2010-04-27, 16:50 | Link #41 | |
Excessively jovial fellow
Join Date: Dec 2005
Location: ISDB-T
Age: 38
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good link, thanks
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2010-04-27, 18:24 | Link #42 | |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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I love the author's blatant use of misinformation. It's like he doesn't even know what he's talking about. Wait a second.... he doesn't. Nevermind.
I thought this post by a random commenter was pretty funny: Quote:
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2010-04-27, 19:28 | Link #43 | |||
You're Hot, Cupcake
Join Date: Aug 2008
Age: 43
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Been through most of this before in the 'anime industry doomed' thread from a few weeks ago but I'll reiterate my points from there: 1. $70US for 2 eps in Japan. *cough* And they wonder why there's a hikikomori problem?! 2. Being an anime fan in Japan is overal seen as a negative thing and one of the greatest turnoffs for women. Nothing can prosper with that on their shoulders. 3. Recession since the 90s. 4. 1/4 of Japanese adults over the age of 30 have never had sex and don't like their chances of being in a relationship. 5. Only 20% of Japanese women end up marrying someone who they think earns enough to supply a good enough quality of life. Yeah, an anime habit on top of that isn't going to make them like guys any more. 6. Studios that are generally successful are because they market properly to their target audience/genre. KyoAni is moe only and why wouldn't they be - they keep selling! Sunrise is virtually mecha only and has pulled this off for decades - Gundam + figures = $$$ J.C. Staff have managed the somewhat admirable balance of going half towards the more moe/otaku material but taking their other half to noitAmina and young adults/college students - and it worked. Bones is in a similar boat but has yielded success with going shounen instead of moe. Masoru Honda makes 2 movies that are both massive hits, because they're good and target a family audience. Makoto Shinkai targets the romantics with the anguish and beauty of young love. Satoshi Kon targets thriller/abstract people with his mind-bending gems. Mamoru Oshii aims at philosophy and the hard facts of modern life. Miyazaki lives the kid's dream. Shinichiro Wanatabe aims for the hip/cool. If you market properly to the right audience with a good product, you'll sell more often than not. 7. If you want online streaming/downloads to work, provide it in at least 720p and speeds that aren't snail-like. Again, it all goes to quality of product. 8. Anime fans aren't endless pockets of money for above reasons. The potential death of anime is as much due to social issues and quality of prodcut as it is to piracy and the narrowing of genres. Fix them and make anime something that won't be a social stigma. Then you may see things improve. On the Japan vs US thing - think it's been established many times that the US loves violence and action while Japan loves cute and sex. Japan: http://www.escapistmagazine.com/vide...ria-Chronicles http://www.escapistmagazine.com/vide...1420-Bayonetta US: http://www.escapistmagazine.com/vide...dern-Warfare-2 http://www.escapistmagazine.com/vide...God-of-War-III http://www.escapistmagazine.com/vide...Gears-of-War-2 And one that sums up the gaming industry in general in modern times and probably has some parallels to anime: http://www.escapistmagazine.com/vide...wards-for-2009 Peace.
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Last edited by Last Sinner; 2010-04-27 at 20:03. |
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2010-04-27, 19:39 | Link #44 | ||||
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2010-04-27, 19:56 | Link #45 | ||
sleepyhead
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Join Date: Dec 2005
Location: event horizon
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I've have heard all this before:
Yes any media is eventually going to rot, until all thats left is the quality at the core. I'm certainly not going to miss all the crappy shows out there...
