2008-05-28, 02:45 | Link #42 | |
* >/dev/null
Join Date: Aug 2007
Location: Surrey, UK
Age: 40
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2008-05-30, 14:34 | Link #43 | |
I can has drinks?
Join Date: Mar 2006
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2008-05-30, 23:18 | Link #45 | |
I can has drinks?
Join Date: Mar 2006
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Not that it's a problem. Sans Coreavc, it works fine on this machine anyways. Reading the Mplayer CCCP just had me interested, is all. |
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2008-06-12, 01:32 | Link #47 | |
Junior Member
Join Date: Jun 2008
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Yes, i agree with you . |
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2008-06-17, 19:29 | Link #49 | |
Pioneer in Fansub 2.0
Join Date: Aug 2007
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http://www.free-codecs.com/download/Storm_Codec.htm
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So instead of downloading CCCP that uses FFDShow to decode H.264 you should download an incredibly bloated and possibly adware & spyware including codec pack that also uses FFDShow to decode H.264? Brilliant!
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2008-06-17, 19:52 | Link #50 | |
Senior Member
Join Date: Dec 2007
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2008-06-17, 20:29 | Link #51 | |
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Fansubber
Join Date: Jan 2008
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2008-06-18, 08:15 | Link #52 | |
x264 Developer
Join Date: Feb 2008
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2009-03-01, 10:07 | Link #54 |
Dango Master
IT Support
Join Date: Apr 2008
Location: Buenos Aires Argentina
Age: 35
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I have CCCP and CoveAVC installed, unchecked the H.264 option at the CCCP config but when i try to start a .mkv with MPC i get this error msg:
Media Player Classic could not render some of the pins in the graph, you may not have the neede4d codecs or filters installed on the system. D:\Down\Naruto_Shippuuden_093_(1280x720_h264+AAC_s oftsubs)_[03ECA82F].mkv::Undetermined (Video 1) Media Type 0: -------------------------- Video: MPEG4 Video (H264) 1280x720 29.97fps AM_MEDIA_TYPE: majortype: MEDIATYPE_Video {73646976-0000-0010-8000-00AA00389B71} subtype: Unknown GUID Name {31435641-0000-0010-8000-00AA00389B71} formattype: FORMAT_MPEG2_VIDEO {E06D80E3-DB46-11CF-B4D1-00805F6CBBEA} bFixedSizeSamples: 1 bTemporalCompression: 0 lSampleSize: 1 cbFormat: 166 VIDEOINFOHEADER: rcSource: (0,0)-(0,0) rcTarget: (0,0)-(0,0) dwBitRate: 0 dwBitErrorRate: 0 AvgTimePerFrame: 333666 VIDEOINFOHEADER2: dwInterlaceFlags: 0x00000000 dwCopyProtectFlags: 0x00000000 dwPictAspectRatioX: 1280 dwPictAspectRatioY: 720 dwControlFlags: 0x00000000 dwReserved2: 0x00000000 MPEG2VIDEOINFO: dwStartTimeCode: 0 cbSequenceHeader: 34 dwProfile: 0x00000064 dwLevel: 0x00000029 dwFlags: 0x00000004 BITMAPINFOHEADER: biSize: 40 biWidth: 1280 biHeight: 720 biPlanes: 1 biBitCount: 24 biCompression: AVC1 biSizeImage: 0 biXPelsPerMeter: 0 biYPelsPerMeter: 0 biYPelsPerMeter: 0 biClrUsed: 0 biClrImportant: 0 pbFormat: 0000: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0010: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0020: 00 00 00 00 00 00 00 00 62 17 05 00 00 00 00 00 ........b....... 0030: 00 00 00 00 00 00 00 00 00 05 00 00 d0 02 00 00 ............Ð... 0040: 00 00 00 00 00 00 00 00 28 00 00 00 00 05 00 00 ........(....... 0050: d0 02 00 00 01 00 18 00 41 56 43 31 00 00 00 00 Ð.......AVC1.... 0060: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0070: 00 00 00 00 22 00 00 00 64 00 00 00 29 00 00 00 ...."...d...)... 0080: 04 00 00 00|00 18 67 64 00 29 ac 34 e6 01 40 16 ......gd.)¬4æ.@. 0090: e8 40 00 00 fa 40 00 3a 98 23 c6 0c 46 80 00 06 è@..ú@.:˜#Æ.F€.. 00a0: 68 ee 84 f3 00 c0 hî„ó.À
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2011-01-26, 19:22 | Link #55 |
気持ち悪い
Join Date: Dec 2005
Location: New Zealand
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Thought I'd necro this thread after finding it via the link in Daiz's signature (thanks mate).
