2014-04-18, 22:37 | Link #221 | ||
Battoru!
Join Date: Sep 2012
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For example, let's say you want to teach a kid not to steal alcohol from your refrigerator. You could blame him for being a bad kid, but wouldn't you potentially achieve an even better result if you simply explained the consequences of drinking and then explained that the punishment isn't because they're a bad person, it's because they need to think about this incident and remember why it's wrong? That's really the purpose of punishment IMO and as long as you're still punishing I don't see the need for blame. In terms of how others can change you more easily than you can change yourself, I think WIXOSS offers a great example of this. Ruko had her heart set on losing on purpose and I doubt she would have ever come to the conclusion that this was the wrong thing to do on her own. But when Hitoe spoke to her she was able to convince her not to lose on purpose. Isn't that scene an example of being able to influence others more easily than you can influence yourself? Quote:
But keep in mind that this is an opinion formed, not on my own, but through countless interactions with thousands of people. It's hard for you to change my mind on this issue because so many people have influenced me to do feel the way I do about this subject.
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2014-04-18, 22:39 | Link #222 |
Senior Member
Join Date: Sep 2007
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Akira strategy is based on insulting the opponent and making them do stupid moves. Luckily there is no referee or anything because in a RL tournament, personal attacks will get you disqualified. The mind reading just make it easier to provoke the opponent. That's why she cannot win against the other idol since she is cool as a cucumber. And she will lose against the MC because she has no wish.
The lack of a coherent gameplay is a real big minus in this show. Players don't even wait for the other player to end their turn before starting their own. Ya, I think the 2 idols got their babies .. I mean LRIG switched lol. |
2014-04-18, 23:28 | Link #223 |
Senior Member
Join Date: Apr 2006
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Actually she doesn't really trash-talk much. Just revealing the opponent's wish and making one or two incisive comments is more or less all she does. But it's true her strategy is mainly based on this. It probably can't be helped since her LRIG doesn't seem to have powerful offensive abilities.
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2014-04-18, 23:41 | Link #224 | |
Battoru!
Join Date: Sep 2012
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But I don't think either is weak. I reject the idea of "weak" people.
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2014-04-19, 00:04 | Link #226 | |
Battoru!
Join Date: Sep 2012
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I honestly think that you don't understand how trauma works. Do you just reject psychology? Do you not think PTSD is a real thing?
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2014-04-19, 00:15 | Link #227 | ||
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Join Date: Apr 2006
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2014-04-19, 01:52 | Link #229 | |
Senior Member
Join Date: Apr 2006
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It's funny you say that because the one who "insulted" Yuzuki first wasn't Akira but her LRIG.
If the card does it, and out of her own accord, I would say that it is most definitely allowed. Quote:
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2014-04-19, 04:02 | Link #230 | ||||
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Join Date: Jul 2008
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You mean Yuzuki tried to get a match with Akira, got cold feet when she realized that Akira actually knew how to play, and then after Akira contronted her with it gave her her number. When Akira found her again, she provoked Yuzuki into playing. No coercicion there- Yuzuki played because Yuzuki wanted to prove 'her way' was right, and because she wanted to slap Akira. Quote:
Classic Red behavior. Quote:
That Ruko is not any better doesn't change anything. Quote:
This is basically Yuzuki being prejudiced, and you thinking the show is somehow agreeing with that prejudice when every other characters don't mind. |
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2014-04-19, 14:01 | Link #231 |
Senior Member
Join Date: Jan 2013
Location: nowhere
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I don't really see Akira as "villainous", since she hasn't threatened to injure someone or anything. I was surprised at how she was at the end of the episode, though.
