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Old 2014-04-16, 18:14   Link #81
HayashiTakara
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that live action trailer threw me off, thought it was a movie trailer lol
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Old 2014-04-20, 19:13   Link #82
Kirito
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Quote:
Originally Posted by com_gwp View Post
Still, exploding and freezing crossbows...sorry, I just can't seriously see this as a survival horror anymore. Not even Mikami can escape the post-RE4 action horror trend.
It looks like you might be correct about that.

Quote:
The Evil Within "Zombies" Have Guns.
http://maxlevel.org/evil-within-comes-pax-east/
My hype is starting to dwindle down abit now. Mikami-sensei is having Capcom's "Survivor Horror Isn't Profitable" mentality... I'm really starting to worry.
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Old 2014-04-21, 00:37   Link #83
Chaos2Frozen
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That is a strange article, the guns were only mentioned once in a small section (And not really even in a negative light) while the rest of the article was pretty much okay.

Honestly would it be any different if they were using a bow and arrows instead? Given that the monsters are seen wielding other forms of weapons, why are guns taboo? If anything, you're probably finding ammo for your own weapons throughout the village, wouldn't it be stranger to have no enemies with guns?

There's a difference between villagers with guns and commando zombies.

EDIT:

Btw, the original Silent Hill games had enemies with guns as well. If the problem comes from seeing them as 'zombies', then just think of them as demonic, monstrous village people.

Last edited by Chaos2Frozen; 2014-04-21 at 00:47.
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Old 2014-05-27, 00:08   Link #84
Chaos2Frozen
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New Evil Within Screenshots, and god damn these enemy designs look so good...















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Old 2014-05-27, 01:28   Link #85
Kirito
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Not even Mikami-sensei couldn't resist the whole monster with weapons concept. None the less, the enemies look creepy and cool, but the weapons don't make me take the scare factor about them seriously though.
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Old 2014-05-27, 01:56   Link #86
Chaos2Frozen
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^
I don't understand that reasoning, is it because weapons don't kill you as much as claws and fangs?

Last edited by Chaos2Frozen; 2014-05-27 at 02:18.
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Old 2014-05-27, 02:18   Link #87
Seitsuki
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It just somewhat shifts the genre. The game is being touted as survival horror but it's this sort of thing which turns the focus more towards action horror. Heck, it's not much of a jump from monsters with weapons to monsters with guns and that's a whole different ball park.
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Old 2014-05-27, 02:26   Link #88
Chaos2Frozen
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Again, doesn't make sense- Action Horror can still have scary/creepy enemies that wield weapons. The original Bioshock, while never really called Action Horror, have disfigured and psychotic humanoid foes with weapons that could still unnerved you with the right set up. On the opposite spectrum, Condemned and Siren were survival horror games that had normal human enemies with weapons and were well received.

Hell, even Silent Hill had Nurses and Robbie Rabbits with weapons. Fatal Frame had villagers with pitchforks.
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Old 2014-05-27, 03:50   Link #89
kenjiharima
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Zombies with guns...seems like RE4 and RE5 are back and other old school beat 'em up, they remind me of zombies with guns. With that said I think this will be a hybrid of Silent Hill meets Resident Evil 4. Though I maybe wrong, but I want this game to be a legit survival horror
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Old 2014-05-27, 09:30   Link #90
Chaos2Frozen
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The game has been delayed to October 21st.
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Old 2014-05-27, 10:51   Link #91
Kirito
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That sucks but oh well. At least it's getting released around Halloween time which is spooktacular time to play a game like this. Looks like I'll be playing this on Halloween rather on release day.
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Old 2014-05-27, 13:23   Link #92
Chaos2Frozen
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General gameplay