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2010-04-27, 22:55 | Link #46 | ||
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 49
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Going along the lines that having some people watch your advertisement is better than none at all, illegal downloads do at least help to create a potential market for anime-related products. Just as Microsoft has long since come to accept that software piracy in China and South-east Asia helps — ironically — to market its brand name, anime producers and distributors in Japan are going have to do the same: accept that illegal downloads are not going away. It's ultimately pointless, not to mention expensive, to fight the grey market to the death. So, the key point here is not to see the Internet as an "alternative", but rather as a complementary marketing and distributing channel, in the hopes, eventually, of monetising the expanded market reach into revenue. Ultimately, though, the consortiums would still prefer to sell physical products to their target markets. Because, as the industry stands today, that's where the greater chunk of its revenue is coming from (so it claims; admittedly, I've never found detailed breakdowns of its revenue streams online). Which is why, like it or not, the legal and logistical problems to distribution that panzerfan is exploring are great concerns. The anime industry, just like the animation industry in say, the United States, isn't about to go 100 per cent virtual. In this sense alone, it's not entirely accurate to equate anime with video games. Video games enjoy a market size that anime can only dream of — download sales alone would not help to keep anime producers and distributors afloat, at least not the way it might work for makers of Triple A video games. Quote:
The consortiums still have to figure out ways to profitably convert all the awareness garnered by successful anime into purchases of DVDs and merchandise. |
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2010-04-27, 22:56 | Link #47 | |||
Pretentious moe scholar
Join Date: Oct 2006
Location: Vancouver, Canada
Age: 37
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I'm also not sure that companies would necessarily profit from cutting DVD prices. I would consider the 2004 version of Battlestar Galactica to be about as mainstream as a modern "geek" TV franchise can get. The final box set for that series sold about 230 thousand copies in its first two weeks, at about $50 per set. Length wise, these sets are equivalent to about twenty episodes of anime, so you could say that the per "episode" haul from DVD sales is about $575K US. For comparison, DVD sales for Clannad average around 24,800 units per volume at what, $60 for two to three episodes? Let's say 2.5 episodes per volume. That's $620K US per episode. Sure, Clannad is a big selling anime but BSG's profile in North American geek circles is enormous too. Anyway, as insane as the Japanese market prices are, the point here is that they work because it isn't the primary way that Japanese fans get their anime. Even hardcore otaku who spend equivalent to a few thousand USD on their hobby per year are going to primarily get their anime via TV broadcasts and the like. Which brings me to my next point: Quote:
Given that fansubs are the functional equivalent to TV broadcasts for many western anime fans, I'd expect torrent numbers for shows to be far, far higher than sales numbers. As for what portion of fans actually buy DVDs, pretty much all of my close anime buddies own at least a few. However, quite a few of those fans treat buying anime on DVD the same as buying American shows on DVD - meaning they have to be really impressed before they'll consider it.
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2010-04-27, 23:05 | Link #48 | |
Moving in circles
Join Date: Apr 2006
Location: Singapore
Age: 49
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So the question: Why aren't we seeing more anime DVDs being sold abroad? And that's when all the complaints about costs and, sigh, piracy, come in. |
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2010-04-28, 00:27 | Link #49 | ||
You're Hot, Cupcake
Join Date: Aug 2008
Age: 43
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You can't possibly say that is justified. I'm not disputing the fact that studios need to profit or the prices needed to. What I'm disputing is the ability of paying fans to maintain that. The average wage of a Japanese person is around $40k from. Most Japanese people living in major citires have to rent an apartment. (Home ownership tends to be a majority in the rural areas) Rent in Tokyo and Osaka is just daylight robbery from what I've gleaned so far today and is mainly in the 1-2k per month range. Hence why living in those two towns is hard. That's before factoring in the costs of utilities, food, clothing, transport (the last of which is partially subsidised by some employers) - it's not easy to make ends meet at all. From the articles I've read, the rental market makes things hard on a lot of people and you have be to pretty well off to afford your own home. Seems to make it even clearer why anime fans get a bad rap - to cut into living costs to that degree is not a smart thing. I'd like to hear from Vexx on that aspect, though. He seems to be better placed to comment on that than anyone since he's living in Kyoto.
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2010-04-28, 00:41 | Link #50 |
Nekokota Festival
Join Date: Nov 2009
Location: Lost in the Fairy Forest
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Well Fansubs are part of the problem but not all of it. The biggest problem is that stores stop carrying anime so you have to buy more online and with shipping it a little expansive if you buy it one at a time. But at less with funsubs I get to watch anime that will never seen in the US
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2010-04-28, 01:00 | Link #51 | |
Obey the Darkly Cute ...
