2013-08-30, 04:07 | Link #4181 | |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
|
Quote:
__________________
|
|
2013-08-30, 04:30 | Link #4182 | |||
reading #hikaributts
Join Date: Feb 2009
|
Quote:
Akebeisoft 2 made other several brands like -Syangrila, which is very known for the Akatsuki no Goei series. Syangrila later became Tigre for the recent game Reminiscence, which is somewhat a sequel to the Akatsuki no Goei series -The recent Cosmic Cute for lovesick puppies (which i strongly enjoyed) and last month's Gleam garden no Shoujo -Effordom for koikishi, which was the 2nd best sold eroge of 2011 (only Aiyoku no Eustia outsold Koikishi that year ) Also Effordom has it's own known subsidiary : Applique And i can easily go on for while, because most of these subsidiaries have their own subsidiaries. Their entire company structure almost looks chaotic edit: Quote:
Quote:
Eventhough i don't agree on some of the "changes" (not sure if all of those are true, because i haven't read the English version) i actually commend Willplus for trying such a bold thing, by bringing an eroge into the Western market. They tried to get a broader audience by making it T-rated instead of Adult-only and i don't see anything wrong with that. Last edited by hyl; 2013-08-30 at 04:42. |
|||
2013-08-30, 13:46 | Link #4183 | |||
失礼、噛みました
Join Date: Jul 2013
|
Quote:
Quote:
Quote:
They are better of asking the original makers to first release an all age version in the Japanese market before doing such bold stuff. That, of course is a safer method I feel which what many companies have been doing. Ah che. I thought you meant story. For me, I read VN for story so nukige is a no no I guess.
__________________
|
|||
2013-08-30, 14:56 | Link #4184 | |
reading #hikaributts
Join Date: Feb 2009
|
Quote:
How do you expect to reach a large audience if your product is rated AO by the ESRB or PEGI 18? Otherwise it will get "lost" and lumped together with all the English translated nukige titles Also Hooksoft's PriministAr looks so far pretty good |
|
2013-08-30, 19:23 | Link #4185 |
Senior Member
Join Date: Jul 2012
Age: 38
|
So did anyone else buy the newly-released Yumina the Ethereal today?
I'm playing it now since I liked Eien no Aselia and the company that made Yumina (Eternal) branched off from Xuse to form their own company. I do wish it was widescreen though. Not the biggest fan of the 4:3 resolution. |
2013-08-30, 20:21 | Link #4186 | |
今宵の虎徹は血に飢えている
Join Date: Jan 2009
|
Quote:
__________________
|
|
2013-08-30, 20:31 | Link #4187 | |
Senior Member
Join Date: Jul 2012
Age: 38
|
Quote:
Yumina has been plagued by delay after delay and JAST has finally released Yumina. I'm still waiting for Seinarukana myself, the sequel to Eien no Aselia. I should probably just learn Japanese at this point, as there are so many VNs I want to play that remain untranslated or stuck in limbo. I already know the majority of the hiragana and katakana, but the kanji and grammar always make my conviction waver. However... after finishing Grisaia no Kajitsu I am seriously considering 'taking the plunge' so to speak. |
|
2013-08-30, 21:11 | Link #4189 | |
Senior Member
Join Date: Jul 2012
Age: 38
|
Quote:
Yeah, the only reason I bought it was because it has RPG elements in it. Aside from that it looks like a shitty moege. The combat system is vaguely Eien no Aselia-ish, but the real positive in my mind is that characters can get stats/skill from leveling up (not exactly sure how this works yet), can equip weapon/items and the dungeon crawling that reminds me of Himegari. You can really tell that Eternal split off from Xuse in that they use the same "color-coded" skills that was present in Aselia: where red = nukes; green = heals/buffs; blue = interrupt/cancel spells ; and black = debuff. I hope it's a fun game. I'll try to report in at the end of every chapter or two with my thoughts and, if anyone has a question about the game, I'll try to answer it. I still wish the game had a widescreen option; after playing 'modern' VNs I've been spoiled by it... I loathe going back to the clunky box shape. |
|
2013-08-30, 21:19 | Link #4190 |
今宵の虎徹は血に飢えている
Join Date: Jan 2009
|
It's not a kusoge per se....Just that I feel Eternal should reach a deal with Xuse and go back to producing Eien Shinken IMO.
