2006-02-07, 19:51 | Link #321 | ||
Senior Member
Join Date: Dec 2005
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2006-02-15, 05:47 | Link #328 | |
Junior Member
Join Date: Feb 2006
Location: usa
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Don't know about AV-King, but...
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Or, is the Japanese game business imploding? Mega-mergers. Capcom's DS "Phoenix Wright" out-of-print after only a few months. F&C stripped their website of all their history (last year, they still listed every game that Fairytale, Cocktailsoft and Dreamsoft ever made but it's all gone now except for recent stuff)? Weird. |
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2006-02-15, 14:15 | Link #329 | |
tsubasa o sagashite
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2006-02-15, 18:31 | Link #331 |
湯音カワユス~
Scanlator
Join Date: Dec 2004
Location: Canada
Age: 39
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Nekoneko Soft's closure has nothing to do with Livedoor, Kataoka-san said himself on Nekoneko Soft's site that it was simply not feasible to carry on Nekoneko Soft at their current scale anymore, both financially and in stance.
But the final game that they're going to leave us, Scarlett, is looking like it's going to be a good one. I'm very interested in the fact that the game setting will not be restricted to "some town in Japan" but rather "all over the world". It's got an adventure-thriller feel to it. *already had it preordered* |
2006-02-15, 19:18 | Link #332 |
オウカ~
Join Date: Jun 2004
Age: 45
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Whoever might be interested in Scarlett may find these two pages from TG 2006/03 interesting:
Here is also more regarding Nekoneko's closure. Have preordered it myself. And currently? Finished the last piece of Mirage Soft's 'Sokoni umiga atte' earlier today. While I wouldn't say it's superb, the 'character phaze zapping' system was interesting and the story was good enough. |
2006-02-16, 15:41 | Link #333 |
Resident devil
Join Date: Nov 2004
Location: Philippines
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Am trying to make sense of this:
Spoiler:
ah, the limits of google-engrishator I think it's actually more respectable for them to go out with a bang rather than with a bust. It will make many fans remember them fondly and think, "those were the days". Nekonekosoft's attitude sort of reminds me of Studio Ghibli, who stated that when they stop making movies, they will just close shop. Though a business, they have respect for the artform they produce. If they feel that they are running out of steam, just leave a positive legacy rather than churn out mediocre titles and find oneself slowly sinking into lacklusterness (? can't find the correct term to use) Currently? Nothing atm. I really need the stuff in English, no new stocks are around (they're mostly pirate anyway), and insani hasn't put out a demo recently. |
2006-02-28, 16:15 | Link #334 |
オウカ~
Join Date: Jun 2004
Age: 45
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So I finally got my physical copy of MuvLuv Alternative today (allthough I've been playing it since Friday). I'm currently at 12/6, and so far it's among the best games I've ever played. The references to the previous parts and the sudden revelations have given me cold shivers and gooze gumps a number of times. I totally approve of the decision to use widescreen format, as do I think that the slight animations like moving lips and eyes really makes quite a difference. The soundtrack is very good as well. Looks like I'll cut down on sleep for a couple of days.
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2006-03-02, 18:58 | Link #336 |
Junior Member
Join Date: Mar 2006
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Hi all
new to these forums and already I come with a question (yay for leechernoobs like me... narf) I've been playing Izumo 1 but now im stuck. I understand some words japanese but I couldnt read a sentence of kanji to save my life. Anyone here that played izumo (game by studio e.go!) and got past that wierd forest/maze thing? If you can help me out you will have my eternal love and devotion... (I think) |
2006-03-02, 22:59 | Link #337 | |
tsubasa o sagashite
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2006-03-03, 06:01 | Link #338 | |
Junior Member
Join Date: Mar 2006
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2006-03-03, 07:11 | Link #339 |
オウカ~
Join Date: Jun 2004
Age: 45
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Never touched Izumo but here is a guide. No idea how helpful it might to you though if you can't read that well, but you could always try babelfishing it.
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Tags |
bishoujo game, ero-game, eroge, visual novel |
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