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View Poll Results: Nanoha - StrikerS - Episode 18 Rating | |||
Perfect 10 | 8 | 17.02% | |
9 out of 10 : Excellent | 7 | 14.89% | |
8 out of 10 : Very Good | 19 | 40.43% | |
7 out of 10 : Good | 6 | 12.77% | |
6 out of 10 : Average | 6 | 12.77% | |
5 out of 10 : Below Average | 0 | 0% | |
4 out of 10 : Poor | 0 | 0% | |
3 out of 10 : Bad | 0 | 0% | |
2 out of 10 : Very Bad | 0 | 0% | |
1 out of 10 : Painful | 1 | 2.13% | |
Voters: 47. You may not vote on this poll |
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2007-07-30, 01:14 | Link #221 |
~Night of Gales~
Author
Join Date: Dec 2005
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I'm still hoping that Jail too, has something up his own sleeve.
It's probably just a style decoration since it's [] shaped style is different from Uno's I shape on her tie, but it doesn't hurt to hope, right?
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2007-07-30, 01:15 | Link #222 |
Version 3.0
Join Date: Aug 2006
Location: Hawaii
Age: 37
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yea Subaru's mode 2 for Mach Calibur. I would want to see that form...if its repaired by that time that is...and Caro's mode 2 for Kerykerion...if Voltaire counts as Mode 2 for her already, but I would just call that an upgraded summon instead.
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2007-07-30, 01:16 | Link #223 |
Carbon
Join Date: Nov 2003
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Victory depends on tactics and match ups
If Dieci was cloned ten times and all them fought Nanoha, Nanoha would still win since she takes barely any damage from that kind of weapons Aside from Vivio who will probably be the end boss/ Irui Ganaden of Nanoha, I think section 6 has much better hard hitters, but lose in numbers. Pun intended? |
2007-07-30, 01:28 | Link #227 | |
Senior Member
Join Date: Sep 2004
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If you're going to play the swarming game, then I'd be inclined to commit a delaying force to hold up the three Aces in the air, concentrating on evasive and defensive ability rather than sheer offense. Meanwhile, focus on overrunning the Stars forwards, who have the least ability to disengage from a bad situation (Subaru can be fast, but I doubt she'll abandon her partner). If the Aces can be forced to come down to surface level to bail out their subordinates, then they can be swarmed effectively by the ground-combat Numbers, while the aerial Numbers provide overhead cover and cut off the upward escape route. |
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2007-07-30, 01:34 | Link #228 | |||
Illegal Additives
Join Date: Jun 2004
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In their direct encounters however, I'd say Caro is a probably the better summoner- though she'd probably lose if the contest was solely on personal offensive/defensive power. Quote:
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That leaves the wildcards [Ginga, Vivio, unaccounted Numbers, ect] to show up and mess the scales around. |
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2007-07-30, 01:39 | Link #229 | |||
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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It's probably a flight-combat lesson, learns things through battle Quote:
I won't say 'final' fight, but rather Subsequence fights. Quote:
I doubt there's much to see, considering how the other forwards comment on Strada having the most radical change.
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2007-07-30, 01:48 | Link #230 | |
Augumented Paranoia
Join Date: Nov 2003
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Quote:
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2007-07-30, 01:48 | Link #231 | |
Senior Member
Join Date: Jul 2007
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2007-07-30, 01:56 | Link #232 |
~Night of Gales~
Author
Join Date: Dec 2005
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First, let's remove the unknown factors and wildcards.
Jail, Vivio, Due, Ginga, alongside possible backup from Navy/Church like Acous, Chrono, etc. Alongside that, we'll put it so that Zafira, Vice and Shamal are down for the count. Shamal isn't offensive to begin with, so not that she matters, fine or not. Uno, Quattro, and Sein are the non-direct combatant backbones of the Number team. Their primary abilities aren't offense, but their assist towards the frontliners are of utmost importance. So, it depends on how well the 3 work, but overall, they won't be the actual fighters. Deici is a direct-offensive support, but otherwise, she's probably similar to Sein and Quatrro in their IS respect. So, no rivals here too. Tre and Sette are the close/mid-range flight-interceptors, and argubly 2 of the more powerful in the Numbers, seeing how they were quite even with Fate. It'll be assumed that these 2 crosses Fate out. Garyuu and Lutecia will fight Elio and Caro. Voltaire and Hakuten-ou. Freid and Jirai-ou. Case in point closed. Zest against Signum. Rein and Agito. Subaru/Teana and Nove/Wendi. That's pretty much given considering they seem to work in pairs on that respect. Let's throw in Otto as extra firepower just in case. Deed seems to be a fast-twin blader... and Cinque's a mid-range bomber. Although they don't seem to be very versatile in that respect, we can probably throw in extra factors and assume that they'll occupy Vita or something like that. Vita will probably be Nanoha's support in the coming episodes. And we know for sure Vivio will be the l33t Saint, that is all powerful, so there's Nanoha covered right there. There's still some extras right and left for both sides, but overall, things lean towards Numbers a little SO LONG as RF6 doesn't get any reinforcements. There's still the question of Jail's stash of Relics though... Why bother showing him possessing so many, if only one (( or 2 )) looks like it's actually going to be used...Hmmm.... Likewise, I still have doubts of certain things. Like Verossa.
