2010-08-12, 02:51 | Link #3081 |
うるとらぺど
Join Date: Oct 2004
Age: 44
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To those of you who understand Mandarin, is it me or is there a bit of a sexual undertone in the translated quotes upon closer listening.
If so, whoever the translator is must have a wicked sense of humour. I could do a literal translation here for those unfamiliar with the language. |
2010-08-12, 03:22 | Link #3083 | |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 30
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I'm also betting that you will eventually run out of supplies in that lava level as well so they have a Command Center to the north for extra materials... Or Blizzard predicted people would lose their Command Center from the evil "sneaky" lava |
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2010-08-12, 04:32 | Link #3084 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 38
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Generally speaking, you have to mass produce tanks, having a decent marine / medic / goliath / turret (for the prisms and carriers coming), and perditions. You should have enough ressources to hold out for the whole mission. That being said, use the laser drill only against immortals and perhaps colossi. The least you use, the least annoying it becomes, but it highly depends how well your tanks and perditions are placed. If everything goes right, any wave should be stopped cold except when there are 3 immortals in the pack. I have no idea about the mandarin one, but the english version already has some sexual innuendos, so shouldn't be exactly surprising .
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2010-08-12, 06:11 | Link #3087 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 38
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Quote:
When you have a "nurse" saying things like "oooh, sounds like an emergency~" with the tone she uses, it is hardly innocent The medivac sounds like a dropship, but tad more jaded. I guess it is sort of stressful to deal with stim packed marines running around, while you are using a laser scalpel from 50m away, if not more . You need to mixup much more in brutal mode, as immortals are really a pain if they manage to get in range. That and as I explained before, the few void ray and carriers the CPU throw at your face.
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2010-08-12, 06:18 | Link #3089 | |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 38
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Quote:
The problem in brutal, however, is that you cannot always turtle as you please. Generally speaking, the opposing force has likely to have a generous ressource field, why you don't. Hence you often go dry extremely quickly if you take too much time to expand (notably: a sinister turn and the abominable Maw of the Void). The CPU doesn't go hardcore with its forces (I often wondered if some brutal missions aren't too easy: I never had to build more than 2 barracks for example, and that's before the tech reactor). The problem is how you have to grind your way, while paying close attention to your economy. In essence, brutal mode forces you to be economically efficient, while being little more cautious about your offensive force (size and composition). You have some exception with fast and furious missions though (Engine of Destruction was a nightmare). Sometimes, you are forced to use your troops for both offense and defense.
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2010-08-12, 06:41 | Link #3090 |
Senior Member
Join Date: May 2010
Age: 34
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Having so much trouble with the last Char mission on Hard. I keep getting overrun around 85%. Ghosts don't even have EMP in Campaign either so I can't EMP Kerrigan.
If I spam Battlecruisers she just drops most of them and if I don't spam battlecruisers, everything else gets owned by Broodlords. Eek, any ideas? |
2010-08-12, 06:58 | Link #3091 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Mechs are a bad idea for All in, exactly because Kerrigan will drop-kill them. Still, having a select few battleships to take out brood lords can help a lot. So, what I did:
1) Start out by increasing resources, you will be needing a LOT. 2) At the same time spam some marines to fill the bunkers and have an SCV ready to repair. With your bunkers loaded, you can start teching your infantry and either set up some bunkers on the SW end of the map and reinforce the other areas, or go with rax and make four separate marine task forces with medics/medivacs (whichever one you've upgraded; if you got both, go for medivacs) and protect each area. After that, you can make those battleships we were talking about, the rest of your resources will go to teching and making zerg fodder...whatever you do, don't stop producing! About Kerrigan: while 7 ghosts can hold their own against her, they are an expensive choice, marines can do just as much for a lot less. If you're getting ghosts, keep a few cloaked in your base to guard against surprise attacks. About the artifact: Nova hurts Kerrigan, saving it for one of her attacks is good...otherwise, I just used it for the overlord overrun that comes around mid-game. Since you're fighting brood lords and mutas, the leviathan will pay a visit too; combine your northern marine forces to take him down, then deploy some troops to cover the casualties...they should be many. Alternatively, you can make science vessels and irradiate it to death if they live long enough (depends on research tree). Good luck |
2010-08-12, 07:01 | Link #3092 |
Senior Member
Join Date: Mar 2008
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If you leave air up for the All In don't you have to fight the leviathan at some point in the level? I kind of am happy I chose to deal with nydus tunnels, they seem way easier than having to deal with the flying zerg.
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2010-08-12, 07:03 | Link #3093 |
Senior Member
Join Date: May 2010
Age: 34
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Sounds good. I was trying tanks/5 bunkers at each choke with mass battlecruisers in the middle. Going Mass M&M seems alot easier though to be fair. I'll give it a shot!
Yeah, I sort of regret picking to destroy the nydus canals. But oh well. :P |
2010-08-12, 07:13 | Link #3094 | |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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Yes you do have to fight the Leviathan, but it's not exactly a hard fight. Just save the artifact until he shows up, pop it when he's in range, mop up the rest. |
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2010-08-12, 07:52 | Link #3095 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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2010-08-12, 08:12 | Link #3096 | |
うるとらぺど
Join Date: Oct 2004
Age: 44
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Quote:
The flirty tone of the Mandarin tone just brings the naughty bit forward more. Thanks to it, I finally understand what "Call me when the swelling goes down" and "Mouth to something" is about. The fate of the Player's Cerebrate in BW is still unaccounted for. And I don't believe Kerrigan herself is psychically powerfully enough to control the entire race of Zerg alone by herself |
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2010-08-12, 08:42 | Link #3097 |
The Interstellar Medium
Author
Join Date: May 2008
Location: [SWE]
Age: 35
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I've obviously been in my EVE corp for too long (and EVE itself), as I had forgotten the DotA/SC mentality. Now I'm all "Well, that rush hilariously failed, but let's see how long I can last!", not caring about stats. Laid-back and having fun, while still doing one's best is how I roll now.
Skipped practice league after winning 3 matches because it seemed like a waste of time. Yeehaw, promptly got pwned in a ZvsZ. Never seen the Roach burrow rush before. Learned something new. Then a 2vs2, which we actually won. Hadn't seen the Terran "Barracks rush" or whatever you call it, but it proved effective, while my zerg took care of fleeing units. Starved them of resources until they left. Same guy then invited me to a party so we got another one going. Z&T vs P&T. Let's just say Zealot rush is damn effective... So he left even though his base was still intact and left me alone. 20-ish burrowed Roaches was clearly not enough against a combined force of Zealots and Marines numbering in the forties, so I went out in glorious flames. But I had fun. On a related note, that Zealot rush... Any effective counters? I was heading for Mutalisks but was way too late to have a chance.
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2010-08-12, 08:58 | Link #3098 | |
Sensei, aishite imasu
Join Date: Mar 2008
Location: Hong Kong Shatterdome
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I get the impression that the other characters aren't as impressive? |
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2010-08-12, 10:08 | Link #3099 | |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 30
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Quote:
Well if Brutal is somewhat comparable to "Hard" if I would imagine, but the only problem is maintaining your economy and trying not to focus to heavily on turtling, then I may have some trouble when I buy this game, due to my play style only having end-game (15-30 minutes) results |
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2010-08-12, 11:03 | Link #3100 | |
Senior Member
Join Date: Mar 2007
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Quote:
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Tags |
blizzard, starcraft, windows |
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