: For Dei-Type Ranged Users Only- Like Rurika. Any dodge self-improvement skill with effect duration they use will also affect allies (think of it as the RO skill "wind walk"), with the exception of Kaupe-based/instant single use dodge skills, "Unlocks" "Tri-Shot", an active skill that enables the user to shoot 3 shots at once, instead of the usual double and "Seal Bolt", a special projectile attack that is similar to "Purge" but hits/affect enemies in the projectile path.
- Force Soul
Reone: "Spirit of Mystic"
Skill Details
+ Additonal Effects: For Dei-Type Supporters/Force Users Only- Like Ashton/Suzuka. Improves "Kaina" effectivity by 50%, Improves "Anima Maxima" effect by 25%, reduces casting time by 30%, "Kaizel" type spell effect conditions changed to 25% life limit before effect activation (Ashton's "Life Rebound" kicks in at 15%) and "Unlocks" "Abosolute Transfer", a Dei Transfer type support skill that enables to transfer life and energy from one target to another or empty space, regardless of alignment- can be used both supportively or offensively.
Spoiler for History:
Retrieving Level 7 Information...
30.45% Complete
And Bridget nears completion! Hmm... he might make an appearance in Alpha >.>
Both are first-rate grandiose perverts after all, with a weird obsession of their own.
And the difference between animating dolls with life force and creating cyborgs isn't exactly that huge either.
Quote:
Originally Posted by Nightengale
Otome dog-fights create craters and breaks cliffs into pieces and the strongest can pretty much lift buildings and still homerun with them, that's about strong to cover up for their one-trick-pony mid-range attacks.
Besides, Otomes can always equip themselves with Meteor Breakers.
True, very true.
Quote:
Originally Posted by Nightengale
Spoiler for Jail in DestinyS:
In DestinyS, my own plot device intend to reveal that Jail is a forced-awakening Orphan, and is very much incomplete (( as opposed to the other Orphans with perfect recollection of their past as Alhazredian/etc )) with only fragments of the Alhazred memories in him each time awakened since the original "Jail" did not die during the war 150 years ago. The current Jail is actually the several 'hundredth' version of 'fake' Jail that had been constantly cloned, killed, recloned (( no Project F, basically resetted Jail each time )) until an acceptable version of Jail was born to the High Council, which is why despite being found 150 years ago, Jail did not make a presence to the world until 25 years ago.
Each version of Jail goes through different 'life experience experiments' from mingling with normal society to being trapped 24/7 like a experimental rat to see which maximizes the effects of the memories inside him... and let's just say the choice of genetic bases for his Numbers each originate from a part of his 'life', though the first 3 Numbers are of the same 'life.'
And this is where the Suzuka = Tre, Honoka = Uno, and the other girl = Due crack came from.
The HC's biggest flaw was never realizing that despite Jail not having a perfect recollection of the 'origin' memories, each version of Jail remembers every life he had upon forced awakening, everytime he's killed and reborn again, though he hides it. Basically the main reason why he's mentally a little off, since his life is basically one of 'clone, experiment, evaluate, kill, reclone, repeat.'
And the original, is of course, the man who looks like The Hunter. The reason there are difference in looks is because of Jail's own modifications on himself, along with whatever mild errors the High Council did in the past to his 'cloning' him.
Ah, I see. Which reminds me, how is DestinyS comming along?
Quote:
Originally Posted by Erio
Haha, that's a good point.
Would a girl OC with a girl harem be OK?
(It was Lowe-aniki's idea. Really. )
*shrug* depends on the harem, really. Full CC harem will be less likely to get through.
Quote:
Originally Posted by Erio
...So that explains it.
...
*beep beep* Ah, Keroko-tan? Yes, I need you over here again. ... What? You're busy? Oh well, come as soon as you're done then.
*click*
You got lucky.
Quote:
Originally Posted by Erio
My favorite Slayers characters are all male: Xelloss, Zelgadis, even Gaurry for the lolz. Not saying that I dont like Lina, though.
Lina, Xellos, Zelgadis is my order of favourites.
Quote:
Originally Posted by FlameSparkZ
Nothing serious. Maren will recognise Keroko-kun, because he has been spending the last few months infiltrating the TSAB, posing as an administrative worker. Also, depending on how the Koji/Cinque will turn out, he may have a little... talk with Koji. What and how again depends on how it turns out.