I gather CCCP has changed a fair bit since 2007, especially with things like DXVA support. How many of these guidelines still apply for the 2010-10-10 release on Win7? For example, I'm guessing Overlay Mixer is no longer the recommended renderer.
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Last edited by Simon; 2011-01-26 at 20:48. Reason: It's rude to spell people's names wrong |
2011-01-27, 06:53 | Link #57 | |
Excessively jovial fellow
Join Date: Dec 2005
Location: ISDB-T
Age: 38
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about renderers: if Haali's renderer doesn't work you probably don't deserve to watch anything anyway (or you can try EVR I guess)
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2011-01-27, 15:22 | Link #58 |
Team Spice and Wolf UK
Join Date: Feb 2010
Location: England
Age: 36
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DXVA is hardly useless if offloading to a modern card. Yes CPU requirements are higher than VDPAU on an equivalent linux platform, but compared to decoding completely via the CPU its a completely different ball game.
Newer cards tend to have much more tolerant/widespread decoding support than older ones, but either way, DXVA or the linux equivalents are one of the main reasons why the atom based media players have taken off; without the GPU offloading there's no way on earth they could cope with 1080p files fluently, so calling DXVA 'useless' seems a little...OTT. That said, I'm speaking about DXVA2 on Vista/7, so if you're referencing the original DXVA implementation in XP, then yeah it's limited. Despite the increased hardware requirements, I've found Vista/7 much more likeable/easier to implement as media platforms than XP. Take a low end computer with PCI-E and 1-2GB of RAM, throw in a recent Nvidia card (2/4/5 series), MPC-HC, and you're away with hardly any hassle. You'll occasionally find files unsupported by DXVA, often old XVID/DIVX, but they'll tend to run fine on anything since P4, so hardly a problem. The only issue I do occasionally see with DXVA is that some encodes aren't treated equally by different cards, or even by different DXVA implementations (ie VLC/XBMC vs FFDShow/MPC-HC), rather than universally treated identically as long as a card supports XYZ level of H.264 accelleration via DXVA, but identically VDPAU doesn't run every file identically/well either. Between chosing the CPU to do the work, or DXVA...in most cases I'd pick DXVA You'll probably also find quite a lot of people using EVR over Haali as well, especially as it's the default for MPC-HC, and Haali has it's own issues with some files and input formats [usually HD audio codecs]
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Last edited by tyranuus; 2011-01-27 at 15:34. |
2011-01-28, 16:59 | Link #59 | ||||
Excessively jovial fellow
Join Date: Dec 2005
Location: ISDB-T
Age: 38
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there are so many things wrong about this post I'm not sure where to begin flaming, so I guess I'll just do things in presentation order
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(what the hell is a "HD audio codec" anyway) Anyway, the moral of this story is that hardware accelerated video decoding is a toy. It's useful in small plastic toys like cellphones and set-top multimedia boxes, but in a real computer where you have a real CPU at your disposal, it's fucking retarded to limit yourself to the performance of a small, slow and dumb 400MHz ASIC tacked on to your graphics card. Whoops, that 15mb decoding buffer needed? Too big for the poor widdle chip. Welp, no video for you. tl;dr: get a real fucking computer
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2011-01-28, 17:18 | Link #60 | |
Senior Member
Join Date: Dec 2008
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You won't find any fansub with H.264 that cannot be decoded by current cards from Nvidia and Ati(and with current I mean with the current decoder chips, because it is not done on the GPU itself, as you have pointed out correctly.) /edit: mea culpa, the 15 ref frames limit was for CoreAVC, not for DXVA1. /edit2: trying to read up on DXVA1 limits and it seems that the part I deleted from my post (about DXVA1 not supporting 16 ref frames, while DXVA2 does) might have been correct after all. I cannot check this though as I'm on Win 7 and the infos I find using google are contradicting each other. Last edited by sneaker; 2011-01-28 at 18:28. |
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guide, h.264, wiki candidate |
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