The latter series is floundering quite badly even if Third Destiny seems to hint things are finally coming back on track
__________________
|
2013-08-31, 02:42 | Link #4191 | |
Hi-Eternal
Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
|
Quote:
|
|
2013-09-01, 13:26 | Link #4193 | |
Often Disappointed
Join Date: Aug 2006
Location: Portugal
Age: 38
|
Quote:
|
|
2013-09-01, 23:15 | Link #4194 | |
ミシャだけ
Join Date: Oct 2007
Location: below the sky, inside the time
|
Quote:
Well the system maybe the same, i nvr play eien but i have played seinarukana, if the battle system is not really different well yes yumina also contains some elements like seinarukana such as the red, blue, black, green things which mostly decides which atk can go through what defense and such ( red being magical power and can atk the green defense which is for physical and blue for interrupting opponent's support and black for mostly all rounder) Can't really expect for a superb story, but i think it is still fun and interesting to play it, especially seeing the idiot yumina was actually fun...lol Well for the gameplay things maybe you mustn't really compare it with eushully or alicesoft And plus point for me with shizuka ito (hinagiku) as the seiyuu |
|
2013-09-02, 04:26 | Link #4195 |
Senior Member
Join Date: Jul 2012
Age: 38
|
@Dark Faith: Michiru-sama, the battles are similar in concept to the battles in Aselia. The gameplay is much more complex however and there's a large difficulty spike in the latter portion of the game.
To some it might be boring but I think it's a decent time waster. VNs with actual strategy are so rare that even the slower-paced ones like Yumina interest me. I'm so glad that the CTRL button speeds up the battle sequences or I'd go insane. In fact Yumina could possibly be called too complex. Without my experience with Aselia I'd probably be lost. The tutorials are underwhelming and reading the manual is almost a must at times to understand what some things do... and even then some things aren't explained at all. I took a screenshot and cropped out a part of the manual that explains all the various status effects, you can see it here. Like Aselia, you "equip" skills from a pool of options, with 3 types of skills and a massive pool of possible effects. Each color also affects something called "audience" which is basically a meter split into the 4 colors; skills of a certain color generally subtract from its color and boost the other colors slightly. Characters also level up and each character has an ability tree (think talents), with most of the skills in the game requiring certain advancement to be able to use. Not to mention characters can equip up to 3 items to boost their stats and it quickly adds up. It's quite a bit more complex than Aselia, for what it's worth. I'm still only on the 3rd chapter (out of 8) so I can't really do a proper review/summary, which I plan to do upon completion. So far though it seems like I should be able to squeeze out a month or so of my time since I plan on doing all 3 routes and can only play a few hours a day. Oh, and Michiru's VA also voices one of the heroines in Yumina. It's not Michiru's "usual" voice though - which is a shame - although I suppose her 'normal' voice wouldn't fit the character she plays. Last edited by styr; 2013-09-02 at 04:36. Reason: Mitch > Sachi |
2013-09-02, 06:58 | Link #4196 |
Junior Member
Join Date: Aug 2012
|
So, I got Yumina, and I think it s pretty good. Tough not what I expected. I like eroge(s?) that have a plot like Yumina. Mainly, because it is a comedy eroge. I'm not really into the super serious plot type of eroge. I knew from the demo that there was going to be some RPG elements, but did not know about the dungeon crawling. Personally I could do with out the dungeon crawling bit. After the second time of grinding, it becomes boring and tedious. But you have to do it. Actually, when I played the demo I thought this would be similar to MGQ. While the combat does share its similarities, the dungeon crawling is what makes it different.