http://www.neogaf.com/forum/showpost...&postcount=114
  • Weapon wheel mapped to the D-Pad is available for real-time weapon selection. Time slows down a bit when in use, but enemies can still go in for the kill easily.
  • There is a stamina bar that heavily limits running.
  • Weapons include revolver, shotgun, knife, axe, and Agony Crossbow.
  • Axes are limited use weapons picked up from the environment/enemies
  • Crossbow utilizes various bolts, which are rare to find. Examples are bolts that freeze, blind, explode, and electrocute enemies. Weapon described as lifted from Shadow of the Damned and a 'last resort'.
  • Ammunition in general is limited in supply.
  • Non-combat items such as matches, health syringe, medical kits and lantern are mentioned.
  • Matches are used to burn downed enemies. Limited supply, with the player only able to carry 5 to begin with (Ch.4) and 8 later on (Ch.8)
  • Health syringe is a quick, low yield healing item
  • Glow of lantern can alert enemies
  • Medical kit heals more than the health syringe and increase available health, but causes a blurred distortion effect for a few minutes when used.
  • Inventory sounds to be fairly limited to start with. Not clear if this is due to a management system or a limit placed on each specific item.
  • Green jars can be collected to use in an upgrade system
  • Crouching mapped to bumper buttons
  • Silent, stealth takedowns are possible.
  • Traps act as puzzles, source of items if disarmed, and as possible weapons against the enemies in the game. Parts gathered from trap disarming are used for upgrading ammunition, such as crafting bolts.
  • Players can hide under beds, in lockers, and in closets to avoid enemies.
  • Melee primarily useful for creating distance or stealth kills

EDIT:



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Old 2014-05-28, 22:30   Link #93
kenjiharima
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Beta testers reaction.

Ok Pre-Order now for the "Fighting Chance" pack.

You'll be loaded with guns and ammo

YouTube
Sorry; dynamic content not loaded. Reload?
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Old 2014-05-29, 04:25   Link #94
Chaos2Frozen
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^THREE shotgun shells on a DOUBLE barrel shotgun is not what I call 'loaded', lol




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Old 2014-05-29, 19:23   Link #95
Kirito
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Spoiler for Saving Space:

Okay. Watching the two game analysis videos while eating probably wasn't the best idea. Looks like I won't be eating when this game comes out. Nearly lost my lunch during the whole dissecting the dead body thing.

Anyway...

Ahem:

So this game is based more on the psychological which with the right setting and frame of mind can complement the horror concept really good if executed right. I'm really liking the concept being the guy dressed in white and it seems he can one shot you if you choose to fight him. But I wonder if you do choose to run he'll use the Wesker teleports to chase you down, or he'll be kind and chase you slowly like a predator hunting down its prey. @4:18 of the 6 Reasons to be Terrified of the Evil Within video, anyone else thinking Force Push, or was it just me?

Okay after reading the mechanics and looking at the current game build expectations and other tidbits...I got to say that some of the gameplay mechanics are great, but some I feel it's potentially unnecessary.

For example:

Spoiler for My Likes:


Spoiler for Single Turn Off:

Still skeptical about the monsters with guns or weapons, but I think I can deal.

Quote:
Originally Posted by kenjiharima View Post
Beta testers reaction.

Ok Pre-Order now for the "Fighting Chance" pack.

You'll be loaded with guns and ammo

YouTube
Sorry; dynamic content not loaded. Reload?
So with this you'll potentially be given a shot to breeze through the game easily while those who don't get it have to suffer painfully and psychologically. I'm going to pass on this, but it looks like the action lovers will have a field day with this going in gun blazing and everything. Developers these days just can't seem to ditch the action for horror games these days "shrugs shoulders"
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Last edited by Kirito; 2014-05-30 at 00:02.
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Old 2014-05-29, 21:57   Link #96
kenjiharima
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That's what I hate these days, they just can't get rid of the ammo's. Man way back in RE1 and RE2, we needed to endure the horror first before we unlock the infinite rocket launcher for a run and shoot them all game. Now they just give new players that... :/
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Old 2014-05-29, 22:30   Link #97
Chaos2Frozen
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You know, I've seen tons of RE2 walkthroughs and guess what? Every single one of them has accumulated 50-100 handgun ammo within the first hour of the game and blasted their way through to the rest of the game with machine pistols and explosive shotgun.

This illusion of desert dry ammo on the original games and weak weapons has to die already.
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Old 2014-06-09, 22:24   Link #98
Chaos2Frozen
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Gameplay demo on the Mansion part.

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Old 2014-06-10, 18:49   Link #99
kenjiharima
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Ok wtf?!

Rating - Everyone to Mature?!

YouTube
Sorry; dynamic content not loaded. Reload?
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Old 2014-06-11, 10:47   Link #100
Kid Ryan
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I can't wait to be scared ****less by Evil Within, always nice to scare yourself every once in awhile, makes you feel alive.

(I usually dislike being scared too heh)

Hopefully the game is even better than Resident Evil.
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