2010-08-12, 11:35 | Link #41 | ||||
「Darkly Charismatic 」
Artist
Join Date: May 2008
Location: The Lounge
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Nah, Persona 3 for PSP was just released like a month ago, Persona 3 on PS2 might have though!
I'm just saying what I think is going on Quote:
When they are in the store, of course they will advocate the games they know and play more, than games they haven't even heard of, since they are familiar with those, and they like them. However, there’s a difference and a limit on how far this should go. Instead of judging and giving the evil "I'm keeping my eye on you, sick bastard" look to people who buy games like Persona, or Valkyria Chronicles, you should seriously ask questions to people who buy let's say, Hannah Montana games. (Are you SURE you wanna buy THIS?) Here is where I will use the terms "Regular Gamer" Which is, somebody who just plays "manly games" (I.e.: Call of Duty, GoW, Gears of War, Counter Strike ect ect) "Different Gamer" Which is, quite plainly.. the rest (Just a generalization to make some statements clearer) Quote:
You don't have to do his job, and you know better than Bob. I'm 20 and I'm studying Marketing (that's promoting stuff), I'm sure that if they gave me a few years to campaign, I'm sure as hell I would do a better job than whoever or whatever they're doing now, which I can only imagine would be something akin to a monkey with a phone next to him, eating bananas. Quote:
I'm sure that this entire "crisis" is not caused by the people that buy the games, but by the poor way they try to sell them. "Hey Cletus, look at this game, it has a gun, and you can shoot people with it, cool huh" What I'd do is hang a scoreboard in the shop with a list of "games of the week" Let's say a board of top 8 games. And even if Bob is standing there with a finger in his nose and his pants half down his ankles looking manly, the board is hanging there. Who gets to pick the top 8? Well I sure as hell wouldn't let Bob take care of it, he can go get me some coffee and take out some trash while I do the real work. Seriously now, you could just check the editors choice on Gamespot or any other game reviewing site, as they all have different opinions and put that on the board. And we all know, different opinions = much, much better, Right Bob? Quote:
Guess those were the Dark Ages huh, so now we have Cave trolls swinging manly clubs at us for wanting quality games.
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Last edited by Kaze; 2010-08-12 at 12:58. |
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2010-08-12, 11:44 | Link #42 |
blinded by blood
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Game retailers don't want to hire gamers. I applied for a job at GameStop once (shut up, I was unemployed and I'm still underemployed, I'm desperate for more cash) and I actually lost the job at the interview because I knew too much about gaming (and possibly because I'm not a guy; I've never seen a woman work for any game retailer).
They want someone who doesn't know shit and will push all their titles--especially the bad ones that don't move on their own. A gamer, though, would push people away from shitty games.
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2010-08-12, 11:50 | Link #43 | |
「Darkly Charismatic 」
Artist
Join Date: May 2008
Location: The Lounge
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(Dude, working at Gamestop is awesome! Sucks that they turned you down : /) Seriously? trust me, I would set a 5-10% increase in profits if a woman was behind the counter who knows their stuff about games, where lots of guys pass through. (Yes I know it's discriminating, but it's effective and works!) While this is also true that they just want brainless zombies pushing all their games, it's very bad in the long run. In all my readings I have always come to the conclusion which is Create a bond with the customer, a long term bond. If 1 guy buys 1 game and never comes back, sure thats quick cash If 1 guy buys 1 game and after a while buys another, and another ect, that's true profit.
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2010-08-12, 12:53 | Link #44 | |
Schwing!
Join Date: Dec 2005
Location: Central Texas
Age: 39
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2010-08-12, 13:26 | Link #46 | |
「Darkly Charismatic 」
Artist
Join Date: May 2008
Location: The Lounge
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It's not the boobs I'm talking about, it's just the general atmosphere, women radiate a much calmer and pleasant atmosphere than men, especially when it comes to games. Picture yourself, you want to buy a game, you've either got Bob on steroids going "1st!!11 bitches!!!1" or a woman, who doesn't go around pumping muscles in your face, who'd you pick?
