2008-08-18, 08:40 | Link #21 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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Mabinogi is also running on Valve's Source Engine I think. Heroes just has a much more modified version... But there is no known release date. It's not even out in Korea yet.
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2008-08-29, 18:20 | Link #22 | |
Obey the Darkly Cute ...
Author
Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 67
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They each seem to have advantages and disadvantages .... but Mahinogi's non-violent career tracks are.. yeah, very addictive.
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2010-06-23, 09:09 | Link #23 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Vindictus
Also known as Mabinogi Heroes.
Category: Free To Play, Action MMO Theme: Celtic, Iron Age, Fantasy Interview, Here's a raid boss. The character is the girl with the staff. She has a nice dress, doesn't she. Try jumping forward 2min or so to see what happens to that nice dress. Here's a tougher raid boss. Character creation is nice of course.
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2010-06-24, 06:29 | Link #26 |
Doughy goodness. I think.
Join Date: Mar 2008
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This thread REALLY should start with Felix's post to avoid confusion. All of the posts before his talk about Mabinogi: Fantasy Life, and NOT Mabinogi: Heroes/Vindictus. I just hope he wasn't banned because mods thought that he was making a duplicate thread.
Anyway, I'm really extremely excited for this game. I just hope the token system isn't brought over from the Korean version. Right now, in Korea, you can only enter dungeons using tokens, which you only get a set amount of weekly. This really hurts anyone who's a hardcore gamer that enjoys his/her daily online gaming. The original Mabinogi is DEFINITELY NOT running on the Source engine, not even any early version or similar form of it. The Source engine is all about physics, which includes gravity realistically being acted upon every object in-game, objects visually and virtually breaking into pieces, none of which really happen in Mabinogi. They do happen in Mabinogi: Heroes/Vindictus where wooden watchtowers can be destroyed and toppled over, where enemies can be thrown through wooden gates that split into pieces, and where giant stone pillars in the environment can be PICKED UP AND USED TO HIT THINGS WITH.
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Last edited by Kagedanji; 2010-06-24 at 07:28. |
2010-08-11, 23:01 | Link #30 |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 30
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Wait a minute.. Your downloading the beta without even holding a beta key? Is that even possible (thinking their were certain hack-alterations involved)
(Wants to know even if their is hack-alterations involved) (wanting to try beta) |
2010-08-12, 08:33 | Link #32 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Quote:
Any beta schedule info?
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2010-08-12, 09:31 | Link #33 |
Senior Member
Join Date: Jan 2008
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Closed beta ends the 24th of this month, no news on open @_@ I was trying to decide whether to choose Fiona and Evie (I prefer girl characters now as they give you something nice to look at), but that's before I found out about the token system. Guess I can just make both and play with the other once one runs out of tokens
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2010-08-12, 11:00 | Link #35 |
Senior Member
Join Date: Jan 2008
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Token = Koreans need sleep too. South Korean MMOers are hardcore 18h/day players so they've limited the amount of playing time you can clock in in some games. I recently read this on a review site (steparu), but in Mabinogi Heroes (vindictus) Korea they get max 60 tokens (normal 50 + 10 if u help low levels party or revive teammates). It costs 2 tokens to go onto a dungeon past the newbie one, and then it costs more if u do the same dungeon more than seven times, meaning around 30 dungeon runs per 60 tokens. The tokens reset Friday and Monday (so max 120 a week?). I actually don't hate this as 1. it gives me a reason to take a break and 2. no one can ubergrind their way to the top, thus making casual gamers like myself feel less left behind.
Then again, the hardcore MMOers over here number far less, so who knows if they'll bring the system over. Maybe one of the closed beta players can fill us in @_@ Last edited by Elvin; 2010-08-12 at 12:43. Reason: typo implimented->limited |
2010-08-12, 11:16 | Link #36 | |
Senior Member
Join Date: Mar 2007
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Quote:
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2010-08-12, 11:39 | Link #37 | |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Quote:
I think the biggest challenge is going to be picking the right class. If I end up playing more then one character I think I will just end up dropping it. That always happens when I create character herds -- it's like a repetitive pattern. Is someone from here in? Which character archtype is not useless in this game (and I mean later on in the game too), out of: healer, tank, dps. I ask because some games just have some classes for the sake of having them and nothing more.
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action, mmorpg |
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