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2007-07-30, 02:09 | Link #233 |
Senior Member
Join Date: Sep 2004
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Hayate's a pretty big extra there. Admittedly, though, from what we've seen so far she's a bit of a wildcard; if the tactical situation allows wholesale nuking she's a major factor, but her lack of accuracy (and we haven't seen much from her in the way of combat mobility, either) makes her much less useful in a close-quarters dogfight.
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2007-07-30, 02:20 | Link #234 | ||
Senior Member
Join Date: Mar 2007
Location: Philippines
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And about Hayate... Quote:
Ugh. Hopefully, they can cover it up in the next episodes. If not, then maybe we could get an OVA or a Movie conclusion.
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2007-07-30, 03:22 | Link #236 | |
Senior Member
Join Date: Sep 2004
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Of course, it may be a different story when Hayate unites with Rein, who can then take over the job of targeting, but I very much doubt that Hayate is going to switch styles dramatically when she enters Unison Mode. The best we could probably hope for is that she can launch massive precision multiple-target attacks like a boosted version of Nanoha. I wonder how much Hayate's development as a mage was affected by the fact that she's always had the Wolkenritter with her? I'd expect Signum and Vita in particular to be horrified at the prospect of Hayate actually going hand-to-hand with anyone, so her close-in melee and evasion skills might well have suffered from lack of real-world experience. |
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2007-07-30, 03:35 | Link #237 | |
Illegal Additives
Join Date: Jun 2004
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I rather favour Teana coming ahead in any engagement she's in. Despite lacking in mobility, I'd rate her command skills and general sneakiness ahead of any of the Numbers. Even if the Dr does the long overdue sensor upgrade [I swear, if they fall for the same trick another time ] to negate her stealth and decoy, the homing AP bullet is not something to ignore. She is deficient in melee considering her specialisation- which is where the power hatchets come in Best chance, phase in the moment she slips and just "remove" her from combat. Subaru, her opposite I can only describe as a walking cliche now. Scary should any of them kick in. Probably the only way for the Numbers to stop her is a massed melee attack, or a really good ranged one. Either is difficult, especially if Teana is around in an anti-missile capacity Get rid of Teana and it'll be a little bit easier. How much is entirely dependent on the resources committed to taking down a berserk cyborg with some really haxx boosts. Signum vs Zest: Amazingly enough, I don't know who will come ahead in this one. Signum has been rare in cartridge use, things die/critically hurt when she does . Zest smacked off Vita [which is no small feat] although the cost to self was considerable. Funny thing for them to cancel themselves out |
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2007-07-30, 04:05 | Link #238 | |
Carbon
Join Date: Nov 2003
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I frankly can not remember the last time she was injured by energy blasts, you need to physically SMACK her to deal any damage. Anything that goes pew pew pew is reduced to 10 damage Furthermore, I'm not sure which fansub you follow, but kochi mo full power jyanai to wa ie, maji de? means that Dieci was surprised to learn that just like Hayate, Nanoha has been concealing her true powers. |
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2007-07-30, 04:12 | Link #239 | |
Senior Member
Join Date: Jul 2007
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Phalanx Shift is only AAA+ (Heavy Barrel is S), and blocking it severely drained her energy (as per the Nanoha light novel). Only the fact she had SB which allowed her to reuse some of the energy she had thrown out into the combat allowed her to win with 6% of magical reserves left.
The fact she has good magical defense just means she will block the shot. It does not mean that the defense does not drain her energy, or that she enjoys a No Limit fallacy. Dieci was no doubt surprised her shot didn't get through, but there's no evidence to even say a more powerful shot won't pierce through, let alone 10. Quote:
Last edited by arkhangelsk; 2007-07-30 at 04:28. Reason: Extension |
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2007-07-30, 04:45 | Link #240 | |
Illegal Additives
Join Date: Jun 2004
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Someone posted a gif of the HV Barrel shot where it appeared she blocked the attack in 3 stages. There was a protection field [punched through quickly] set up, followed by an exploding cloud behind the shield [likely the jacket purge] before the smoke clearing and Nanoha standing with her heavy suit. Say, each stage takes down 1 power level, then the attack would have been reduced to AAA and therefore manageble IMO. As it is, there isn't much info shown for Nanoha's new BJ form save that it's to counter the stress and power surge from using the Velka system. I'd assume it'll be very much heavier than her S1 and S2 suit. It's in her favour though that Nanoha has probably been battling all manner of interdimensional criminals and training promising TSAB cadets for the better part of a decade by now. That sort of experiance is difficult to assess, though it's likely she's been fighting for longer than some of the Numbers have been alive |
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