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2010-08-12, 17:46 | Link #47 | |
Wise Otaku Seeker
Join Date: Feb 2008
Location: Philippines
Age: 34
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anyway here in the PH we have also a game stare called datablitz....thoguh in partner with Gamestop it has 4 clerks 3 woman and 1 man all of them are gamers and its fun to chat with em also they have jap games for PC psp Ps3 wel the translated ones ofcourse hhehehe |
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2010-08-12, 18:12 | Link #48 | |
ポルカ
Join Date: Apr 2007
Location: UK
Age: 42
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I'm not defending Bob, but if you are unlucky enough to still look under 17 at your age (it happened to me even when I was around 24), so I just think that he was doing his job of making sure you weren't underage. You know, those ESRB ratings (and those from other regions) are there to be used, but not many people actually care about them and just want to sell the product. But I do agree that Bob was just some twat. And on-topic: While not trying to fix the retail situation in the US, publishers wanting to sell their games there should look for alternative ways without having to use retail space, that would actually be cheaper for them. So what can they do? Get better product placement on online shops and make their PSP games available to download on PSN, same for those PS3 and 360 games. Download sales aren't nearly as good as boxed retail, but they will save money, and with just the right marketing, not necessarily something big, but just the way that Atlus does it, and they can have enough sales to cover the localization, marketing and increase consumer awareness on how and where to get their 'anime' games. |
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2010-08-12, 20:56 | Link #49 | ||
WE ARE.... PENN STATE....
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Would it be better if more games made it over here? Sure. But I'm satisfied with what we do get at the least. Quote:
I'm a PSU alum as of '09 and I'm back getting my JD and MBA.
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2010-08-13, 02:59 | Link #50 | |||
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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Funny thing is that, I study Management with a submodule of marketing. All the idealistic principles are taught to us, however the modules of Accountancy and Microeconomics simply clash with them. The idea of marketing is to hire people who can sell things rather than people who know things. As much as a bad idea of hiring know-its is shown during my tenure as a salesperson at a computer fair, where those who knew nothing about computers outsell those who know more. Both you and synth are right in certain ways, you regarding the customer-bond building and synth regarding the title-pusher hiring. However I guess synth does actually made a very practical point since most gamers are casual rather than hardcore, they don't really care about the games they buy. So, Quote:
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Customer bond building usually works in limited size markets, like within macroeconomical structure where MNCs liase with big suppliers within a small market. Title pushing works better in the micro case where the consumer base is large enough to allow a numbers game to be played.
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2010-08-13, 03:16 | Link #51 | |
~Official Slacker~
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Join Date: Aug 2010
Location: Xanadu
Age: 29
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Whereas a person who is working that knows the specific details about the stuff, will give them heads-up and tips on the thing they are buying, simply leading to non-pissed off customers. The customer will also tend to trust the store more then any other store if they get heads-up and tips from that specific store, leading to happy daily customers. Also the thing about creating a bond with the customer is actually helpful in some terms. But that is just my logic of things |
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2010-08-13, 03:23 | Link #52 | ||
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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This follows up to the idiom of "birds of the same feather flock together.", thus a harmonious society of idiots, with no questions asked as long as the money flows upwards to the malovalent money grubbers following the maxim of "large revenue - small expenditure = large profit for myself". Then again, it simply showed that despite all the simple arithmetic we learn in preschool, we never applied it to the adult life. We simply don't care about anything we bought as long as we are happy. Finally, you forgot the last bit I wrote when you replied with your second paragraph : Quote:
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2010-08-13, 03:25 | Link #53 | |
~Official Slacker~
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Join Date: Aug 2010
Location: Xanadu
Age: 29
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2010-08-13, 04:32 | Link #54 | |||||||||||
「Darkly Charismatic 」
Artist
Join Date: May 2008
Location: The Lounge
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Yes indeed, I fully support the use of the ESRB rating system, they should be used at all times. Quote:
