2013-11-13, 22:20 | Link #703 |
BUY MY BOOK!!!
Join Date: May 2009
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Actually his name is...
Spoiler:
Walter's identity is also ambiguous, although it might be more (or less) ambiguous if I ever do that second TIP that was supposed to accompany the "complete" version of Redaction (the one with TIPS pages, character profiles, a functional unlock and chapter jump system, etc.). Again, it's one of those things that does have an answer but not an answer I was explicitly trying to give. Who Walter is isn't as relevant to this story as to others I'd probably never actually do, so it's one of those "saving for the sequel" things except there may never be one.
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2013-11-30, 17:20 | Link #705 |
BUY MY BOOK!!!
Join Date: May 2009
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Been rather delinquent on updating the Erika game, but I'm mostly bogged down in UI stuff (which is also supposed to be used in Redaction's nebulous "final" release). I wanted to run some stuff by folks and get a general sense of what looks best.
Spoiler:
Spoiler:
So then I remembered Ren'py can do inline images in text, and... Spoiler:
I'm thinking of going with this last idea, but I wanted to see if anybody thought it was more intuitive some other way.
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2013-11-30, 18:13 | Link #706 |
Senior Member
Join Date: Feb 2011
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I really like the idea of using icons in general, but I think those particular icons could do with more of an Umineko-fication (?) to be a bit more stylized.
Especially the clock. I mean the clock in the lower right corner is such a repeatedly used image for any time there's a time passge in the main game, Maybe that can be pulled out and scaled down without losing recognizability? |
2013-12-01, 04:42 | Link #708 |
Senior Member
Join Date: Nov 2011
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Sheesh, stop reading my mind Renall. After I saw the first image I thought "maybe you could use arrows?" and then when I saw the second image I was thinking "some kind of clock icon would be more appropriate than that exclamation mark"...Spooky.
But yeah, I think that last screenshot looks pretty good. The only improvement I could suggest for the direction indication would be to arrange the movement options in a circle and have them pointing in the appropriate direction, but that's probably way too complicated to code. What you have now is perfectly fit for purpose. Oh right, and it also might be nice if you could arrange it so that the options don't cover up Erika's sprite so much, but again it's hardly that important. |
2014-01-02, 02:51 | Link #709 |
Blick Winkel
Join Date: Apr 2010
Location: Gobbled up by Promathia
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http://www.dlsite.com/eng/work/=/pro.../RE122472.html
It's about time somebody made this crossover Too bad it's only in Japanese... I highly doubt this will ever see an English translation Looks really good though. Last edited by DaBackpack; 2014-01-02 at 03:08. |
2014-01-12, 02:29 | Link #711 |
Witch Of Love
Join Date: Jan 2013
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Hey guys! I just finished Umineko Chiru (Umitweak) and some fan vn's and thought I would give it a shot! So I decided to create my fan game using Ren'py.
I'm going to be using the PS3 Alchemist sprites for this fan game/project that I am going to create. I'm not going to be able to use Onscripter because I already started using Ren'py and i forgot most of the codes in Onscripter. I'm sure that there is going to be some parts that are etchy because I'm not that good at creating fan games. I hope you can enjoy my game. Here are some pictures! Spoiler for SPOILER:
Spoiler for SPOILER:
Spoiler for SPOILER:
I hope you like it! Please tell me what you think!! |
2014-01-12, 08:12 | Link #712 |
Eaten by goats
Join Date: Dec 2011
Location: Rokkenjima
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I'll look forward to playing it, UmiLion! It looks promising, based on those screencaps. Have you got a synopsis for the plot ready yet, or is it too early to say?
And that reminds me, I need to go and attempt to download Total Seacat Island (another person's fan game) now that I've got access to a bit torrent thing. My own fan game has been going slowly, but my activity's picked up lately now that I'm making progress on maps and now that I've finally got a graphics tablet. For all that I was saying I could make do without extra sprites, I still really wanted some, and now that I can draw them it's encouraging. |
2014-01-12, 14:28 | Link #713 |
Senior Member
Join Date: Jul 2011
Location: Rokkenjima
Age: 28
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Can't believe someone still remembers Total Seacat Island. I've put it on hiatus and most of the links are pretty much gone. I think I had a bit too much fun with it, it got too ridiculous XD
And some really hurtful "criticisms" have been made about it, which discouraged me a lot as well. I don't know what its future is going to be, but I feel legitimately happy that you remember.
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2014-01-13, 04:13 | Link #714 | |
Eaten by goats
Join Date: Dec 2011
Location: Rokkenjima
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Quote:
I'm sure it'll be a fun game (ridiculousness is not a negative!), and I'm looking forward to it, even if the ending of it is uncertain. |
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2014-01-31, 13:21 | Link #715 |
Eaten by goats
Join Date: Dec 2011
Location: Rokkenjima
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And now that I've finished playing Total Seacat Island, I really ought to review it. It was a fun, entertaining game. Thanks for making it, Battle22! I'll certainly continue to read it if it gets continued/re-made.
Spoiler for Total Seacat Island up to ep 5:
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2014-02-01, 10:09 | Link #716 | |
Detective, Witch, Pirate.
Join Date: Jan 2012
Location: Ruins of the Golden Land
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Quote:
It was planned for every episode after EP4 to have at least one custom CG (which never really happened because, obviously, the whole project was discontinued). Since you liked them, here's some other CGs that were made for episodes 5, 6 and 7 which unfortunately never saw the light of day: Spoiler for CGs:
P.S: There may be some minor spoilers in these but... I don't know if it really matters at this point.
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2014-02-02, 06:28 | Link #717 | |
Eaten by goats
Join Date: Dec 2011
Location: Rokkenjima
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Quote:
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2014-02-02, 18:21 | Link #718 |
Junior Member
Join Date: Feb 2014
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Well, first post after registering here (though I've followed this particular board quite a bit), but I must say that I've greatly enjoyed the fan forgeries and theories published here -- so far I had my fun with Witches and Woodlands and 'When the Seacats Cry', but I also fully intend to play through Total Seacat Island (and look forward to the Erika game!).
I saw someone had trouble getting the files. I think that's been resolved now, but I'm seeding them for awhile now anyway, just to make sure. It took me quite awhile to complete the torrent as well. |
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