AnimeSuki Forums

Register Forum Rules FAQ Community Today's Posts Search

Go Back   AnimeSuki Forum > Anime Discussion > Older Series > Retired > Retired A-L > Infinite Stratos

Notices

Reply
 
Thread Tools
Old 2013-06-01, 03:24   Link #44181
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
that's a blunderbus... right? Or something spelled kinda similar to that
demino_hellsin is offline   Reply With Quote
Old 2013-06-01, 03:25   Link #44182
StratoSpear
Titans Test Team Pilot
 
 
Join Date: Feb 2008
Location: The Elysium
Depends on what kind of damage you wish to inflict. Blunt force damage, metal balls. Penetration damage, shrapnels.
__________________
"You cannot be bad at watching a movie. You cannot be bad at listening to an album.
...But you can be bad at playing a videogame, and the game will punish you and deny you access to the rest of the videogame."
StratoSpear is offline   Reply With Quote
Old 2013-06-01, 03:26   Link #44183
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
I thought they used Sabots in piercing with shotguns?

if you want there's even specialized flechete rounds
demino_hellsin is offline   Reply With Quote
Old 2013-06-01, 03:28   Link #44184
DarkJak2050
Senior Member
 
Join Date: Aug 2011
Well, I'm asking a because I have some ideas for upgrading Brian's Flak Cannon. Not to mention changing the name of the weapon when it gets a certain upgrade.

Names:
Flak Cannon >>> Alloy Blaster >>> Tera Blaster

What do you think?

NOTE:
Brian's "terrible" when it comes to melee combat, so he uses shotgun like weapons to compensate for it.
DarkJak2050 is offline   Reply With Quote
Old 2013-06-01, 03:34   Link #44185
StratoSpear
Titans Test Team Pilot
 
 
Join Date: Feb 2008
Location: The Elysium
How does the three weapons evolve from one another?

If I have it my way, I'd just toss in a clay bazooka.
__________________
"You cannot be bad at watching a movie. You cannot be bad at listening to an album.
...But you can be bad at playing a videogame, and the game will punish you and deny you access to the rest of the videogame."
StratoSpear is offline   Reply With Quote
Old 2013-06-01, 03:34   Link #44186
HasuMasu
Senior Member
*Artist
 
 
Join Date: Apr 2011
Location: The Middle Way
I don't think it's terribly accurate to say that shrapnel has better penetration.

It will puncture the target no matter what, but shrapnel is only really useful in bombs rather than guns.

Metal bearings on the other hand have more penetration because of higher force, heavier more destructive better for guns.
HasuMasu is offline   Reply With Quote
Old 2013-06-01, 03:35   Link #44187
ZeroXSEED
I am no one
 
 
Join Date: Apr 2010
Location: Inside your head
Someone ask about ammunition?

I'll write a long post, so wait a few minute. With Wall of text.
__________________
My OTP is fucked up as expected
ZeroXSEED is offline   Reply With Quote
Old 2013-06-01, 03:37   Link #44188
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
why not just make it a full auto shotgun... gun of my dreams right there XD

What makes shotguns nice is their adaptability. However their greatest weakness still sticking is range. Sabot seems to fix that but not sure.
demino_hellsin is offline   Reply With Quote
Old 2013-06-01, 03:41   Link #44189
DarkJak2050
Senior Member
 
Join Date: Aug 2011
It's not really finalized yet, but here's the general breakdown.

Flak Cannon:
Fires a mixture of energy-infused shrapnel and pellets.

Alloy Blaster:
Fires plasma-infused shrapnel.

Tera Blaster:
Fires plasma in the shape of chunks of shrapnel. The Plasma's so dense that they take in the form of Shrapnel and can do damage similar to metal shrapnel. And the heat from the plasma itself will add more damage.

Quote:
Originally Posted by demino_hellsin View Post
why not just make it a full auto shotgun... gun of my dreams right there XD

What makes shotguns nice is their adaptability. However their greatest weakness still sticking is range. Sabot seems to fix that but not sure.
Don't like full auto. Higher possibility of collateral damage...
DarkJak2050 is offline   Reply With Quote
Old 2013-06-01, 03:52   Link #44190
ZeroXSEED
I am no one
 
 
Join Date: Apr 2010
Location: Inside your head
On shotgun ammo

1. Shrapnel/Flechette

Fragment metal or randomly flinging bits. They do horrible damage to flesh and hard to be treated because recovery is hellishly hard, however against armor they do JACK SHIT. Even tiniest plating will protect you from them.

Their effective range also suck, we re taking about less than 10 meter.

2. Buckyballs/pellets

Also commonly called buckshot, usually made of lead, although harder metal can be used as well. They do damage by multiple impact spread over an area to increase accuracy and shock-induced lethality.

Lead suck at armor penetration, but either way, ball shaped ammo is bad on that no matter the material.

Make no mistake though, they aren't as short ranged as video game portrayed. Duck hunting commonly done at 20 meter range or beyond.