Quote:
Originally Posted by Chaos2Frozen
A-ha! I should remove the rankings on all my future characters to avoid detection!
You could, but we'll poke you for ranks anyway. Besides, as soon as you describe the spells you'll most likely blow your cover yourself.
Quote:
Originally Posted by Chaos2Frozen
Bah!
Nanoha has the bigger stick, what could Teana's little pea-shooter do?
*shrug* Starlight Breaker, apparently.
Quote:
Originally Posted by Chaos2Frozen
So... When you put the two of them together, you'll get a steamy-hotreaction?
Yes, but more along the lines of 'boiler going boom' then your train of throught.
Quote:
Originally Posted by Chaos2Frozen
"In the end..."
"We're all satisfied..."
"And you are set free..."
Finished Devil May Cry myself, and I gotta say, I loved it. Nero was annoyance incarnate at first, though (most of the times we were going "Dodge you moron! For the love of god, just dodge!" as they made dodging a hellalot more annoying with Nero. Which explains why we owned the crap out of the few levels where you get control of Dante, despite the tweaks trikster recieved.
Quote:
Originally Posted by FieryAeon
Well the Negima manga in our country are imported from the US. (can't find any local versions) So you can imagine how expensive they are. They're like USD10+ each volume, in our currency its around RM30+. (RM=Ringgit Malaysia, which is our currency)
I'll raise you, all manga in our country is imported, and usually costs around 20 USD comparetively. The only places where you can get them for decent prices are conventions.
Quote:
Originally Posted by FieryAeon
Lack of sleep makes you write crack? Lack of sleep makes me a zombie who messes up a lot.
Well, lieing in bed with nothing to do except think up stories doesn't exactly require much energy.
Quote:
Originally Posted by Evangelion Xgouki
Better Sasami than, say...Akane....
You don't even have to look that far. *jerks thumb to Ayeka*
Quote:
Originally Posted by Kagerou
Emili: "Keroko-kun?" *stares* "Aww, kawaii desu ne." *turns to Glen* "Can I have one? Glen: "...he's not a toy." Emili: "PLZ OMG PLZ." Glen: "...only if you take care of him properly." Emili: "Yay! :3" Keroko-kun: "What the fu-" Keroko-chan: *laughs at the absurdity of it all*
Glen: You don't look that uncomfortable. Keroko-kun: *shrugs as much as possible while being glomped* You get used to it.
EPICNESS does not escape PF, even in crack, clearly.
NO ONE ESCAPES EPICNESS
fixed...
Quote:
Originally Posted by Nightengale
Otome dog-fights create craters and breaks cliffs into pieces and the strongest can pretty much lift buildings and still homerun with them, that's about strong to cover up for their one-trick-pony mid-range attacks.
Besides, Otomes can always equip themselves with Meteor Breakers.
true true...
or in my fic idea, equipped with The Lance of Amiya or The Staff of Khastriya </Otomeficverse>
That reminds me to get back to Kha and continue Nanoha FileS III
I'm the one doing the Otome side of things entitled "Otome Daisen"
- expect Kharack on his side of the story...
Quote:
Originally Posted by FlameSparkZ
Spoiler for Off-topic - HW and Prof:
Well...they say HW are to be feared because of their power...but I honestly think Prof-class is more haxx, with Memorize (-50% casting time for the first 5 spells) and Double Casting (Bolt-type spells have a chance of being cast again, instantly), are a serious threat in PVP, not to mention other spells that the have like Soul Burn that has high chance of burning out the target's mana and also dealing damage equal to the target's current amount of mana, but may fail, backfiring on the caster
With the right equipment and cards, they can be nearly invencible (Isillia Card with it's effect active and 2x Siroma Card or Imp Card)
Do ignore this, it's only for RO players
Spoiler for RO Stuff:
<-- has an SL and Prof in a privy... has an SL in a Legal...
in legal they hate me that they don't bother me
in privy they hate me... and try to kill me at every time i step into a PK/PvP map, especially my Prof...
my privy SL cannot kill without any sort of status card *ahem*LoD*ahem* so i spam ka- instead lolx
SBurn + spell spam rox ... but don't a maya to- wait...
