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Link #101 |
Enjoying Snack Time!
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Let's see here...
Creepy looking mansion - Check Game based more on exploration and won't be linear - Check Traps implemented during certain parts of a level as a benefit or deadly hindrance - Check Benefits and side effects of health items - Check Creepy traditional survivor horror stalker - Check Okay I really like those features shown in the video, but the item system doesn't really look that impressive. Then again it's still an alpha build so it could likely change in the final version. I must say, the lighting and darkness effects in the mansion are really good, and it truly captures the whole "be sure to watch every corner" feel to it. The bit with the health items really make healing a double edge sword. I find this to be fascinating as it tests our wits on how we can conserve health and the dire necessity to chose quality over quantity when it comes to healing. I heard talks of safe rooms, but likely you won't be in them often to rest and take a breather so often anyways. Beside Ruvick I wonder if the Chainsaw will stalk you as well similar to Billy in Outlast. I wanted that guy. That's weird. But I wonder if it's to illustrate the whole pending rating concept that the game is going towards? If that's the case it doesn't really need it as the game speaks of an M rating already. It's being created by Shinji Mikami-sensei who created Resident Evil so there's no doubt that this game will be terrifying. But lately there have been rumors that this game might gear towards a little action and that worries me. But for now all we can do is hope that the survivor horror is pure in this one.
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Link #102 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Quote:
"For me, personally, why I came back to survival horror is that survival horror as a genre is becoming all action now. There aren't any real survival horror games in the world right now. That is the biggest motivation for me." Combat will be limited to basic weapons such as knives, axes and handguns. Players will be able to craft traps, but there will be no "heavy weapons" such as a machine gun. source |
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Link #103 |
Enjoying Snack Time!
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You may never know dude. Call me a cynic or a pessimist or whatever, but after knowing that Mikami-sensei directed RE4 and went the action route (with or without his consent I don't know "shrugs shoulders"), there could be a chance he might want to explore that option again since it made RE4 a success and gave birth to other iterations based on that concept that followed.
So in other words = What worked once it could likely be used again. All that's left for me to do is believe that he won't follow Cashcom and in all their franchise ruining wisdom in the mentality of "Survival Horror Is Not Profitable Anymore" "Shudders in disgust" Like I said: you may never know "shrugs shoulders"
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Link #105 |
Translator
Join Date: Feb 2014
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The review posted earlier in this thread along with the interviews is really starting to make me wonder, if in fact the wild guess was correct.
The guess that the player / Sebastian, turns out to be the main antagonist that is, might actually be true. |
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Link #106 | |
Playful Explorer
Join Date: Mar 2009
Location: Sacramento, California (USA)
Age: 35
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Quote:
I'll still give Evil Within my best efforts though, no matter how it turns out.
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Link #108 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Resident Evil creator talks horror games and The Evil Within
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Link #111 |
Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 43
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^I love the fact that he says no gaming media or news broadcast has a coverage for this promotion of the game.
Yeah that's a mini rant right there on my part. Official Japanese Website http://psychobreak.com/. Also this tweet with tentacleBoxHead very funny Mikami ![]() https://twitter.com/PsychobreakJPN/s...88376509865984
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Link #113 |
Enjoying Snack Time!
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The Evil Within/Psycho Break is censored in Japan. Interesting...
https://www.youtube.com/watch?v=ke7mRhBxYBA The Evil Within having a prequel comic in the works. http://www.gamespot.com/articles/bet.../1100-6419347/
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Link #115 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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No, it's that he's not 'expressive' enough, or that he doesn't 'respond' to terror.
Mind you, this is in-game character model and not cut scenes they were referring to, which is stupid because once again, "Neither does Resident Evil, Silent Hill or Fatal Frame etc." Quote:
Last edited by Chaos2Frozen; 2014-07-14 at 23:31. |
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Link #118 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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The Evil Within will release one week early
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Link #119 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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There seems to be a 16 minutes gameplay video out there, unfortunately, it's being played by Pewdiepie... ~_~
http://www.neogaf.com/forum/showthread.php?t=858007 |
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Link #120 | |
Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 43
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Quote:
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Tags |
bethesda softworks, evil that resides within, shinji mikami, survival horror, tango gameworks |
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