2009-06-08, 21:58 | Link #41 | |
Senior Member
Join Date: Oct 2007
Location: Land of the rising sun
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=EDIT= Actually the correct terminology in this case is "Chonbo". It's been awhile since I joined a table. Last edited by Tri-ring; 2009-06-09 at 05:06. Reason: Correction in teminology |
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2009-06-08, 22:11 | Link #42 | |
Senior Member
Join Date: Aug 2007
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Permanent furiten: 1) When you are in Riichi status, and you ignore a winning discard by others. 2) When one (or more) of your winning tiles is one that has been earlier discarded by yourself. Correct me if I am wrong on this. |
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2009-06-09, 02:03 | Link #45 |
nya`
Artist
Join Date: Feb 2004
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Correct me if I'm wrong. So basically with this Furi-ten rule, you can actually avoid being Ron by someone who declared a Riichi. By counting his discard pile and other tile that were discarded by other players after the point he declared a Riichi. As long as you don't discard anything new you should be able to avoid get Ron by that player or even holding the winning tile? ^^
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2009-06-09, 02:12 | Link #46 | |
Senior Member
Join Date: Nov 2003
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2009-06-09, 02:13 | Link #47 | |
Senior Member
Join Date: Apr 2003
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2009-06-09, 02:51 | Link #48 | |
Endless Nine
Artist
Join Date: Jul 2007
Location: In a certain tropical island
Age: 39
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2009-06-09, 03:11 | Link #49 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Let me guess, that would be every tile that's placed sideways when they form a exposed Pon/Chi/Kan?
No I'm talking about the mahjong variants that do have them, are flowers seperated and mixed with the tiles in the dead wall? or can you find them among the normal ones.
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2009-06-09, 03:25 | Link #50 | ||
Senior Member
Join Date: May 2007
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2009-06-09, 05:18 | Link #51 | ||
Senior Member
Join Date: Oct 2007
Location: Land of the rising sun
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For example the winning tile is "chi" 3 or 5 and after Riichi an opponent disgarded a 5 and you missed ron making 3 invalid or chonbo because the suji or streak will be either 3,5 or 7. Consider playing Battleship and the opponent made a hit on your ship, you have to declare a hit so the opponent knows where the ship is located but in the opposite terms by not declaring ron, you are telling your opponent which "suji" is safe. Quote:
Last edited by Tri-ring; 2009-06-09 at 05:37. |
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2009-06-09, 05:44 | Link #52 |
~ You're dead ^__^* ~
Graphic Designer
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I find it a really weird rule tbh...I've always thought that "deception" also play a part in this game and just because a tile was discarded in the past doesn't mean later circumstances would mean you never need the same time again during the game. It's rather restrictive...since it makes it hard to change from one hand to another.
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2009-06-09, 06:48 | Link #54 | |
Senior Member
Join Date: Oct 2007
Location: Land of the rising sun
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Such as collecting two of a kind next to the suji so it looks as if the bordering tile is an anpai and/or creating multiple waits using Jantou as bait. In a way it is a mind game where you try to outwit the opponents placing various camouflage into the disgarded pile without actually doing a chonbo. The higher the level it gets the more perceptive you need to be in deducting the hand of the opponent. From where the opponent picked out the title to disgard or placed in to the his own hand to how long he had considered to make the next move, all becomes hints on how far the opponent had advanced his hands. |
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2009-06-09, 12:19 | Link #55 |
Senior Member
Join Date: Apr 2003
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Usually you can only avoid dealing into the other's hand with that tactic for a bit. Sooner or later you would run out of safe tiles to discard.
That's why it's also important to be able to read what your opponent's hand is by reading their discard pile also...and that's where the "deception" part comes in. There are many stratergies out there that helps you lower the chance of dealing into other's hand.
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2009-06-12, 22:46 | Link #57 |
Mahjong Triple Pro
Join Date: Sep 2006
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That's quite a feat in 4P. I've actually gotten Tenpai for a Chuurenpotou, but haven't earned it yet.
My most impressive Yakuman was a Shou Suu Shi, which I was also in weak Suu An Kou tenpai for. That match can be seen here. Also, feel free to use the Ron Database to host your notable wins, special han, etc. It's available just for that purpose.
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2009-06-13, 07:32 | Link #59 |
nya`
Artist
Join Date: Feb 2004
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Thank you guys for explaining the important use of Kan a while back. Lately I've been playing close hand most of the time because the score are higher. But one particular game I wasn't sure what I was making, I had a triplets of 4 Coins. The dora indicator at that time was 1 bamboo, and I have a pair of 2 bamboo in my hand. For some reason when another 4 coin show up, I just decide to try open hand and called a Kan. The thing is when I called the Kan, it open up another 1 bamboo. It was unbelieveable. I won that hand and it was like: 22(b) 45(b) Chi: 567(c) Pon: 888(c) Kan: 4444(c) and 6(b) was Ron. I got Tan'Yao 1, Dora 4. Mangan. 12000. ^^^^ That's like the biggest score I ever had. I doubt it will happen again, but it was really cool. ^^
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mahjong |
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