*remembers killing maya equipped chars*
*shrugs*
oh well...
Quote:
Originally Posted by FlameSparkZ
~~~~
Just saw episode 20 do Shakugan no Shana II and...geez, Destructive Blade, Sabrac is made of HAXX!!!
*goes back to drawing a scene of the next part*
what do you expect? planning to integrate-
*area is locked in fuusetsu*
Quote:
Originally Posted by Chaos2Frozen
What the-?!
Since when?
you have your backlog breaker use it...
Quote:
Originally Posted by Chaos2Frozen
... I don't know how to answer this
me too lolx
Quote:
Originally Posted by Chaos2Frozen
Not anymore
How do you plan to fight 37/38 units equipped with that?
*points to Thrones flying overhead*
or you can answer to them...
Quote:
Originally Posted by Chaos2Frozen
Huh? It does?
Well, not to me at least... In fact, if anything, it reminds me of Otome wa Boku ni Koishiteru
(Woohoo! I actually spell it out on my own!)
Congratulations on managing to spell that out lolx
Quote:
Originally Posted by Evil Rick
Don't ofense, but I have the game and when I discover Bridget was a man... well ... I get ... just like Jhonny.
*prays for Jhonny's soul along with May and MillevaDizzy*
Quote:
Originally Posted by Evil Rick
O.K. forget that
I like how you put him, pretty cool
Emm... and his special move "Shoot to the moon"?
"Shoot to the Moon" is already included in "String Arts", since it in itself is a yo-yo trick used for attack.
Location: In a place of extremes. From below freezing to above boiling.
@Thread: I'm sick as hell so I'll be staying in bed for today (Just came back from school). There's been much Epicness around here lately and I'm sorry I won't be able to respond. Will probably be back on my feet tomorrow or the day after, but I won't read anything before then. Sorry, really.
__________________
"You wanted to say that, but you didn't have enough common sense."
Actualy, that ast bit was a remainder of your post that slipped past my quote marks. Turning Yami no Sho into Death Note (or even the thought of Hayate having a 'long lost brother') is a big no-no in my book.
Of course that's too h4xx to do anything like that. Not to mention out of flavor. I was just inspired by Death Note. I'll be open to h4xxbusting once I get to her.
Quote:
Originally Posted by Keroko
Bulls eye.
Quote:
Originally Posted by Nightengale
Spoiler for Jail in DestinyS:
In DestinyS, my own plot device intend to reveal that Jail is a forced-awakening Orphan, and is very much incomplete (( as opposed to the other Orphans with perfect recollection of their past as Alhazredian/etc )) with only fragments of the Alhazred memories in him each time awakened since the original "Jail" did not die during the war 150 years ago. The current Jail is actually the several 'hundredth' version of 'fake' Jail that had been constantly cloned, killed, recloned (( no Project F, basically resetted Jail each time )) until an acceptable version of Jail was born to the High Council, which is why despite being found 150 years ago, Jail did not make a presence to the world until 25 years ago.
Each version of Jail goes through different 'life experience experiments' from mingling with normal society to being trapped 24/7 like a experimental rat to see which maximizes the effects of the memories inside him... and let's just say the choice of genetic bases for his Numbers each originate from a part of his 'life', though the first 3 Numbers are of the same 'life.'
And this is where the Suzuka = Tre, Honoka = Uno, and the other girl = Due crack came from.
The HC's biggest flaw was never realizing that despite Jail not having a perfect recollection of the 'origin' memories, each version of Jail remembers every life he had upon forced awakening, everytime he's killed and reborn again, though he hides it. Basically the main reason why he's mentally a little off, since his life is basically one of 'clone, experiment, evaluate, kill, reclone, repeat.'
And the original, is of course, the man who looks like The Hunter. The reason there are difference in looks is because of Jail's own modifications on himself, along with whatever mild errors the High Council did in the past to his 'cloning' him.
Ah.
Quote:
Originally Posted by Chaos2Frozen
Skane? The Irretortable ?
The OC.
Quote:
Originally Posted by Chaos2Frozen
If you could drift a Bicycle on the highway, anything's possible.
(HnG episode... Something)
Episode 30ish.
Quote:
Originally Posted by Evangelion Xgouki
Looks like ARIA is the next infection here in OC....