3. Metal slug

Not the funny tank, but very much metal chunk made into big ass shuttlecock shaped bullet. They possess massive momentum and good power transfer, thus the 'blow torso' effect commonly seen.

They're not very good against armor, especially when made of soft lead. High velocity tungsten is possible, however overkill and expensive.

4. Saboted Armor Piercing

Instead of big round, pick thin, dense dart (Tungsten, usually) and put it between lightweight, self-disposing sleeves (usually hard plastic/polymer). They pierce thin armor like paper, but the resulting flesh wounds is less impressive than Slug or buckshot (they tore clean hole)

Also got the longest range of all ammunition, upward to 300 meter.

5. Grenade

I wish I'm kidding, but if you really want to ruin someone day, high explosive 19mm ammo is aviable.
__________________
My OTP is fucked up as expected
ZeroXSEED is offline   Reply With Quote
Old 2013-06-01, 03:58   Link #44191
HasuMasu
Senior Member
*Artist
 
 
Join Date: Apr 2011
Location: The Middle Way
Somebody forgot Dragon's Breath.

Though I'm not sure how useful it is outside of looking cool.
HasuMasu is offline   Reply With Quote
Old 2013-06-01, 04:02   Link #44192
ZeroXSEED
I am no one
 
 
Join Date: Apr 2010
Location: Inside your head
I do that on purpose, I also excluded taser shell
__________________
My OTP is fucked up as expected
ZeroXSEED is offline   Reply With Quote
Old 2013-06-01, 04:03   Link #44193
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
For me you only needs 4 kinds. Buckshot, Sabot, door breaker, grenade shells.
demino_hellsin is offline   Reply With Quote
Old 2013-06-01, 04:13   Link #44194
DarkJak2050
Senior Member
 
Join Date: Aug 2011
Quote:
Originally Posted by ZeroXSEED View Post
4. Saboted Armor Piercing

Instead of big round, pick thin, dense dart (Tungsten, usually) and put it between lightweight, self-disposing sleeves (usually hard plastic/polymer). They pierce thin armor like paper, but the resulting flesh wounds is less impressive than Slug or buckshot (they tore clean hole)

Also got the longest range of all ammunition, upward to 300 meter.
You saying that sabot rounds go clean through?
DarkJak2050 is offline   Reply With Quote
Old 2013-06-01, 04:28   Link #44195
ZeroXSEED
I am no one
 
 
Join Date: Apr 2010
Location: Inside your head
Yup,

Most armor piercing ammo usually do that, although it's also often exaggerated in fiction (shot by AP and didn't feel anything)
__________________
My OTP is fucked up as expected
ZeroXSEED is offline   Reply With Quote
Old 2013-06-01, 04:31   Link #44196
DarkJak2050
Senior Member
 
Join Date: Aug 2011
How about a hybrid shotgun ammo?

Take Sabot and shrapnel for example.

White hot shrapnel to be exact....
DarkJak2050 is offline   Reply With Quote
Old 2013-06-01, 04:33   Link #44197
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
that's birdshot. There's a large pellet then smaller pellets are mixed in. I think.
demino_hellsin is offline   Reply With Quote
Old 2013-06-01, 04:41   Link #44198
DarkJak2050
Senior Member
 
Join Date: Aug 2011
Now I'm re-thinking what kind of shots will be used/fired when Brian's Flak Cannon becomes his Tera Blaster.

Sabot could be best, but I want to have it retain the damage capabilities of shrapnel at the same time.

I don't know guys, what do you think?
DarkJak2050 is offline   Reply With Quote
Old 2013-06-01, 04:48   Link #44199
ZeroXSEED
I am no one
 
 
Join Date: Apr 2010
Location: Inside your head
Sabot ammo is not high temperature ammo, Bayformers fail at research again. Sabot is a pair of sleeve used to hold sub-caliber (as in, smaller than barrel diameter) dart in place



Anyway, the kind of ammo you propose is strictly close range, against armor it's pretty much a point blank weapon. White hot shrapnel at long range will soon become rusted flinging bits that bounce and shatter on hard surface.
__________________
My OTP is fucked up as expected
ZeroXSEED is offline   Reply With Quote
Old 2013-06-01, 04:49   Link #44200
demino_hellsin
That one guy
 
 
Join Date: Nov 2011
I believe the problem is that your terminology is fundamentally different from ours. Plasma cannot be shrapnel and shrapnel cannot be infused with plasma. Shrapnel means it is a solid and Solid is one form of matter while plasma is a whole 'nother. You can say the intense energy causes the solid to immediately enter the state of plasma but even then the properties of each state that remains is hard to determine. You are working with the logic of science fiction but half the techwankers seem to be working with textbook science.
demino_hellsin is offline   Reply With Quote
Reply

Tags
fanfic ideas, fanfiction, ff.net, harem, is fanfic, warning fanfic spoilers, wincest


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:04.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
We use Silk.