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Old 2009-06-28, 20:46   Link #13701
GameraBaenre
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Join Date: Dec 2005
Age: 48
Quote:
Originally Posted by Amber.Dawn View Post
Hmm, 5ish hours? Excluding painting/decals, etc.
Without any instructions, a team of 5-6 of us... um... 4 or so hours. Which included sanding. Closer cleanup sanding, another 2 or so hours. Painting took about 10 hours. Preshading, post shading, clear coats, decals, flat coat. And all the fun little mistakes because of skipped steps, and just fumbling around because there were no instructions.. *sigh*...
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Old 2009-06-28, 22:05   Link #13702
Critias
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at least you have your own team.

Me solo, a MG kit: 2 days. 3 days if i'm feeling especially careful
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Old 2009-06-29, 04:54   Link #13703
Astrana
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just stopping by and say hi, havent been here for a long long time... ^^
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Old 2009-06-29, 19:00   Link #13704
beamknight87
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A quick fix of my 1/100 Alteisen, now the LED can finally light up:


However, the way the whole LED thing is engineered is really lame and fragile. The lack of a "On/Off" switch too only makes it more complicated.
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Old 2009-06-30, 00:22   Link #13705
StratoSpear
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Ah yes.... The Alteisen, one my top 3 favourite robots in SRW.

Tell me, has anyone ever attempted to replaced/modify the original robot's head into a Gundam's?
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Old 2009-06-30, 00:35   Link #13706
Patriot's Blade
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Quote:
Originally Posted by StratoSpear View Post
Ah yes.... The Alteisen, one my top 3 favourite robots in SRW.

Tell me, has anyone ever attempted to replaced/modify the original robot's head into a Gundam's?
Alteisen Gundam!?
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Old 2009-06-30, 00:42   Link #13707
StratoSpear
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Well the robots in SRW does look badass, so much that it had me wondering what would they look like with Gundam heads. XD
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Old 2009-06-30, 02:05   Link #13708
GN0010 Nosferatu
Where's the monoeye?
 
 
Join Date: Dec 2008
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Age: 35
What I wouldn't give for a Robot Damashii Alteisen.
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Old 2009-06-30, 02:38   Link #13709
C.A.
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Being a little more super robot fan than real robot, I find Gundam heads to be just average face designs.

But SRW has an entire series of 'Gundams', specifically Katoki's SRW Originals, which have been rumoured to have problems with Sunrise because they simply look too much like Gundams, besides being infinitely stronger with blackhole and antimatter technologies.

I've not thought of giving my SRW mechs Gundam heads, but I've thought of mixing up my GN Archer and Fairlion S.
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Old 2009-06-30, 03:05   Link #13710
MakubeX2
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Gundam Heads are just futuristic Samurai Helmets complete with Mask if you looked closer.
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Old 2009-06-30, 07:00   Link #13711
GN0010 Nosferatu
Where's the monoeye?
 
 
Join Date: Dec 2008
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Looks like the Robot Damashii 00 7 Sword ISN'T going to be an exclusive.

Due for a late October release.


THANK GOD!
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Old 2009-06-30, 09:47   Link #13712
beamknight87
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Everyone knows that Huckebeins are Gundams lol
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Old 2009-06-30, 13:37   Link #13713
GameraBaenre
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Just finished this sucker with a group of friends:
http://gamerabaenre.com/?p=812

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Old 2009-06-30, 14:19   Link #13714
LoweGear
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More images of the MG Exia Ignition Mode Version, this time as the Exia Repair:

Spoiler for Size:


And the one pose I've been waiting for:



Exia wielding all its weapons, sweet
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Old 2009-06-30, 14:45   Link #13715
GameraBaenre
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The sucky part about the repair extras is that the repair head pieces are just that, head pieces. You need to use half of the regular head and glue the damn things into place for a half way decent fit. So much for the hope that they give you two separate heads, and changing modes would just be as simple as swapping out parts. We're stuck building one or the other...
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Old 2009-06-30, 15:14   Link #13716
LoweGear
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Quote:
Originally Posted by GameraBaenre View Post
You need to use half of the regular head and glue the damn things into place for a half way decent fit.
Glue? The Exia Repair parts are molded to be snap fitted to replace the existing parts if you check out the runner images.
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Old 2009-06-30, 23:04   Link #13717
GameraBaenre
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Quote:
Originally Posted by LoweGear View Post
Glue? The Exia Repair parts are molded to be snap fitted to replace the existing parts if you check out the runner images.
Hah, well, that's how it is designed. That's not necessarily how it actually fits together....
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Old 2009-07-01, 00:47   Link #13718
LoweGear
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Quote:
Originally Posted by GameraBaenre View Post
Hah, well, that's how it is designed. That's not necessarily how it actually fits together....
Seeing as how none of us here have a MG Exia yet, and none of us has even had the luxury of building one, saying that it needs glue to fit is a strange assumption when Bandai more or less has been incredibly consistent with the quality of their models, and I've yet to see a kit that has true fitting problems with its parts. If you can tell me why you think it needs glue I'm willing to listen
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Old 2009-07-01, 03:08   Link #13719
GameraBaenre
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I was lucky and got some up close and personal experience with the kit.
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Old 2009-07-01, 03:12   Link #13720
Amber.Dawn
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Well, Bandai considers cost in pretty much everything. Adding extra pieces wouldn't be cost effective.
eg. Destiny's hand guards and the swappable hands.
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