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Join Date: Dec 2005
Location: On the whole, I'd rather be in Kyoto ...
Age: 67
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But yeah, I agree... prices are untenable for the average fan in Japan so they choose their purchases carefully and certainly do not buy *every* series they watch on tv (that's what DVRs are for). That's the silly part here... No series produced in the US expects tv watchers to buy every DVD collection of every series they watch, but that's a large part of the whine we hear from the R1 distributors. The viewers watch American tv for "free" and then many of them *buy* the series collection (MASH, Animaniacs, Northern Exposure, etc). Those collections are much cheaper in part because the advertisements on tv helped pay for the production. Not the case in Japan, where anime makers *pay* the station to broadcast their "season long advertisement".
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2010-04-28, 01:23 | Link #52 | |
tl;dr
Join Date: Jan 2009
Age: 32
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But if people want to launch a campaign against pirating groceries, by all means...
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2010-04-28, 01:52 | Link #53 | |
Name means little...
Graphic Designer
Join Date: Dec 2004
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@Saintlessheart:
K-on made me purchase 2 clarinets in total. I blame this show for making me blow $1500 in 1 year. Quote:
Traditionally speaking, anime were made to promote toys. Super Robot shows made little attempt to disguise this. The tie-in merchandises are also advertised within the segment. If anything, manga and novels were something the anime's trying to sell! Of course, anime have become merchandise in their own right, which is something that advertisements cannot claim. I have been thinking of whether or not one should consider first time broadcast of an anime over air as in effect, a launch of an advertisement campaign. If one were to accept the anime as advertisement, taping and 'unauthorized' re-airing of this advertisement becomes a matter that can actually fall under fair use of the said advertisement. For all intent and purpose, most international media does not treat a piece of animation as an infomercial, as supposedly the animation is a product first and foremost. Despite the tug of war with product placements in video games and/or Television shows, most production studios still rather see their productions as products. What happens when these two collide? A piece of Japanese animation to media outlet such as FOX will not really have its original advertisement value. The intended target, being age 3-34 and the whole product placements within are not of worth to the American distributors. As a matter of fact, when a said piece of anime is re-aired, the advertisement package has to be re-calibrated to suit the new product offering even in Japan, let along foreign markets. Coupling this with the fact that the American does not really think of the animation as an advertisement makes the proposition of airing even one show questionable. We have seen attempts to redress this, but normally it's a compromise and not a win-win between the anime production itself and the advertisement package. 4Kids comes to mind as to prominent example in such follies. It will take marketers some research to find out what you can do to not change the context and content of anime the advertisement and market it to the United States. Market such as Taiwan is of no concern because that market grew to adept and mimic Japanese domestic consumption model. This advertisement budget is the lifeblood of new anime, and that is why I think using this analogy is more fitting than cheese.
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Last edited by panzerfan; 2010-04-28 at 07:04. Reason: added in reaction to being coaxed into buying stuff. |
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2010-04-28, 01:56 | Link #54 |
Ha ha ha ha ha...
Graphic Designer
Join Date: Apr 2006
Location: Right behind you.
Age: 35
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I hear ya. I went to Best Buy the other day. Listen, I WANTED to buy the official release of Full Metal Panic because I love the series and would like nothing better than to own the official copy. But then, I looked at the price tag. A single DVD, with about 4-5 episodes, for about $25 US. Each. Given that there's 24 episodes, that's *at least* $120 US I'm forking over for a SINGLE SEASON. There's just no goddamn way. Compare that to box sets I bought of Yu Yu Hakusho from Amazon.com. All 4 seasons (that's 112 episodes) in a package deal for about $112... give or take. I only buy box sets for this reason. Yes, I realize the difference in age is the primary reason for the price differential, but that's not the point I'm trrying to make. If the companies want to sell their merchandise, then they have to make it affordable. Even hardcore otaku like myself are only willing to pay so much per DVD. If stores want to blame us, the consumer, then they can go ahead. It won't make us pay outrageous prices just to buy a single season of anime.
