2008-10-15, 21:44 | Link #101 |
Senior Member
Join Date: Jan 2004
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Yes and no. The tools and techniques used for digisubbing have changed so much in the last 8-or-so years that someone who does not stay current can easily fall behind. For instance Nandub was a great tool for it's time but nobody would try to use that today. But, doing something for a long time can bring about a sense of perspective, about what is important, what isn't, what works in the long term, what is sustainable compared to what is likely to burn out in a few months. Likewise, someone who has been around a long time probably has a larger network of friends to rely on or call upon when they decide to do something. Someone who has seen first-hand the rise and fall of groups can better choose which groups to be, or stay, a part of, and will have a better chance at sucess in this way also.
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2008-10-16, 08:33 | Link #102 | |
awarpsharp is good
Join Date: Feb 2006
Location: Not Japan :((
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That's called democracy. I know people who typeset and have terrible artistic sense and if the rest says it sucks then it usually sucks, despite that you think it fits perfectly. |
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2008-10-16, 09:35 | Link #103 | |
Senior Member
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Our fansub group internal priorities are obviously different. I value having fun over quality, it appears you don't. I guess we'll have to agree to disagree. If you consistently belittle your staff below you under the guise of 'quality' you will alienate your staff quickly. As a leader, sometimes it's better for the long-term stability of the group to take a slight hit on your opinion of 'quality' in order to foster positive attachment to the group and give a much needed self-esteem boost to a junior staff member. Who knows, they might even surprise you one day! The best managers in the world surround themselves with people more talented/smarter than they are and learn to trust their opinions. Letting your own preconceptions of what something should look like/sound like/be worded as/etc. override others' opinions all the time is doing your group a disservice in the long run. The superstars of tomorrow are the junior staff of today. If one of your junior staff members gets frustrated over having to redo his work all the time because of an arbitrary definition of 'quality' and leaves to go to another group where they become a superstar translator, did you do your group a service by making them redo their work all the time? Wouldn't you rather this person ends up in your group translating 5 shows a week like crustol and not with the competition? But because quality trumps having fun, you lost him to another group. (NOTE: All this assumes the work was done to the best of his ability in good faith). All this assumes that you hire competent staff in the first place. Of course if the person has no taste whatsoever they shouldn't have been brought on as a typesetter in the first place. Let's take the example of having one staff member who has veto rights on all aspects of all projects, all in the name of quality. Let's say this person is a superstar who genuinely does have superior knowledge of every aspect of the fansub process, including translation, than every other group member. In this case, some might say it'd be best to let this person give orders and make people redo things (or redo them himself) if they are not up to his quality level. Sounds like a good plan, right? I mean, quality is the most important thing, right? I'm going to argue that it's not. Here are my reasons why: #1- People inevitably want to move up in an organization and take on roles with more responsibility and power. The upward mobility in this group will be highly limited. This will lower morale and lead to higher turnover and loss of talent. #2- You need your staff members to develop some leadership skills and the ability to work independently. Lord knows fansubbers go AWOL all the time and for the long-term survival of the group, other people need to have knowledge and experience of the entire process from the top down. God forbid this superstar staff member were to get hit by a truck and die. What would happen to the group if no one else has ever managed many aspects of the process, including distro? #3- You would be severely limiting the scalability of the group by making this person review all projects. There are only so many hours in the day. In the name of allowing the group to take on more projects and arguably have more fun doing so, some quality needs to be sacrificed. Putting quality over fun on the list of priorities works in the short term. It does NOT work in the long term. By fostering the growth of a core group of talent with sufficient buy-in into the organization, you'll turn into a dynamic, successful, stable group with many redundant points of failure. This is management theory 101, guys. This is the main difference between groups that fail and groups that stand the test of time. You can swap in the word "speed" for "quality" as well and it all holds true. The #1 priority for any group should be to have fun. If you are having fun, speed and quality will come along for the ride. -Tofu Last edited by Tofusensei; 2008-10-16 at 09:59. |
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2008-10-16, 10:24 | Link #104 | |
Senior Member
Join Date: Jan 2004
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Quote:
And most groups today do not have 'democracy' in the practiced sense, they are driven to release. Today, fighting something can't just mean saying "It's not good enough", you have to put up some constructive criticism, be willing to help, or even fix it up yourself. That takes some work, and most people have a 'hands-off' attitude with things they did not directly have some part in. In this way, 80% of the group can think something isn't up to their personal standard, and yet it can still get released. For example I remember trying to fight Karaoke effects when they first came out in one of my shows. It was a really short conversation, it went something like me saying "We don't need this... I'm going to take it out..."; and then the person who did it said something like "But I already did it...", so, it stayed in and we moved on. That's kinda how decisions are made irl, it's not like you get everyone together and do a vote. You just do what's most convenient for the couple of people who are actually involved in creating / releasing it. |
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2008-10-16, 20:07 | Link #106 | |
done
Fansubber
Join Date: Nov 2003
Location: Yokosuka, JP
Age: 43
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2008-10-17, 04:14 | Link #109 |
Slower Than You
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I'm all for the way my group works. There is no leader however each project is generally managed by someone. We do whatever it is that someone wants to do assuming others are interested and its up to them to keep it going. I tend to manage the majority of things although thats purely because due to my timezone I'm around the most I guess. A lot of groups I've worked in have this whole leader shtick going on and it's generally not pleasant.
