2010-09-22, 09:11 | Link #922 | |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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I find them hit and miss.
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2010-09-22, 22:21 | Link #924 | |
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
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Avan spawned infront of Dirk, so what I did was have him retreat and then put him infront of my first base camp in the middle of the streets and houses. I'd then move my tank around to headshot V2s and take out the supply vehicles. Surprisingly, Light Tank B with the Cptd Armor + Gatling turret was highly effetive - so long as I faced the V2s from the front, they couldn't scratch my Armor, and by landing consistent headshots with the main gun, I could one-shot them. For Snipers, I had to use repeated headshots, so what I tried to do in the fairground area was to have Colleen act as a mortar and mortar groups of V2s standing together, then use Nichol and Melissa to snipe them. And yes, Nichol works out quite well as a sniper. I actually managed to take out Dirk. Didn't do much for my mission since I spent abuot 6 turns soaking up the V2s and blunting their advance, then slowly seizing base camps and moving forward... I like pincer attacks too much for my own good, I think.
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2010-09-23, 13:05 | Link #927 |
Charge Me!
Join Date: Sep 2009
Location: I'm not gone! I'm where you either use a slingshot or a gun!
Age: 30
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Killing aces. Naggie (Light tank ace) will net you Captured AA Gatling, Matz (Heavy tank ace) will get you Captured Utility B2. Both have powerful main guns (1200 and 1210 vs. armor, respectively), and pinpoint accurate long-range machine guns.
EDIT: Captured turrets also tend to be lighter than your production counterparts, and have a much higher damage output. I can mount Capt. Ut. B2 on the Medium Tank hull, and leave space for spare parts and shoulder parts (making it Heavy Tank A in all but name). |
2010-09-24, 17:42 | Link #928 |
Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 37
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Best version will be released on December 9th, with some nice new extras.
http://www.andriasang.com/e/blog/201...kyria2_budget/
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2010-09-24, 18:01 | Link #929 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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Quote:
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2010-09-27, 06:06 | Link #930 |
Onani Master
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Finally fired up VC2. Just finished the entrance exam mission.
It took me a bit of thinking to get the A-Rank. My initial Avon rush ended in failure when he met the Shocktrooper at the final flag. A retry with nothing but Zeri got the job done though and racked up a few kills. The different zone feature is an interesting addition and brings an even greater tactical element to the game. I'll keep playing in the morning, I need to finish Code Geass... D=
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2010-09-27, 08:08 | Link #931 |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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I've actually gotten somewhat burnt out by VC2. After like 50 hours of intense playing in every spare hour, I've kinda given up on trying to get everything. Now I'm just trying to get through to the end (I'm in October at the moment). Even now, I have to keep fighting the temptation to just start over to do things more slowly.
- I noticed earlier this evening that Lavinia has a series of events to unlock (was wondering what Wounded Heart was about). What do you need to do with her to unlock those? - I still haven't figured out what the hell I need to do to get the Engineer class potentials. - Oddly enough, Lancers are decent shots at range. One of the Roendahl Canyon missions was such that I couldn't get the tank into position (blocked by river) to shoot a V2, so I ended up using Lancers. - What's the easiest way to take on Cannon Towers? It's harder to hit the radiator on those things, and they deal a lot of damage. |
2010-09-27, 09:46 | Link #932 | |||||
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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I need to know what Mischlitt's Fencer Potential is; she's been a Fencer forever. Quote:
As for V2's, anybody but Scouts and Engineers do fine against them once their Supply is cut off. Quote:
Cannon Towers are &*(#^%es though; I avoid them if at all possible.
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2010-09-27, 09:56 | Link #933 | |
Senior Member
Join Date: Jul 2008
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2010-09-27, 11:21 | Link #934 | |
Charge Me!
Join Date: Sep 2009
Location: I'm not gone! I'm where you either use a slingshot or a gun!
Age: 30
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Quote:
Otherwise, Lancers and AT snipers (if you have them) work wonders. EDIT: None of you would happen to know which ace I need to kill in order to get Heavy and Medium Tank(s) C, would you? Or is that an enemy-only hull? |
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2010-09-27, 11:39 | Link #935 | |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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Quote:
I have not, in fact, found those hulls, but I haven't looked hard in the October and later timeframe.
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2010-09-27, 13:16 | Link #936 | ||
Charge Me!
Join Date: Sep 2009
Location: I'm not gone! I'm where you either use a slingshot or a gun!
Age: 30
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Also note that Captured AA Gatling 1 can one-shot, if not cripple, most enemy vehicles. If it could be mounted on an APC, it would probably be the most epic turret in the game. Quote:
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2010-09-28, 07:26 | Link #937 |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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Looks like I'm the resident tank addict here. "Cute. I can take you on!" usually heralds good things
The October chapter mission wasn't as hard as I imagined. Spoiler:
If you're supposed to heal and revive people to get the Engineer potentials, I imagine I'm in for a very long grinding. I have very rarely needed to heal. I find that simply retreating a squad member and waiting a turn to deploy them again completely heals them if I find myself low on HP and exposed. Works with the tank too. I got the turret plans for the Captured turret, but I haven't managed to have the option open to build it. Lemme guess, it's all the way at the end of the game itself? |
2010-09-28, 08:49 | Link #938 | |
Explodes when thrown
IT Support
Join Date: Jan 2009
Age: 37
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Quote:
I can check my engineers and see what potentials they have (I've only really gotten a decent amount of Cossette's, though), if you want. All you have to do is create a situation a couple times that gives the potential the opportunity to go off, and keep morale high as that increases the chance of potentials.
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2010-09-28, 16:12 | Link #940 | |
Senior Member
Join Date: Sep 2007
Location: Australia
Age: 38
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Quote:
Even without cover, upgrading the suits often means that you don't all that much damage. Basically, you mostly need not defend much against the enemy you've practically mown down the turn before. Usually a Gunner at a camp does the trick. |
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