Also, I'm not finding Yuzuki all that sympathetic since her wish seems more selfish than certain other love interest-related wishes I know about. Maybe I'm just being weird with this. And why does Hitoe have something against someone "tainting" her wish by losing on purpose? Isn't using her wish to make people be freinds with her in itself "cheating", or like, tantamount to brainwashing? Not exactly "pure". Last edited by Shyni; 2014-04-19 at 14:25. |
2014-04-19, 14:29 | Link #232 | |
Senior Member
Join Date: Jul 2008
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It's like how Akira dislike Yuzuki being straightforward, or how Yuzuki hates Akira not being straightforward. They are really milking the color alignment system. |
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2014-04-19, 16:56 | Link #235 | |
Battoru!
Join Date: Sep 2012
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If you don't want to talk about the moral implications of the WIXOSS rules anymore then I won't bring it up anymore. I guess I was just curious because I got the impression that you saw the game rules as more important than any type of moral consideration. Furthermore, this gives the impression that you don't believe we should interact with other organisms in an empathic way. I guess I'm just a little perplexed by your point of view and am trying to understand it given that discussion of this show centers so much around ideas of right and wrong. But, again, if you don't want to talk about it anymore then I apologize for bringing it up to you again.
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2014-04-19, 16:59 | Link #236 |
Carbon
Join Date: Nov 2003
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I disagree. Not all fiction have to be aesops and preach something.
The primary purpose of fiction is the tell a story. And that story can be a mean spirited one, or even one that is lacking a clear moral message. That being said, the prologue of the first episode seems to imply something terrible will happen to those who do make it to the end. I won't be surprised if this story has a Faustian bargain theme
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2014-04-19, 17:08 | Link #237 | |
Battoru!
Join Date: Sep 2012
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I just find that most fiction is infinitely more interesting if you look at it, not just as an entertaining story, but as a rich body of subtext that can provoke contemplation/discussion about a wide range of topics that are relevant to people's daily lives. Like, take away the subtext and WIXOSS is just a story about girls playing some magical card game. But when you add the subtext it's an analysis of human society and the way competition affects us. To me, the second option is much more interesting. But, again, I'm not trying to say your way is wrong.
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2014-04-19, 17:16 | Link #238 | |||
Senior Member
Join Date: Apr 2006
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This is just my opinion. You're free to discuss whatever you want.
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2014-04-19, 17:28 | Link #239 | |
Carbon
Join Date: Nov 2003
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Let me clarify I'm saying that it doesn't have to be a moral aesop. You can make the audience ponder about things without being an aesop It doesn't have to explicitly tackle a theme and preach a moral message likes say: "the girls couldn't find true happiness because they abandoned their morality in pursuit of their personal desire" If the show ended with say.. Akari pulling all sorts of tricks to achieve what she wants, losing everything, but in the end being satisfied about her decisions" That would not be a moral aesop, but it would still be a story that provoke discussions.
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2014-04-19, 20:42 | Link #240 | |||||||||
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Akira certainly seemed rather calm and composed and confident for somebody "losing", don't you think? And Yuzuki seemed rather flustered for somebody "winning". So I don't see much evidence here supporting your position. Quote:
I'm amazed that you really don't seem to get it. Just because you're playing a game doesn't mean that basic standards of human decency get thrown completely out the window. The laws, norms, and moral values of the wider society don't magically and suddenly get turned completely off just because you're playing a game. If you do something in that game that would be widely considered criminal outside of it, then you can still get prosecuted for that action (as a NHLer by the name of Todd Bertuzzi learned). I would certainly consider Akira's invasive mind-reading of innermost desires to be immoral behavior if it happened outside of the confines of a game. So I'm not going to excuse it just because it's happening in a game - Just like I wouldn't condone what Todd Bertuzzi did to Steve Moore just because it happened on the ice during an official NHL hockey game. Quote:
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If you're telling somebody "Don't do that, it's wrong", it's still a matter of putting onus on that person to choose to refrain from doing wrong. It's still, at least implicitly, saying "You can change for the better here. You are able to refrain from doing this wrong thing. If I didn't think that, I wouldn't even bother trying to encourage you in that direction." Quote:
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Last edited by Triple_R; 2014-04-19 at 20:53. |
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game, proxy battles |
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