Shortly after I bought this game and started playing it I found out there were difficulties. What I didn't know is that playing them on different difficulties would unlock different things. I really didn't want to play this game all the way through 3 time to get the true ending, with it getting harder each time. I mainly play these game for the stories. So, finding that out is kind of a kick to face. On thing also that I disappointed about is the lack of H-scenes so far. There is the Miano Librarian chick's H-scene at the beginning of the game, but now I'm 6 chapters out of 9 or 10 into the game and have yet to see another H-scene. Now, I'm not expecting to see the Main heroines H-scenes until later in the game, but I thought I would be getting to see some of the other females H-scenes as I defeated them in the debates. I know for a fact the the shrine maidens and the student council president have H-scenes. I tried really hard to get them. I spent hours going back and forth between saves selecting different choices to get their H-scenes. I came back with nothing. Do I need to be on a different difficulty? Which, by the way, you can't change during your first play-thru. The game made it seem like you would sex up each female you defeated. I really want to know if I'm doing something wrong. I really like getting H-scenes. H-scenes are like my proof of progression when it comes to eroge. When I'm not getting them, I feel like I'm doing something wrong. And at this point a know I really haven't said much positive stuff about the game, but I still really like. I find the characters likable, while sometimes the stereotypical. The first half of the game is a good comedy story that hints to a darker side. Which I like. But the second half gets a bit more serious and a lot of stuff that was being kept hidden from the main character comes into light. Even, while that is happening, the humor still remains, and it is not all darkness and gloom, but the darkness is still there. Even, thought I said I don't like stuff that is super serious, I actually like this. I mean it is not constantly serious all the. The break from the humor is good. With all that said, I have yet to complete a play-thru yet. I'm looking forward to what has yet to come. |
2013-09-02, 14:35 | Link #4197 |
Hi-Eternal
Join Date: Jan 2008
Location: Backyard of Moriya shrine
Age: 39
|
To get a H-scene from the sub characters you need to see a specific certain chain of scene in each chapter. You know when you on the right track when Ayumu gets a skill. After you get that skill you need to use that skill at least once in the battle at the end of the chapter.
|
2013-09-04, 07:54 | Link #4198 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
|
A few impressions as usual.
1) PriministAr: It has the usual hook-soft-feeling and PriministArs MC carries the "annoying" donkan trait from other titles proudly with him. Character-wise most girls are very likeable, especially the support characters Koito and Yume. Spoiler for just to be safe:
2) Marmelade's Hoshi no On Sanctuary: The basic premisse is actually quite similar to Koiken Otome. Masato is imho a nice-developed MC and not as useless in battle as Koiken's MC (or marmelade could just hid it better *lol*). The common route was pretty decent with the required character development within that story section. The necessary drama/seriousness during the character route was kept short, which is positive for me. The bad? Past h-scene one, the other scenes feel (as in other VNs) wildly thrown in/random. The character stories are up to personal taste and I haven't finished them, yet. ----- Zutto suki shite: I still haven't finished a single route, but I guess to get an overall impression that's not *that* necessary. Play it if you like: the characters, ecchi, lovey-dovey. Avoid it if you like: story, seriousness, drama The premisse is exactly like you can find it on various synopsises like Micchi's blog, vndb (which are based on the blog's summary) etc. With ~ 10 h-scenes per heroine it really feels more like a nukige, but its sweet atmosphere and normal lovey-dovey scenes make it more enjoyable in my case . Personally, games like Zutto suki shite, Fureraba, Lover Able are that enjoyable because the setting simply doesn't require a dense main character and other drama-provoking settings (coughlovetrianglecough). On the other hand, this can make one be spoiled when returning to other VNs, which have (more) story.
__________________
|
2013-09-07, 01:22 | Link #4199 |
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
|
Just got Yumina, played a bit. So far, I'm finding it funny and entertaining, and the battles are decent - a bit more fleshed out and it feels easier to setup and fight compared to Eien no Aselia. The difference charas using and generating approval in different quantities also forces you to keep shaking up your units; I find I normally Cycle Ayumu, then Yumina, then Kirika so far, in order to keep my approval use at manageable levels.
It's a little slow but still decently playable on my 7-year old laptop (2ghz AMD K6, Radeon 1100 Express, 1 gig ram)... and runs smoothly like lightning on my gaming rig that plays Crysis and Skyrim, lol. For Extra fun, I mute the ingame music and use SRW music for battles. So Close, Yet So Far makes every battle turn from "Meh, another one?" into "COME AND HAVE A GO IF YOU THINK YOU'RE HARD ENOUGH!"
__________________
Last edited by Wild Goose; 2013-09-07 at 09:28. |
Tags |
bishoujo game, ero-game, eroge, visual novel |
|
|