It's the shortest way to cash, which is why they don't really bother putting much effort in fixing the situation. I completely agree with this, using the PSN is the fastest and cheapest way to get across, it cuts away the retailers completely, going for direct selling to the customer. Quote:
My job is getting people to know about a product, that's all, When they buy said product from the store, thats great! But has nothing to do with marketing, as that is the task of the Sales people, my job picks up again with creating the intent of making the customer stay with the store they bought it from. Wheras Management is running the store (If that's the management you're studying, I could be mistaken ofc, as that's the simple version of the Management they give at my college) I would say I know as much about management as much as you know about marketing, as I get a submodule of management too. Quote:
Hiring people who can sell, is the Sales Departement, not the Marketing Departement, they are complete opposites. In my field, they want people who know their stuff, because the regular consumer doesn't normally know the stuff that the Marketing people know. Marketing is getting a message across, that's all. Marketing people don't even have to be a part of the company that wants said message to get across, we just get hired to put up a campaign. Quote:
However, looking from the store --> customer viewpoint, you do really want to make sure he stays satisfied, if you don't, get ready to close up shop. Quote:
Take Apple for example, why does Apple look so much more hip and trendy than Microsoft? Because they try to bond with the people, show them that they are a heartbeat away. Does that make Apple the best product in the world? Not by a long shot It's a matter of choice on how to approach your market. Quote:
Bob has an influence in 2 ways 1: He scares the consumer away (explained on page 2) 2: He doesn't give a shit what you buy and just sells it to you, where you try out the game and get let down, and stop the purchace of more games like it. Quote:
An example, if you go buy a chainsaw at homedepot or w/e, and the guy trying to sell it to you is bandaged all over the place from injuries of said chainsaw, you still going to buy it? The point is, if you get 1 customer happy, he tells his friends, who then come to your store, if they leave happy, their friends will also stop by. Quote:
I tend to see it this way. One is stupider than the other. The customer is in most cases stupider than the person who is selling it (Otherwise he wouldn't sell stuff) It would be more like a chicken agreeing to what a wolf says. Quote:
Marketing is getting a message across, not getting money across. Don't believe me? Red Cross, Greenpeace, Unicef, I bet they all want money for themselves They use emotional marketing, to get a strong message across, and that message would be "help others" Quote:
PS: Let's stay on topic this time, no use in debating Product strategies, this thread is about "Anime games being sold in the US", if you want to continue this, I suggest we take it to PM's
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Last edited by Kaze; 2010-08-13 at 04:49. |
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2010-08-13, 04:56 | Link #55 | |
Wise Otaku Seeker
Join Date: Feb 2008
Location: Philippines
Age: 34
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also wow what a discussion oh yeah im BS in computer engineering by the way hehehe |
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2010-08-13, 05:27 | Link #56 | |||||
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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The problem is with the "Protection" part, since the shareholders want their dividents. The root are the major ones, they elect the chairperson who funnels the most money to them, and drops all the problems of "staff and customer" to him. So primarily, the chairperson main objective is to pay the shareholders, not to ensure their customers get the quality goods or that their staff gets paid well. With the advent of communication through the Internet, it allows a greater outreach across the world when selling products, thus it expands the market size. Since the company size is small as to compete with foreign titles and competitors, combined with the entertainment hungry casual gaming masses, it has to increase the supply to meet the demand. And supply as not in the number of copies, but the number of titles. So the computer game, as an engaging form of entertainment as compared to TV and music, mutates from an ordinary good to a Giffen good. Hence the reason why people still buy SC2 at the price of $109. And with the revenue generated, the workers have to be paid, and the more workers and equipment the company used, the less is going to be paid to the shareholders. This results in some legal wrangling and twisting, through the terms and conditions signed by employee and customer contracts, the shareholders and chairperson usually wins. This is certainly Kaspersky, but the horribly mutilated capitalism in favour of self-gain has destroyed chairperson/shareholder-employer-employee-customer relations. The reason it happens over and over again is due to the customer/consumer seeing computer gaming as a "need" rather than a "want", and combined with the attitude of not wanting to do research, recreates the scenario over and over again. And it ends up that the only winner is the shareholder. He/she gets his/her money due from the investment while the chairperson has to stand in for the shit. Quote:
