2006-04-19, 07:16 | Link #61 | |
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Join Date: Mar 2006
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2006-04-19, 07:41 | Link #62 |
DameNingen who came back
Join Date: Apr 2006
Location: tsukuba,japan
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I predict that realistic space fight is never animatized.
I collaborated in suggestion of a animatized plan of the "History of the airospace force" series recently. Science-fiction novel series "History of the airospace force" was written by Tani Koushu. It include Battle description by a war vessel in the solar system. I show a link to translation of a short story by a fan in the following. http://www.asahi-net.or.jp/~FT1t-oca...e/range-0.html To be frank, I don't think when animatized plan of "History of the airospace force" is successful. It becomes a too quiet thing. |
2006-04-19, 10:50 | Link #63 | |
Deadpan Snarker
Join Date: Dec 2005
Location: The Neverlands
Age: 47
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You can't be sure untill you take a look "Sir, large fleet 50 ly away!" "Is it one of ours? "Asking for identification,..." "No! Don't! If it's....." "Sir,... 250 FTL projectiles incoming"
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2006-04-19, 14:27 | Link #65 | |
I'm a sucker for Harem
Join Date: Aug 2004
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2006-04-19, 15:44 | Link #66 | |
Not Enough Sleep
Join Date: Nov 2003
Location: R'lyeh
Age: 48
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I always laught when people talk rules of war. The whole point of war to killed enough of the other side that they either don't want to fight anymore or don't have enough people to fight anymore. Winners or loser no one is going to follow the rules if by breaking them you can get a advantage.
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2006-04-19, 16:12 | Link #67 | |
Umeboshi!
Join Date: Dec 2005
Location: Tejas
Age: 48
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2006-04-19, 16:51 | Link #68 | |
Deadpan Snarker
Join Date: Dec 2005
Location: The Neverlands
Age: 47
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Depends on how you look at it: in WWII pilots had a 'code' not to shoot parachutes ofcourse here's "Ethics" in space: -if you see someone being jettisoned form their lifesupport (ie: ship, pod anything with an atmosphere) do you leave them to suffocate/haemorrhage to their death, or put a bullit through them and end their misery? If it were me floating out there: Option #2 please!
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2006-04-19, 17:19 | Link #69 | ||
Junior Member
Join Date: Apr 2006
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And Newtyped: amusing discussion about gravity, lasers, radar, and sonar back there, enough to get me to actually make an account and say something Radar won' work well in space because of its enormous power requirements. Radiation spread spherically therefore subject to inverse square law, as distance increase power requirement to maintain same radar reception quality is twice the distances squared (twice since it has to go to the target and back), then you have to deal with pinpointing which direction the reflected radar came from, 0.1 degrees off and you can be off by a few million kilometers. |
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2006-04-19, 18:03 | Link #71 | |
Vampie Walrus. Big fangs
Join Date: Oct 2004
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Nah, seriously. I get what you mean and agree that we'd totally need spacesuits on if it came to being attacked. And if that were the case then stealthing it up for a suprise attack would be favourable. But then again when are suprise attacks not favourable? I mean other than when you're on the receiving end of one |
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2006-04-19, 18:23 | Link #72 | |
Deadpan Snarker
Join Date: Dec 2005
Location: The Neverlands
Age: 47
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pinpointing a deflection over a certain distance would be useless better would be a "tripwire" system but the size (and powerrequierments) needed would be even bigger to make it efficient I'd say drop mines over half the galaxy,... everything that'll try to come through -comet or battlecruiser- would be noticed, and no longer be a problem
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2006-04-19, 18:29 | Link #73 |
Junior Member
Join Date: Apr 2006
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space is 3d though, instead of drawing a line and see who cross it, you need to draw a plane, that's like instead of using 20 mines, you uses 400 mines.. but if you got the money and resources go for it =)
for battle purposes where you deploy drones to gather surveilence data during battle isn't as bad since its limited in a specific area. but just mining random plots of space might be prohibitively expensive... |
2006-04-19, 18:52 | Link #74 | |
Deadpan Snarker
Join Date: Dec 2005
Location: The Neverlands
Age: 47
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Mines can be deployed in a spherical formation (prefereably around your homeplanet/system) there's no maintenance ( just send in a few 100000 new ones every 20 or so years) Unlike radar, mines cannot be tricked easily/quickly without giving away your position and unlike radar, mines are a direct threat to an enemy, 2 bangs for the price of one
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2006-04-19, 20:17 | Link #75 | |
Banned
Join Date: Feb 2006
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Would you people stop talking crap and get back to space ANIME warfare ? |
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2006-04-19, 20:18 | Link #76 | |
I'm a sucker for Harem
Join Date: Aug 2004
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Against a battleship, the ship would detonate the mines from a distance or send in dummy ships that would predetonate them making a perfect passage.
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2006-04-19, 20:51 | Link #79 | |
Umeboshi!
Join Date: Dec 2005
Location: Tejas
Age: 48
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2006-04-19, 21:01 | Link #80 | |
Not Enough Sleep
Join Date: Nov 2003
Location: R'lyeh
Age: 48
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