2007-03-23, 18:36 | Link #281 |
Senior Member
Join Date: Feb 2007
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The lead writer finally announced last week that development has resumed. I guess it took some time for Cyberfront to regroup the core staff (the ones still available for work anyway) and work out all necessary contracts.
I don't think anyone is ready to comment on when the game might be released, so we'll just have to be patient. |
2007-03-26, 16:48 | Link #282 |
Junior Member
Join Date: Mar 2007
Age: 40
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Hi there, I finished the game today and I must admit it's THE greatest visual novel I ever played. Definitely a masterpiece.
Spoiler:
Spoiler:
Hmm. Sorry about any mistakes I made, English isn't my native language and i had some beers a while ago . Last edited by Yawlarutan; 2007-03-26 at 22:54. |
2007-03-27, 11:31 | Link #283 | ||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 38
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*cough* guess it is also a good timing to submit my opinion too XD finished Ever17 today, and i was greatly pleased how far the story could go, with so much concept. the amazing thing was especially how the story was written and told, giving subtle hints (mainly You's route, with some smooth inconsistancies which could lead some crazy theories without coco's route) it reminds me a lot of higurashi and its multiple arcs system, which converge to "the truth". (despite the structure and the goal are clearly different) basically, the "flat truth" is kinda... well, flat, but the way the game is done deserves praises. the other great point was the logic behind lots of concept, especially that the writers didn't forget the redundant "grandfather paradox" in such story, though they didn't really fix the "predestination paradox" (did they actually explained how Spoiler for True End Spoiler, newbs, don't read or your are doomed:
Every17 has a solid story and gameplay. and i might add the "mood" here : the music, seiyuu and emphasis (description of Takeshi/Kid perspective, summary of the days, etc) work wonder. of course, Ever17 isn't perfect : my complaints are
as for my favourite parts... Spoiler for coco's route:
yup, nothing original, coco's route is of course the best ^^
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Last edited by Klashikari; 2007-03-27 at 12:50. |
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2007-03-27, 13:10 | Link #284 | |
Junior Member
Join Date: Mar 2007
Age: 40
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2007-03-28, 11:34 | Link #288 |
Summoner of the Third Eye
Join Date: Oct 2006
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ok it's been some time i last throw myself into discussion about the phenomon in Ever 17; this time more things can be explained with Cure Syndrome, the underlying theme of the entire Infinity series including Never 7, Ever 17, and Remember 11.
Spoiler for memory loss:
Spoiler for Coco and onii-san:
Spoiler for for klashikari's spoiler:
to be updated. Last edited by kgptzac; 2007-03-28 at 11:54. |
2007-03-28, 13:12 | Link #290 | |
Junior Member
Join Date: Mar 2007
Age: 40
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Is any trailer/demo of Phantom of Inferno available? @kgptzac Spoiler:
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2007-03-30, 12:14 | Link #293 |
Senior Member
Join Date: Feb 2007
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Bishoujo = "pretty girl", so a presentation that emphasizes cute female characters could be described as such (romance may or may not be a part of the story).
It's a genre classification of sorts in Japanese manga and games. I think I should stress that bishoujo games don't necessarily have to be visual novels (they could be RPGs, fighting game hybrids, etc.), nor are all visual novels bishoujo games. The market has only turned out this way because a) visual novels are way cheaper to make and are therefore more profitable/less risky b) there is little mainstream demand for visual novels c) otaku don't tend to be hardcore gamers, so there's no need to present an elaborate, highly interactive experience d) there are far more male otaku than female ones, so bishoujo titles dominate the market Ever17 still falls back on basic genre conventions (the non-protagonist characters are mostly cute females, and some romantic elements exist). However, the bishoujo/romantic aspects have been de-emphasized in favor of presenting a complex sci-fi thriller that anyone should be able to enjoy. |
2007-03-30, 12:49 | Link #294 | |
Banned
Join Date: Nov 2003
Location: Hamburg
Age: 54
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I've written a full (non-spoiler) review on the game here. It also contains two links to two different trailers, which you can download and watch. They should give you an idea what you can expect. The game comes with my utmost praise. If you liked the storytelling and drama of Ever17, there's a very good chance that you'll love PoI too. |
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2007-04-24, 12:13 | Link #295 |
Junior Member
Join Date: Apr 2007
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I have recently played and beat the game. It was incredibly awesome, however, there was a small problem that I experienced. Every time the closing credits end my game crashes and I am unable to see the epilogue for Coco. Has anyone else had this problem? And if so how did you fix it?
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2007-04-24, 20:57 | Link #296 | ||
= Porsche 997 Twin Turbo
Join Date: Aug 2006
Location: NZ
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Last edited by p997tt; 2007-04-24 at 21:18. |
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2007-04-26, 17:29 | Link #299 |
Senior Member
Join Date: Jan 2007
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As for Ever 17, I think I'm another satisfied customer.
The story becomes far more straightforward once it all gets laid out, but you could well say that the journey is better than the sum of its parts. Spoiler for Final endgame comments:
Last edited by Kusaja; 2007-05-06 at 19:05. Reason: removed outdated comment |
2007-04-30, 23:19 | Link #300 |
Junior Member
Join Date: Dec 2006
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It's 06:08 AM here...
I instaled it at about ~8 PM yesterday. I just realized that i've been playing 10 hours straight when my alarm clock rang... Seriously... one of the best games i played recently... (Still... i feel kinda sad when i think how many games like this are translated, compared to ammount of great games that come out in Japan every year... ) |
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visual novel |
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