Could be wrong though, since I haven't exactly seen a company where Sales and Marketing are mutually exclusive departments. And I haven't seen the real structure of many companies. Quote:
If it is a chain, we apply regional based macroeconomic principles. If it is a standalone, we apply microeconomic principles. The chain usually has the "sack the employee and blame him for everything" card they can play. And their business expansion tactics always involve buying up standalone stores, so somehow it leads to becoming an oligopoly in game distribution. Though most developers don't like that, they have to suck their thumbs as the distributors control their income. Which dev doesn't want to spend extra time polishing and going through their games? Most of these guys chose to stay in their jobs because game programming is fun to them. Thank goodness for electronic distribution though. No more dumbasses marking up prices to pay their shareholders. Quote:
Apple products tend to sell by sleeper hitting. That is their way of bonding with customers. I generally agree with the rest of the stuff you post though. Other than the postscript : Quote:
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2010-08-13, 05:52 | Link #57 |
Wise Otaku Seeker
Join Date: Feb 2008
Location: Philippines
Age: 34
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yeah we are pretty much in topic since we are talking about the reason why US hate anime based games
also about the concept of costumer bonding i think japan has it more on a next level since the think of long term services rather than a quick cash |
2010-08-13, 06:13 | Link #58 | ||||||||||||||
「Darkly Charismatic 」
Artist
Join Date: May 2008
Location: The Lounge
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I use 4 P's: -Product -Price -Promotion -Place + an EXTRA P Personnel In common tongue: I study a Product (Everything attached to it, from what it does to what it looks like). I see the Price it will cost to get said product, and study the price the other guys are setting up for the same product. I do the Promotion, which is every activity that is meant to communicate with the target market and improve the will to buy from consumers. I make sure it's in the right Place, and with this I mean, who is the target? the retailers? the consumers? what's the place for this product to sell well. Quote:
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It means the consumer is communicating with the producer directly, through the internet. A solid example of Web 2.0 would be Facebook, every major company wants it's producs on Facebook, so people can spread it around much, much faster, woldwide, for free. Quote:
the Pioneers pre-order it, the Early Majority buys it in the shop, and the Late Majority buys it in the shop too, but for only 50$. And lastly, the Laggards buy it 2 years later for 20$ In simple terms, Launch Starcraft 2: 109$ For a few weeks it will remain 109$, after that they will reduce the price, to maximize sales, they would reduce the price to let's say, 70$, so people who would still like the game, but not cash out 109$ to get it, would still buy it. After that, they keep reducing the price, to lure in more people. Quote:
Don't assume I'm some hick living under a rock, I know what you're talking about. The only reason I'm not swinging around economical terms like yourself, is because I am thinking about the people who read this and don't get a clue what's going on. Quote:
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It's a general misconception that Marketing = Sales. We hate the sales departement, and they hate us. We are 2 different departements, not the same, and we don't answer to eachother either. Marketing = Consumer / company PR directed Sales = Profit directed Quote:
You cannot mix them. Again, we don't answer to them, they don't answer to us. They are 2 diffrent educations, though they might look alike, they are far from being the same. Quote:
however, in a small local gaming store around the corner, it would be much, much better if you knew the guy that was working there, would want what's best for you, by getting to know you. Quote:
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Take a look at the new PSP Go! It doesn't use any UMD's anymore, and can only play games it has to download. Quote:
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A: I learn my courses in a different language (Have to wait till I get out of this shithole and go back to Canada to learn some proper English Marketing) B: general readability, so others can better understand what we are talking about. Quote:
PS: My spelling probably plummeted with my last few posts, I just don't have the time to spell check everything with such huge posts.
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2010-08-13, 06:28 | Link #59 | |
Wise Otaku Seeker
Join Date: Feb 2008
Location: Philippines
Age: 34
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rather he is complimenting you as for the hard wall of text only lazy people don't read long text i find reading your discussion very very informative and fun >_< |
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2010-08-13, 06:31 | Link #60 | |||||
~Official Slacker~
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Join Date: Aug 2010
Location: Xanadu
Age: 29
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Last edited by Hooves; 2010-08-13 at 06:49. |
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