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2010-04-28, 02:40 | Link #55 | ||
Pretentious moe scholar
Join Date: Oct 2006
Location: Vancouver, Canada
Age: 37
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I imagine that cheap American box sets are as relevant to otaku as the $1.50 DVDs Warner sells to compete with pirates in China are to westerners who buy collector's editions of their favourite movies. Quote:
The real question is why Best Buy is still trying to stock $25 volumes for the series, when the series has been available in box set form since what, 2006? I think that's when my brother got his. (the 2008 box set is a rerelease.)
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2010-04-28, 02:47 | Link #56 | ||
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Join Date: Nov 2003
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2010-04-28, 03:21 | Link #57 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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I think your Best Buy is antiquated. Those are the prices when the industry was still thriving. I know in my area, several stores still sell at those, but only for the individual old DVDs and only mainly for the collector's sake who are willing to pay those prices. (And me being the osananajimi sucker that I am, bought those shows at those prices before lol) The newer box versions are actually not that bad.
As an anime DVD buyer, I must say, prices are starting to get REALLY affordable the past year or two. Well, at least in comparison to what I paid before. For example, you can find FMP season 1 for $60 CAN (assuming 1:1 ratio, which it should be close, it should cost about the same for US). For 15 dollars more, you can find a box set that also includes Fumoffu. FMP: TSR costs around 90, and that's the blu-ray version, or 50 for regular. As a comparison, I think I bought my collection of FMP (the first print thinpack) at around 110 dollars, and Fumoffu at what, 70? FMP:TSR, I had to buy separate DVDs, so that cost me around 120 if I'm not mistaken. Granted, its several years by then, but note that newer releases are done in huge chunks of a cour now and sold at FAR lower prices than when I started. In fact, as another poster has pointed out, anime now is actually COMPETING in prices against 'normal' TV shows, $/minute wise. So no, price isn't the problem for anime at the west. At least, not anymore, as even high profile shows like Gundam 00 are selling for like $3 per episode when before it was like at least twice that for Gundam SEED, MSRP-wise. But this change has only been relatively recent. If its going to be enough to save the anime DVD industry in the west, we'll just have to wait and see.
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2010-04-28, 03:43 | Link #58 | |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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There is this form of marketing known as "branding onto a necessity", which means that it sells itself as an item that is part of our life, for example, Haruhi tissue boxes, Mugi Takuan packs, and even that odd Azusa guitar. The parent companies probably have to liaise itself out to suppliers and work in tandem to generate profits and products for the consumers. Hello Kitty did the same thing for years and many of us know it not only as a anime character, but nearly a household brand too. Rather than blaming the market forces, illegal or legal, why not think of a way to work around it? P.S My birthday gift last year was a guitar of my choice. I chose an Ibanez GTX-180 with a cherry red theme so it looks exactly like Azusa's Fender. So......am I a victim of passive but subliminal marketing?
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2010-04-28, 06:26 | Link #59 | |
Banned
Join Date: Dec 2006
Age: 38
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2010-04-28, 06:35 | Link #60 | ||||||||
さっく♥ゆうきゃん♥ほそやん
Join Date: Nov 2009
Location: in the land down under...
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As people have said before, the industry in the West needs to change. As a start, licensing companies probably need to become more selective about the series they choose to bring across, but where they (and you, the consumers) go from there in terms of DVDs and other merchandise is still up in the air. And yes, I'm not including myself. Licensing companies aren't providing me with what I want, so I'll be importing directly from Japan even after I leave. Quote:
I agree with panzerfan's proposition that anime is probably best seen as an advertisement for a franchise. And thanks for the excellent article, synaesthetic!
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Last edited by karice67; 2010-04-28 at 06:56. |
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