E~ |
2008-10-17, 04:41 | Link #110 | |
Senior Member
Join Date: Jan 2004
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2008-10-17, 05:07 | Link #111 |
Banned
Join Date: Dec 2006
Age: 38
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In my experience, being knowledgeable just sets up limitations on what you want to do. If I start a project with old friends, it's almost guaranteed one of them isn't going to take it seriously or will have "real life issues", and if I join a new group to start off fresh, it's limiting to know all the typical newbie faults. I timed stuff for newbie groups in the past, and some of the shit that's been thrown into the script was so wrong you can't help but to say something about it, 'cause obviously you don't want to put out a crappy release. These two are pretty much the main reasons why I don't fansub anymore - old people being old and tired, and young people being young and inexperienced (that and watching too much anime).
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2008-10-18, 06:45 | Link #112 | |
Slower Than You
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E~ |
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2008-11-02, 11:20 | Link #115 |
A Girl Who Loves Roses
Fansubber
Join Date: Nov 2008
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Do many fansubbers really care about having a dominant group leader in this day and age? Most (not all) of us should be mature enough to get on with the task without being whipped. Share and share alike is my motto. Take it in turns to oversee tasks.
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2008-11-02, 18:35 | Link #116 | |
Honyaku no Hime
Fansubber
Join Date: May 2008
Location: In the eastern capital of the islands of the rising suns...
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In a hobby that is on a voluntary basis, you'd be surprised how often the word 'lazy' pops up. Not everyone takes to taking initiative, I'm currently penning a theory that emails molested the majority of non working males as children, thus peeps have a strong aversion to them now. And the idea of courtesy, to spend 2-3mins to send a note, memo or pass a msg if for some reason a person cannot complete their side of things? Nonexistent, lol - So it seems the ass whipper's job is still in demand somedays. I'm not sure why so many people are hung up on the idea that a leader, or someone in charge = power hungry slut. (Short of it being common practice, that pple are now jaded) But getfresh and a few others have already mentioned the role of having someone deal with what would be the admin work within an office environment, the stuff behind the scenes, the recruiting and the networking and project jointing, etc etc. Sometimes if there's disputes within two members, it helps if there's someone who'll give the final word or act as a mediator - these are typically the mundane, icky jobs but the leader is most likely the person who'll do them. Guess it depends on the structure of the group at the end of the day and the pple involved.
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2008-11-14, 07:28 | Link #118 |
Undead Fansub TL/TLC
Fansubber
Join Date: Apr 2008
Location: Hawaii
Age: 44
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I personally prefer to be a staff member rather than a leader. I don't think I would make a good leader of a fansub group. I'm totally fine working under someone, as long as they're fair and tolerable(among some other qualities). Besides, I'm still pretty much a noob in the fansubbing community.
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2008-11-14, 07:46 | Link #119 | |
imataco
Fansubber
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edit: read the op I don't like being bound to anyone/anything, so if I'm helping a group, that's all there is to it, I'm only a member in one group and that's where it ends. Aside from that is just side projects, and I'm not "your" staff ;o
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Last edited by shomazta; 2008-11-14 at 07:58. |
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group dynamics, leadership |
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