2013-09-24, 12:02 | Link #1282 |
NePoi!
Join Date: Dec 2007
Location: Ontario, Canada
Age: 44
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The presence of the Makers is largely dependent on the willingness (or otherwise) of the companies involved to permit their use.
From what I gather, RED is gone because her company was bought by a new set of Chinese owners, who promptly withdrew her character from consideration. Gust hasn't been featured since her company was absorbed by Tecmo Koei, so she may be a lost cause too. As for 5pb., she was in the recent anime, so maybe she isn't entirely off-limits? Unless IF/CH simply want to stick with MAGES. from here on in due to their own design preferences, or something.
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2013-09-24, 12:11 | Link #1284 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 38
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To be really honest, I wouldn't be able to guess it was actually Rebirth 1 if it wasn't mentioned.
The gameplay and visuals improvements are welcome, but I'm sort of skeptical regarding the plot changes that will be required to have the sisters in the lot. I particularly liked how Neptune 1 had a good buddy trio feel with Neptune, If and Compa, so I have hard time to imagine that with Nepgear etc in the party.
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2013-09-24, 12:17 | Link #1285 |
NePoi!
Join Date: Dec 2007
Location: Ontario, Canada
Age: 44
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I suspect the real plan in motion is to use the Re; Birth series to essentially re-work the entire PS3 trilogy into a new, tidied-up continuity, which would then become the "default" timeline/s going into Neptunia 4 (or whatever the brand new console-based title will end up being).
So, rather than worrying about how Re; Birth 1 will relate to Mk2, one might instead expect it to flow more seamlessly into whatever they not have in mind for Re; Birth 2. (And once that is done, I would not be surprised to see a Re; Birth 3 adapting V to fit this new expanded storyline.)
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2013-09-24, 12:44 | Link #1286 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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tbh I'm more upset about the loss of NISA than anything. Cave as well, if they really are just going with the V Makers only.
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I'm also having this problem. I'd rather they just made the gameplay not-terrible and left the story alone... |
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2013-09-27, 18:17 | Link #1291 |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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If they were PS3 games I wouldn't even question it but since these are Vita games I'm still afraid that we might not get them. Still with the PSN finally picking up steam quite a few publishers have been quick to do their western releases of more niche games digital only so at least there's that option.
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2013-09-28, 20:43 | Link #1292 |
Kamen Rider
Join Date: Sep 2013
Age: 34
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NISA is being fairly decent to the Vita. The one concern I have is that they've already ignored IF/CH twice, and in one of these cases another company actually picked up the game (Sorcery Saga), but I imagine the Neptunia fanbase is likely strong enough to warrant them at least considering it. If they don't, then someone else might just do it instead.
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2013-09-28, 20:46 | Link #1293 | |
Scanlator
Join Date: May 2013
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2013-09-28, 21:11 | Link #1294 | |
Kamen Rider
Join Date: Sep 2013
Age: 34
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2013-09-28, 21:31 | Link #1295 | |
Scanlator
Join Date: May 2013
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2013-09-29, 05:18 | Link #1296 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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I just hope that with the new Vita and the fact that the console still hasn't been cracked it'll become a fertile ground for more localizations of japanese games. I personally don't care for dubs so releases with just text translated are fine by me
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2013-10-03, 11:12 | Link #1298 | |
NOM.
Join Date: May 2013
Location: Singapore
Age: 31
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For me, I'm content to have just the text translated so it shouldn't take much work. Then again, over at Capcom Gyakuten Kenji 2 looks like it'll never get translated...
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ps vita, ps3, rpg |
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