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Link #23 |
Constellation
![]() Join Date: Jan 2008
Location: Pearl of the Orient Seas
Age: 31
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Rage arts are combo-able :v They removed bound, but they added the property that only a few CH moves could previously do. What was the point of removing bound? lol P.S. Claudio is a fucking Quincy
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Link #24 | |
Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 43
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Quote:
![]() Pretty much the same super of Paul in SFXT. Really hurts
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Link #25 | ||
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Quote:
![]() Day 3 highlights and complete archive: Quote:
Has there been a history of Tekken development where a system got scrapped? if not, then at least they need to be balanced. As for the kirimomi property, probably It'll be more difficult to continue the combo since we have to chase down the opponent. But that might only apply to open-area stages as it might be used as a wall-carry tool instead. Well, at least this feature isn't catering for beginners IMO ![]() Hopefully there'll be many adjustments for the next tests. I see that there are many people who tweeted Harada requesting costume changes too.
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Link #26 | |
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Harada's talk session on the 3rd test day has been translated and here's the summary:
Quote:
Images of Claudio and Katarina's concept arts: Additionally, a collaboration of Tekken and Idolm@ster for Tekken's 20th anniversary was also announced. So far it's only in a form of special cards featuring Im@s characters wearing Tekken attires:
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Link #29 |
Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 43
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those idolmaster cards....xD
I saw some comments on gamefaqs and youtube that T7 is just T6 with supers with new special effects. Somewhat I agree, but what do you expect it's a fighting game with a good engine. Dunno about character balance in T7 though. ![]()
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Link #32 | ||
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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You're spot on!
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Link #33 |
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Tekken 7 will be released in Japanese arcades on February 2015.
We have several customization screenshots as well: We do want more customization, but those examples aren't good IMO... ![]()
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Link #35 | |
Riding the Ange Express
Join Date: May 2012
Location: Sunriseland
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Quote:
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Link #36 | |
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Quote:
![]() Anyway, someone made a cheat to add the "Kirimomi" (Tekken 7 bound replacement(?) system) property in Tekken 6 PSP version. Here's a combo video showing them in action: Pretty neat work. ![]()
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Link #37 |
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Arcade introduction trailer:
Nothing new except for the direct-feed graphic quality and also how some of the previously posted customizations look in-game. Xiaoyu's looking really cute. ![]() Next location test will be held on the 22nd and 23rd this month. No word about streaming, though.
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Link #39 |
Smiling beauty
![]() Join Date: Oct 2010
Location: Indonesia
Age: 35
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Yeah. it's also the first time I see them clearly since we got only LQ footages from the location test streaming
![]() anyways, Harada said that the upcoming location test is primarily to test the network capability and the roster is said to be the same as the previous one. Looks like there won't be anything new at all until February.
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Tags |
arcade game, fighting game, tekken, tekken 7 |
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